using HarmonyLib;
using Verse;
using RimWorld;

namespace CombatExtended.HarmonyCE;
[HarmonyPatch(typeof(SmokepopBelt), "Notify_BulletImpactNearby")]
internal static class Harmony_SmokepopBelt
{
    internal static bool Prefix(SmokepopBelt __instance)
    {
        if (__instance.Wearer == null)
        {
            return false;
        }
        else
        {
            return true;
        }
    }
}
