<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- === Ammo Set === -->
	<CombatExtended.AmmoSetDef MayRequire="OskarPotocki.VanillaFactionsExpanded.Core">
		<defName>AmmoSet_12x72mmCharged_Demo</defName>
		<label>12x72mm Charged (Demolition)</label>
		<ammoTypes>
			<Ammo_12x72mmCharged>Bullet_12x72mmCharged_Demo_Thump</Ammo_12x72mmCharged>
			<Ammo_12x72mmCharged_AP>Bullet_12x72mmCharged_Demo_Thump</Ammo_12x72mmCharged_AP>
			<Ammo_12x72mmCharged_Ion>Bullet_12x72mmCharged_Demo_Thump</Ammo_12x72mmCharged_Ion>
		</ammoTypes>
		<similarTo>AmmoSet_ChargedHeavy</similarTo>
	</CombatExtended.AmmoSetDef>

	<!-- === Projectile === -->
	<ThingDef ParentName="BaseBulletCE" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core">
		<defName>Bullet_12x72mmCharged_Demo_Thump</defName>
		<label>12x72mm Charged bullet (Demo.)</label>
		<graphicData>
			<texPath>Things/Projectile/Charged/ChargeShot</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<drawSize>(1.3,1.3)</drawSize>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Thump</damageDef>
			<damageAmountBase>20</damageAmountBase>
			<speed>165</speed>
			<armorPenetrationSharp>0</armorPenetrationSharp>
			<armorPenetrationBlunt>0</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

</Defs>