<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>MGR_Gun_Autocannon</defName>
		<statBases>
			<Mass>38.00</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.05</ShotSpread>
			<SwayFactor>1.4</SwayFactor>
			<Bulk>20.00</Bulk>
		</statBases>
		<Properties>
			<recoilAmount>1.58</recoilAmount>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>true</hasStandardCommand>
			<defaultProjectile>Bullet_50BMG_FMJ</defaultProjectile>
			<warmupTime>1.3</warmupTime>
			<range>75</range>
			<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
			<burstShotCount>10</burstShotCount>
			<soundCast>50Cal_Browning</soundCast>
			<soundCastTail>GunTail_Heavy</soundCastTail>
			<muzzleFlashScale>16</muzzleFlashScale>
			<recoilPattern>Mounted</recoilPattern>
		</Properties>
		<AmmoUser>
			<magazineSize>100</magazineSize>
			<reloadTime>7.8</reloadTime>
			<ammoSet>AmmoSet_50BMG</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>5</aimedBurstShotCount>
			<aiAimMode>SuppressFire</aiAimMode>
		</FireModes>
		<weaponTags>
			<li>CE_AI_Suppressive</li>
			<li>NoSwitch</li>
		</weaponTags>
	</Operation>

</Patch>