using System;
using System.IO;
using Verse;

namespace CombatExtended;
class LoadLoadoutDialog : FileListDialog
{
    internal LoadLoadoutDialog(string storageTypeName, Action<FileInfo, FileListDialog> fileAction) : base(storageTypeName, fileAction)
    {
        base.interactButLabel = "LoadGameButton".Translate();
    }

    protected override bool ShouldDoTypeInField => false;
}

