<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidVillager"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>2</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>20</min>
							<max>120</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidTownGuard"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>2</min>
					<max>4</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>20</min>
							<max>120</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidGrenadierDestructive"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>10</min>
					<max>30</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>200</min>
					<max>600</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<forcedSidearm>
					<sidearmMoney>
						<min>150</min>
						<max>350</max>
					</sidearmMoney>
					<weaponTags>
						<li>CE_Sidearm_Melee</li>
					</weaponTags>
				</forcedSidearm>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidGrenadierEMP"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>10</min>
					<max>30</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>200</min>
					<max>600</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<forcedSidearm>
					<sidearmMoney>
						<min>150</min>
						<max>350</max>
					</sidearmMoney>
					<weaponTags>
						<li>CE_Sidearm_Melee</li>
					</weaponTags>
				</forcedSidearm>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidMercenaryGunner"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>2</min>
					<max>4</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>200</min>
					<max>600</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.8</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>60</min>
							<max>150</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidMercenarySniper"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>1</generateChance>
						<sidearmMoney>
							<min>60</min>
							<max>150</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>60</min>
							<max>150</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidMercenaryHeavy"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>4</max>
				</primaryMagazineCount>
				<forcedSidearm>
					<sidearmMoney>
						<min>150</min>
						<max>350</max>
					</sidearmMoney>
					<weaponTags>
						<li>CE_SMG</li>
					</weaponTags>
					<magazineCount>
						<min>0</min>
						<max>1</max>
					</magazineCount>
				</forcedSidearm>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>60</min>
							<max>150</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="ChjAndroidMercenarySlasher"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
			</li>
		</value>
	</Operation>
</Patch>