<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- ========== Yumi ========== -->
	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Outland_Yumi</defName>
		<statBases>
			<SightsEfficiency>0.8</SightsEfficiency>
			<ShotSpread>1</ShotSpread>
			<SwayFactor>2</SwayFactor>
			<Bulk>8.00</Bulk>
			<RangedWeapon_Cooldown>0.6</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>15</WoodLog>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>true</hasStandardCommand>
			<defaultProjectile>Projectile_StreamlinedArrow_Steel</defaultProjectile>
			<warmupTime>1.2</warmupTime>
			<range>20</range>
			<soundCast>Bow_Recurve</soundCast>
		</Properties>
		<AmmoUser>
			<ammoSet>AmmoSet_StreamlinedArrow</ammoSet>
			<AmmoGenPerMagOverride>5</AmmoGenPerMagOverride>
		</AmmoUser>
		<FireModes/>
		<weaponTags>
			<li>CE_Bow</li>
		</weaponTags>
		<researchPrerequisite>RecurveBow</researchPrerequisite>
		<AllowWithRunAndGun>false</AllowWithRunAndGun>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Outland_Yumi"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>7</power>
					<cooldownTime>1.6</cooldownTime>
					<armorPenetrationBlunt>0.65</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Outland_EastbornMatchlock</defName>
		<statBases>
			<Mass>1.45</Mass>
			<Bulk>4</Bulk>
			<SwayFactor>1.24</SwayFactor>
			<ShotSpread>0.37</ShotSpread>
			<SightsEfficiency>0.7</SightsEfficiency>
			<RangedWeapon_Cooldown>0.85</RangedWeapon_Cooldown>
		</statBases>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_SlowMusketBall</defaultProjectile>
			<warmupTime>1.86</warmupTime>
			<range>12</range>
			<soundCast>Shot_Revolver</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>1</magazineSize>
			<AmmoGenPerMagOverride>5</AmmoGenPerMagOverride>
			<reloadTime>6.9</reloadTime>
			<ammoSet>AmmoSet_SlowMusketBall</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
		</FireModes>
		<weaponTags>
			<li>CE_OneHandedWeapon</li>
		</weaponTags>
	</Operation>

	<!-- Melee -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Outland_EastbornMatchlock"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>grip</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>2</power>
					<cooldownTime>1.54</cooldownTime>
					<chanceFactor>1.5</chanceFactor>
					<armorPenetrationBlunt>0.555</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Grip</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>muzzle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>2</power>
					<cooldownTime>1.54</cooldownTime>
					<armorPenetrationBlunt>0.555</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Muzzle</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>
</Patch>