using RimWorld;
using Verse;
using Verse.AI;
using CombatExtended.Compatibility;


// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming

namespace CombatExtended;
public class JobGiver_ManTurretsNearPointCE : JobGiver_ManTurretsNearPoint
{
    /// <inheritdoc cref="JobGiver_ManTurrets.TryGiveJob" />
    /// <remarks>Overriden to avoid invalid type cast exception.</remarks>
    public override Job TryGiveJob(Pawn pawn)
    {
        var thing = pawn.Map.GetComponent<TurretTracker>().ClosestTurret(
                        GetRoot(pawn),
                        PathEndMode.InteractionCell,
                        TraverseParms.For(pawn),
                        maxDistFromPoint,
                        t => t.def.hasInteractionCell &&
                        t.def.HasComp(typeof(CompMannable)) &&
                        pawn.CanReserve(t) &&
                        FindAmmoForTurret(pawn, t) != null);

        if (thing == null)
        {
            return null;
        }

        Job job = JobMaker.MakeJob(JobDefOf.ManTurret, thing);
        job.expiryInterval = 2000;
        job.checkOverrideOnExpire = true;
        return job;
    }

    /// <remarks>Copied from <see cref="JobDriver_ManTurret.FindAmmoForTurret" />.</remarks>
    private static Thing FindAmmoForTurret(Pawn pawn, Thing turret)
    {
        var compAmmo = (turret as Building_Turret)?.GetAmmo();
        if (compAmmo == null || !compAmmo.UseAmmo)
        {
            return null;
        }

        return GenClosest.ClosestThingReachable(
                   turret.Position,
                   turret.Map,
                   ThingRequest.ForGroup(ThingRequestGroup.HaulableEver),
                   PathEndMode.OnCell,
                   TraverseParms.For(pawn),
                   40f,
                   t => !t.IsForbidden(pawn) &&
                   pawn.CanReserve(t, 10, 1) &&
                   compAmmo.CurAmmoSet.ammoTypes.Any(l => l.ammo == t.def));
    }
}
