using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
using UnityEngine;

namespace CombatExtended;
public class HediffCompProperties_Stabilize : HediffCompProperties
{
    public HediffCompProperties_Stabilize()
    {
        compClass = typeof(HediffComp_Stabilize);
    }
}
