<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Shard ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Shard"]/statBases</xpath>
		<value>
			<Bulk>0.05</Bulk>
		</value>
	</Operation>

	<!-- ========== Revenant Spine ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RevenantSpine"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
		</value>
	</Operation>

	<!-- ========== Twisted Meat ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Meat_Twisted"]/statBases</xpath>
		<value>
			<Bulk>0.2</Bulk>
		</value>
	</Operation>

	<!-- ========== Golden Cube ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GoldenCube"]/statBases</xpath>
		<value>
			<Bulk>0.75</Bulk>
		</value>
	</Operation>

	<!-- ========== Gray Flesh Sample ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GrayFleshSample"]/statBases</xpath>
		<value>
			<Bulk>0.2</Bulk>
		</value>
	</Operation>

	<!-- ========== Flesh Neural Lump ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="FleshmassNeuralLump"]/statBases</xpath>
		<value>
			<Bulk>0.2</Bulk>
		</value>
	</Operation>

	<!-- ========== Revenant Flesh Chunk ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RevenantFleshChunk"]/statBases</xpath>
		<value>
			<Bulk>0.2</Bulk>
		</value>
	</Operation>

	<!-- ========== Monolith Fragment ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="MonolithFragment"]/statBases</xpath>
		<value>
			<Bulk>0.5</Bulk>
		</value>
	</Operation>

</Patch>