<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_5x35mmCharged_CGM</defName>
		<label>5x35mm Charged</label>
		<ammoTypes>
			<Ammo_5x35mmCharged>Bullet_5x35mmCharged_CGM</Ammo_5x35mmCharged>
		</ammoTypes>
		<similarTo>AmmoSet_MechCharged</similarTo>
	</CombatExtended.AmmoSetDef>
	
	<!-- ================== Projectiles ================== -->

	<ThingDef ParentName="BaseBulletCE">
		<defName>Bullet_5x35mmCharged_CGM</defName>
		<label>5x35mm electrothermal bullet</label>
		<graphicData>
			<texPath>Things/Projectile/Charge_Small</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>TransparentPostLight</shaderType>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Burn</damageDef>
			<damageAmountBase>10</damageAmountBase>
			<speed>175</speed>
			<secondaryDamage>
				<li>
					<def>EMP</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
		</projectile>
	</ThingDef>

</Defs>