<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationFindMod">
		<mods>
			<li>Odyssey</li>
		</mods>

		<match Class="PatchOperationSequence">
			<operations>
				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="Gun_PistolHeavyRevolver_Unique"]/comps</xpath>
					<value>
						<li Class="CombatExtended.CompProperties_AmmoUser">
							<magazineSize>5</magazineSize>
							<reloadTime>4.6</reloadTime>
							<ammoSet>AmmoSet_500SWMagnum</ammoSet>
						</li>
						<li Class="CombatExtended.CompProperties_FireModes">
							<aiAimMode>Snapshot</aiAimMode>
						</li>
					</value>
				</li>
				
				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="Gun_RSCarbine_Unique"]/comps</xpath>
					<value>
						<li Class="CombatExtended.CompProperties_AmmoUser">
							<magazineSize>30</magazineSize>
							<reloadTime>4</reloadTime>
							<ammoSet>AmmoSet_556x45mmNATO_SB</ammoSet>
						</li>
						<li Class="CombatExtended.CompProperties_FireModes">
							<aimedBurstShotCount>3</aimedBurstShotCount>
							<aiAimMode>AimedShot</aiAimMode>
						</li>
					</value>
				</li>
				
				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="Gun_RSBattleRifle_Unique"]/comps</xpath>
					<value>
						<li Class="CombatExtended.CompProperties_AmmoUser">
							<magazineSize>24</magazineSize>
							<reloadTime>4</reloadTime>
							<ammoSet>AmmoSet_762x51mmNATO</ammoSet>
						</li>
						<li Class="CombatExtended.CompProperties_FireModes">
							<aimedBurstShotCount>3</aimedBurstShotCount>
							<aiAimMode>AimedShot</aiAimMode>
						</li>
					</value>
				</li>
				
				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="Gun_RSBeamCarbine_Unique"]/comps</xpath>
					<value>
						<li Class="CombatExtended.CompProperties_AmmoUser">
							<magazineSize>60</magazineSize>
							<reloadTime>4</reloadTime>
							<ammoSet>AmmoSet_RSBeamCarbine</ammoSet>
						</li>
						<li Class="CombatExtended.CompProperties_FireModes">
							<aimedBurstShotCount>3</aimedBurstShotCount>
							<aiAimMode>AimedShot</aiAimMode>
						</li>
					</value>
				</li>

			</operations>
		</match>
	</Operation>

</Patch>