using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using RimWorld;
using Verse;

namespace CombatExtended;
public class ToolCE : Tool
{
    public float armorPenetrationSharp;
    public float armorPenetrationBlunt;
    public Gender restrictedGender = Gender.None;
    public AttachmentDef requiredAttachment = null;
}
