using Verse;

namespace CombatExtended;
/// <summary>
/// Used in WeaponToughnessAutoPatcher for non-stuffable weapons and in StatWorker_WeaponToughness for stuffable weapons to affect the final toughness value.
/// Assigned to ThingDefs as a mod extension. Acts as a value modifier.
/// </summary>
class StuffToughnessMultiplierExtensionCE : DefModExtension
{
    public float toughnessMultiplier = 1f; // Value to multiply the original toughness value
}
