<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<BodyPartGroupDef>
		<defName>CoveredByNaturalArmor</defName>
		<label>covered by natural armor</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>LeftArm</defName>
		<label>left arm</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>RightArm</defName>
		<label>right arm</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>LeftShoulder</defName>
		<label>left shoulder</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>RightShoulder</defName>
		<label>right shoulder</label>
	</BodyPartGroupDef>

	<!-- melee weapon attack tools -->

	<BodyPartGroupDef>
		<defName>Base</defName>
		<label>base</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Blade</defName>
		<label>blade</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Edge</defName>
		<label>edge</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Handle</defName>
		<label>handle</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Head</defName>
		<label>head</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Neck</defName>
		<label>neck</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Point</defName>
		<label>point</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Shaft</defName>
		<label>shaft</label>
	</BodyPartGroupDef>

	<!-- ranged weapon bashing tools -->

	<BodyPartGroupDef>
		<defName>Barrel</defName>
		<label>barrel</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Muzzle</defName>
		<label>muzzle</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Barrels</defName>
		<label>barrels</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Grip</defName>
		<label>grip</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Magazine</defName>
		<label>magazine</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>Stock</defName>
		<label>stock</label>
	</BodyPartGroupDef>

	<!-- natural melee dummies -->

	<BodyPartGroupDef>
		<defName>FrontLeftLeg_2</defName>
		<label>front left leg</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>FrontRightLeg_2</defName>
		<label>front right leg</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>TuskAttackTool_2</defName>
		<label>tusks</label>
	</BodyPartGroupDef>

	<BodyPartGroupDef>
		<defName>HornAttackTool_2</defName>
		<label>horn</label>
	</BodyPartGroupDef>

</Defs>