<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- Assassin's Hood -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_AssassinsHood"]/apparel/layers</xpath>
		<value>
			<layers Inherit="False">
				<li>OnHead</li>
				<li>Overhead</li>
			</layers>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RE_AssassinsHood"]/statBases</xpath>
		<value>
			<Bulk>3</Bulk>
			<WornBulk>1</WornBulk>
			<NightVisionEfficiency_Apparel>0.6</NightVisionEfficiency_Apparel>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RE_AssassinsHood"]/equippedStatOffsets</xpath>
		<value>
			<SmokeSensitivity>-0.6</SmokeSensitivity>
			<ShootingAccuracyPawn>1</ShootingAccuracyPawn>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_AssassinsHood"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6.5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_AssassinsHood"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>9</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- Assassin's Jacket -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_AssassinsJacket"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>7.5</Bulk>
			<WornBulk>1.75</WornBulk>
			<StuffEffectMultiplierArmor>6</StuffEffectMultiplierArmor>
		</value>
	</Operation>
</Patch>