<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Tactical turret gun ========== -->

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_TacticalTurret</defName>
		<statBases>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>0.63</SwayFactor>
		</statBases>
		<Properties>
			<recoilAmount>1.35</recoilAmount>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>true</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<warmupTime>1.3</warmupTime>
			<range>40</range>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<burstShotCount>10</burstShotCount>
			<soundCast>GunShotA</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
			<recoilPattern>Mounted</recoilPattern>
		</Properties>
		<AmmoUser>
			<magazineSize>60</magazineSize>
			<reloadTime>7.8</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<noSnapshot>true</noSnapshot>
			<noSingleShot>true</noSingleShot>
		</FireModes>
	</Operation>

</Patch>