<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingCategoryDef>
		<defName>Ammo60mmGrenade</defName>
		<label>60mm Grenade</label>
		<parent>AmmoGrenades</parent>
		<iconPath>UI/Icons/ThingCategories/CaliberGrenade</iconPath>
	</ThingCategoryDef>

	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_60mmGrenade</defName>
		<label>60mm Grenade</label>
		<ammoTypes>
			<Ammo_60mmGrenade_HEAT>Bullet_60mmGrenade_HEAT</Ammo_60mmGrenade_HEAT>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<!-- ==================== Ammo ========================== -->

	<ThingDef Class="CombatExtended.AmmoDef" Name="60mmGrenadeBase" ParentName="MediumAmmoBase" Abstract="True">
		<description>Large spigot grenade designed to be fired at tanks.</description>
		<statBases>
			<Mass>2.176</Mass>
			<Bulk>4.5</Bulk>
		</statBases>
		<tradeTags>
			<li>CE_AutoEnableTrade</li>
			<li>CE_AutoEnableCrafting_TableMachining</li>
		</tradeTags>
		<thingCategories>
			<li>Ammo60mmGrenade</li>
		</thingCategories>
		<stackLimit>25</stackLimit>
		<cookOffFlashScale>30</cookOffFlashScale>
		<cookOffSound>MortarBomb_Explode</cookOffSound>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="60mmGrenadeBase">
		<defName>Ammo_60mmGrenade_HEAT</defName>
		<label>60mm Grenade (HEAT)</label>
		<graphicData>
			<texPath>Things/Ammo/GrenadeLauncher/HE</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>RocketHEAT</ammoClass>
		<detonateProjectile>Bullet_60mmGrenade_HEAT</detonateProjectile>
	</ThingDef>

	<!-- ================== Projectiles ================== -->

	<ThingDef ParentName="Base40x46mmGrenadeBullet">
		<defName>Bullet_60mmGrenade_HEAT</defName>
		<label>60mm Grenade(HEAT)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Bullet</damageDef>
			<damageAmountBase>186</damageAmountBase>
			<armorPenetrationSharp>70</armorPenetrationSharp>
			<armorPenetrationBlunt>34.818</armorPenetrationBlunt>
		</projectile>
		<comps>
			<li Class="CombatExtended.CompProperties_ExplosiveCE">
				<damageAmountBase>120</damageAmountBase>
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>1</explosiveRadius>
				<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
				<explosionSound>MortarBomb_Explode</explosionSound>
			</li>
			<li Class="CombatExtended.CompProperties_Fragments">
				<fragments>
					<Fragment_Large>1</Fragment_Large>
					<Fragment_Small>32</Fragment_Small>
				</fragments>
			</li>
		</comps>
	</ThingDef>

	<!-- ==================== Recipes ========================== -->

	<RecipeDef ParentName="AmmoRecipeBase">
		<defName>MakeAmmo_60mmGrenade_HEAT</defName>
		<label>make 60mm Grenades x5</label>
		<description>Craft 5 60mm Grenades.</description>
		<jobString>Making 60mm Grenades.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>26</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>FSX</li>
					</thingDefs>
				</filter>
				<count>7</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>ComponentIndustrial</li>
					</thingDefs>
				</filter>
				<count>2</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
				<li>FSX</li>
				<li>ComponentIndustrial</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_60mmGrenade_HEAT>5</Ammo_60mmGrenade_HEAT>
		</products>
		<workAmount>6500</workAmount>
	</RecipeDef>

	<!-- ========== Based off of .44 Magnum ========== -->

	<ThingCategoryDef>
		<defName>Ammo1035mmOrdinanzaItaliana</defName>
		<label>10.35mm Ordinanza Italiana</label>
		<parent>AmmoPistols</parent>
		<iconPath>UI/Icons/ThingCategories/CaliberPistol</iconPath>
	</ThingCategoryDef>

	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_1035mmOrdinanzaItaliana</defName>
		<label>10.35mm Ordinanza Italiana</label>
		<ammoTypes>
			<Ammo_1035mmOrdinanzaItaliana_FMJ>Bullet_1035mmOrdinanzaItaliana_FMJ</Ammo_1035mmOrdinanzaItaliana_FMJ>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<!-- ==================== Ammo ========================== -->

	<ThingDef Class="CombatExtended.AmmoDef" Name="1035mmOrdinanzaItalianaBase" ParentName="SmallAmmoBase" Abstract="True">
		<description>Ancient pistol cartridge originally designed for Italian revolvers.</description>
		<statBases>
			<Mass>0.02</Mass>
			<Bulk>0.02</Bulk>
		</statBases>
		<tradeTags>
			<li>CE_AutoEnableTrade</li>
			<li>CE_AutoEnableCrafting</li>
		</tradeTags>
		<thingCategories>
			<li>Ammo1035mmOrdinanzaItaliana</li>
		</thingCategories>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="1035mmOrdinanzaItalianaBase">
		<defName>Ammo_1035mmOrdinanzaItaliana_FMJ</defName>
		<label>10.35mm Ordinanza Italiana cartridge (FMJ)</label>
		<graphicData>
			<texPath>Things/Ammo/Pistol/FMJ</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>FullMetalJacket</ammoClass>
		<cookOffProjectile>Bullet_1035mmOrdinanzaItaliana_FMJ</cookOffProjectile>
	</ThingDef>

	<!-- ================== Projectiles ================== -->

	<ThingDef ParentName="Base44MagnumBullet">
		<defName>Bullet_1035mmOrdinanzaItaliana_FMJ</defName>
		<label>10.35mm Ordinanza Italiana bullet (FMJ)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>12</damageAmountBase>
			<armorPenetrationSharp>6.55</armorPenetrationSharp>
			<armorPenetrationBlunt>21.280</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<!-- ==================== Recipes ========================== -->

	<RecipeDef ParentName="AmmoRecipeBase">
		<defName>MakeAmmo_1035mmOrdinanzaItaliana_FMJ</defName>
		<label>make 10.35mm Ordinanza Italiana (FMJ) cartridge x250</label>
		<description>Craft 250 10.35mm Ordinanza Italiana (FMJ) cartridges.</description>
		<jobString>Making 10.35mm Ordinanza Italiana (FMJ) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>10</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_1035mmOrdinanzaItaliana_FMJ>250</Ammo_1035mmOrdinanzaItaliana_FMJ>
		</products>
		<workAmount>2200</workAmount>
	</RecipeDef>

</Defs>