using RimWorld;
using Verse;

namespace CombatExtended;
[DefOf]
public class CE_DamageDefOf
{
    static CE_DamageDefOf()
    {
        DefOfHelper.EnsureInitializedInCtor(typeof(CE_DamageDefOf));
    }
    public static DamageDef Electrical;
    public static DamageDef Flame_Secondary;
    public static DamageDef Bomb_Secondary;
    public static DamageDef PrometheumFlame;
    public static DamageDef Bomb;
    public static DamageDef EMP;
    public static DamageDef Demolish;
}
