using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

namespace CombatExtended;
public class LerpedTrajectoryWorker_ExactPosDrawing : LerpedTrajectoryWorker
{
    public override Vector3 ExactPosToDrawPos(Vector3 exactPosition, int FlightTicks, int ticksToTruePosition, float altitude)
    {
        return exactPosition.WithY(altitude);
    }
}
