using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Verse;

namespace CombatExtended.Lasers;
public class LaserGunDef : ThingDef
{
    public static LaserGunDef defaultObj = new LaserGunDef();

    public float barrelLength = 0.9f;
    public bool supportsColors = false;
}
