<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="WoW_Animal_Raptor"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.5</MeleeDodgeChance>
			<MeleeCritChance>0.24</MeleeCritChance>
			<MeleeParryChance>0.2</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="WoW_Animal_Raptor"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>claws</label>
					<capacities>
						<li>Scratch</li>
						<li>Stab</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.12</cooldownTime>
					<linkedBodyPartsGroup>FootClawAttackTool</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>10</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>0.64</armorPenetrationSharp>
					<armorPenetrationBlunt>4</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>claws</label>
					<capacities>
						<li>Scratch</li>
						<li>Stab</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.12</cooldownTime>
					<linkedBodyPartsGroup>FootClawAttackTool</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>10</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>0.64</armorPenetrationSharp>
					<armorPenetrationBlunt>4</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>26</power>
					<cooldownTime>1.45</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>20</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>1.8</armorPenetrationSharp>
					<armorPenetrationBlunt>6.65</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>3</power>
					<cooldownTime>2</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>1</armorPenetrationBlunt>
					<chanceFactor>0.2</chanceFactor>
				</li>
			</tools>
		</value>
	</Operation>
</Patch>