using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using Verse;
using RimWorld;
using UnityEngine;

namespace CombatExtended;
[DefOf]
public static class MTAJobDefOf
{
    public static JobDef MTA_TakeAmmo;
    public static JobDef MTA_UnloadAmmo;
}
