<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationFindMod">
		<mods>
			<li>Odyssey</li>
		</mods>
		<match Class="PatchOperationSequence">
			<operations>

			<!-- Unique PDW -->
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="VWE_Gun_PDW_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>50</magazineSize>
						<reloadTime>4</reloadTime>
						<ammoSet>AmmoSet_FN57x28mm</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aiUseBurstMode>FALSE</aiUseBurstMode>
						<aiAimMode>Snapshot</aiAimMode>
						<aimedBurstShotCount>3</aimedBurstShotCount>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>

			<!-- Unique Bullpup Rifle -->
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="VWE_Gun_BullpupRifle_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>30</magazineSize>
						<reloadTime>4</reloadTime>
						<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aiUseBurstMode>True</aiUseBurstMode>
						<aiAimMode>AimedShot</aiAimMode>
						<aimedBurstShotCount>3</aimedBurstShotCount>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>

			<!-- Unique Bullpup DMR -->
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="VWE_Gun_BullpupDMR_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>10</magazineSize>
						<reloadTime>4</reloadTime>
						<ammoSet>AmmoSet_762x54mmR</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aiUseBurstMode>False</aiUseBurstMode>
						<aiAimMode>AimedShot</aiAimMode>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>

			<!-- Unique Automatic Pistol -->
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="VWE_Gun_AutomaticPistol_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>17</magazineSize>
						<reloadTime>4</reloadTime>
						<ammoSet>AmmoSet_9x19mmPara</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aiAimMode>AimedShot</aiAimMode>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>

			</operations>
		</match>
	</Operation>

</Patch>
