<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- === Coal === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Coal"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<!-- === Charcoal === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Charcoal"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<!-- === Iron === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Iron"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Iron"]/stuffProps/categories</xpath>
		<value>
			<li>Metallic_Weapon</li>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Iron"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>0.8</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Iron"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>1.2</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<!-- === Mild Steel === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_MildSteel"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_MildSteel"]/stuffProps/categories</xpath>
		<value>
			<li>Metallic_Weapon</li>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_MildSteel"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>0.95</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_MildSteel"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>1.43</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<!-- === Tempered Steel === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_TemperedSteel"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_TemperedSteel"]/stuffProps/categories</xpath>
		<value>
			<li>Metallic_Weapon</li>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_TemperedSteel"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>1.05</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_TemperedSteel"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>1.6</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<!-- === Lead === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Lead"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Lead"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>0.3</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Lead"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>0.3</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Lead"]/stuffProps/statFactors</xpath>
		<value>
			<Mass>1.4</Mass>
			<MeleePenetrationFactor>1.05</MeleePenetrationFactor>
		</value>
	</Operation>

	<!-- === Bronze === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Bronze"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Bronze"]/stuffProps/categories</xpath>
		<value>
			<li>Metallic_Weapon</li>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Bronze"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>0.83</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Bronze"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>1.24</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Bronze"]/stuffProps/statFactors</xpath>
		<value>
			<Mass>1.1</Mass>
			<MeleePenetrationFactor>0.80</MeleePenetrationFactor>
		</value>
	</Operation>

	<!-- === Tin === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Tin"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>


	<!-- === Copper === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Copper"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Copper"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>0.25</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Copper"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>0.32</StuffPower_Armor_Blunt>
		</value>
	</Operation>


	<!-- === Stainless Steel === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_StainlessSteel"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_StainlessSteel"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>1.2</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_StainlessSteel"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>1.65</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_StainlessSteel"]/stuffProps/categories</xpath>
		<value>
			<li>Metallic_Weapon</li>
			<li>Steeled</li>
		</value>
	</Operation>

	<!-- === Titanium === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Titanium"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Titanium"]/stuffProps/categories</xpath>
		<value>
			<li>Metallic_Weapon</li>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Titanium"]/statBases/StuffPower_Armor_Sharp</xpath>
		<value>
			<StuffPower_Armor_Sharp>1.9</StuffPower_Armor_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="EM_Titanium"]/statBases/StuffPower_Armor_Blunt</xpath>
		<value>
			<StuffPower_Armor_Blunt>2.75</StuffPower_Armor_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Titanium"]/stuffProps/statFactors</xpath>
		<value>
			<Mass>0.7</Mass>
			<MeleePenetrationFactor>1.2</MeleePenetrationFactor>
		</value>
	</Operation>

	<!-- === Germanium === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="EM_Germanium"]/statBases</xpath>
		<value>
			<Bulk>0.03</Bulk>
		</value>
	</Operation>


</Patch>