<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- ========== Scoot ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniScout"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>
	<!-- ========== LeeaniMercenary ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniMercenary"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Soldier ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniSoldier"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.8</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.3</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Champion ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniChampion"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>600</min>
					<max>2000</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
				<sidearms>
					<li>
						<generateChance>1</generateChance>
						<sidearmMoney>
							<min>1000</min>
							<max>3000</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Captain ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniCaptain"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>600</min>
					<max>2000</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.3</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.3</generateChance>
						<sidearmMoney>
							<min>200</min>
							<max>400</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Civvies! ========== -->
	<!-- ========== Peasant ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniPeasant"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>4</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.2</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>60</min>
							<max>150</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Noble ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniNoble"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Trader ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniTrader"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.8</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.3</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== LeeaniTradie? ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniTradie"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>600</min>
					<max>2000</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
				<sidearms>
					<li>
						<generateChance>1</generateChance>
						<sidearmMoney>
							<min>1000</min>
							<max>3000</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Archvile ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniArkhaevest"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>600</min>
					<max>2000</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.3</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.3</generateChance>
						<sidearmMoney>
							<min>200</min>
							<max>400</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ========== Lourde ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="LeeaniLoord"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>600</min>
					<max>2000</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.3</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.3</generateChance>
						<sidearmMoney>
							<min>200</min>
							<max>400</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>
</Patch>