<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== AnimaThrumbo ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AnimaThrumbo"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.09</MeleeDodgeChance>
			<MeleeCritChance>0.76</MeleeCritChance>
			<MeleeParryChance>0.45</MeleeParryChance>
			<Flammability>0.6</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaThrumbo"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>24</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaThrumbo"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>16</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaThrumbo"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.7</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaThrumbo"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>anima horn</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>49</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>0.85</armorPenetrationSharp>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>46</power>
					<cooldownTime>2.52</cooldownTime>
					<chanceFactor>0.65</chanceFactor>
					<linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup>
					<armorPenetrationSharp>11</armorPenetrationSharp>
					<armorPenetrationBlunt>7</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>23</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8.840</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>23</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8.840</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>21</power>
					<cooldownTime>1.62</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>0.07</armorPenetrationSharp>
					<armorPenetrationBlunt>2.216</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>14</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AnimaThrumbo"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Birdlike</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="AnimaThrumbo"]/combatPower</xpath>
		<value>
			<combatPower>500</combatPower>
		</value>
	</Operation>

	<!-- ========== AnimaWarg ========== -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AnimaWarg"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaWarg"]/statBases/MoveSpeed</xpath>
		<value>
			<MoveSpeed>7</MoveSpeed>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AnimaWarg"]/statBases</xpath>
		<value>
			<ArmorRating_Blunt>0.085</ArmorRating_Blunt>
			<ArmorRating_Sharp>0.065</ArmorRating_Sharp>
			<MeleeDodgeChance>0.21</MeleeDodgeChance>
			<MeleeCritChance>0.20</MeleeCritChance>
			<MeleeParryChance>0.09</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaWarg"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>left claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>13</power>
					<cooldownTime>1.19</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>24</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationBlunt>2.450</armorPenetrationBlunt>
					<armorPenetrationSharp>0.95</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>13</power>
					<cooldownTime>1.19</cooldownTime>
					<linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>24</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationBlunt>2.450</armorPenetrationBlunt>
					<armorPenetrationSharp>0.95</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>25</power>
					<cooldownTime>1.46</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>24</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<chanceFactor>2</chanceFactor>
					<armorPenetrationSharp>1.05</armorPenetrationSharp>
					<armorPenetrationBlunt>5.263</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>5</power>
					<cooldownTime>3.2</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>1.425</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="AnimaWarg"]/combatPower</xpath>
		<value>
			<combatPower>160</combatPower>
		</value>
	</Operation>

	<!-- ========== Anima Bear ========== -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AnimaBear"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaBear"]/statBases/MoveSpeed</xpath>
		<value>
			<MoveSpeed>5.7</MoveSpeed>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AnimaBear"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.17</MeleeDodgeChance>
			<MeleeCritChance>0.19</MeleeCritChance>
			<MeleeParryChance>0.17</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="AnimaBear"]/tools</xpath>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="AnimaBear"]/combatPower</xpath>
		<value>
			<combatPower>170</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AnimaBear"]</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>left claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>23</power>
					<cooldownTime>1.41</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>24</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>0.35</armorPenetrationSharp>
					<armorPenetrationBlunt>4.85</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>23</power>
					<cooldownTime>1.41</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>24</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>0.35</armorPenetrationSharp>
					<armorPenetrationBlunt>4.85</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>34</power>
					<cooldownTime>2.05</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>26</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>1.05</armorPenetrationSharp>
					<armorPenetrationBlunt>8.850</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>13</power>
					<cooldownTime>2.22</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>4.435</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<!-- ========== AnimaYak ========== -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaYak"]/statBases/MoveSpeed</xpath>
		<value>
			<MoveSpeed>5</MoveSpeed>
			<MeleeDodgeChance>0.11</MeleeDodgeChance>
			<MeleeCritChance>0.21</MeleeCritChance>
			<MeleeParryChance>0.20</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaYak"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>4</power>
					<cooldownTime>1.66</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationBlunt>0.85</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>horns</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>18</power>
					<cooldownTime>2.05</cooldownTime>
					<restrictedGender>Female</restrictedGender>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>1.95</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>horns</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>23</power>
					<cooldownTime>2.05</cooldownTime>
					<restrictedGender>Male</restrictedGender>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>1.85</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AnimaYak"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="AnimaYak"]/combatPower</xpath>
		<value>
			<combatPower>75</combatPower>
		</value>
	</Operation>

	<!-- ========== Anima Muffalo ========== -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaMuffalo"]/statBases/MoveSpeed</xpath>
		<value>
			<MoveSpeed>5</MoveSpeed>
			<MeleeDodgeChance>0.14</MeleeDodgeChance>
			<MeleeCritChance>0.32</MeleeCritChance>
			<MeleeParryChance>0.24</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaMuffalo"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>27</power>
					<cooldownTime>3.17</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AnimaMuffalo"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<!-- ========== Anima Fox ========== -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AnimaFox"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AnimaFox"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.28</MeleeDodgeChance>
			<MeleeCritChance>0.02</MeleeCritChance>
			<MeleeParryChance>0.02</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaFox"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>left claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>5</power>
					<cooldownTime>0.91</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>20</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationBlunt>0.20</armorPenetrationBlunt>
					<armorPenetrationSharp>0.07</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>5</power>
					<cooldownTime>0.91</cooldownTime>
					<linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>20</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationBlunt>0.20</armorPenetrationBlunt>
					<armorPenetrationSharp>0.07</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>10</power>
					<cooldownTime>1.49</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>20</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationBlunt>1.640</armorPenetrationBlunt>
					<armorPenetrationSharp>0.12</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>1</power>
					<cooldownTime>1.26</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>0.250</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<!-- ========== Anima Megaspider ========== -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaMegaspider"]/statBases/MoveSpeed</xpath>
		<value>
			<MoveSpeed>4.5</MoveSpeed>
			<MeleeDodgeChance>0.07</MeleeDodgeChance>
			<MeleeCritChance>0.31</MeleeCritChance>
			<MeleeParryChance>0.17</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaMegaspider"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>26</power>
					<cooldownTime>1.33</cooldownTime>
					<linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup>
					<armorPenetrationSharp>42</armorPenetrationSharp>
					<armorPenetrationBlunt>23</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>45</power>
					<cooldownTime>2.48</cooldownTime>
					<linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup>
					<armorPenetrationSharp>1.75</armorPenetrationSharp>
					<armorPenetrationBlunt>7.85</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>26</power>
					<cooldownTime>1.33</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationSharp>42</armorPenetrationSharp>
					<armorPenetrationBlunt>24</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaMegaspider"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AnimaMegaspider"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AnimaMegaspider"]/comps</xpath>
		<value>
			<li Class="CombatExtended.CompProperties_ArmorDurability">
				<Durability>925</Durability>
				<Regenerates>true</Regenerates>
				<RegenInterval>600</RegenInterval>
				<RegenValue>5</RegenValue>
				<MinArmorPct>0.25</MinArmorPct>
			</li>
		</value>
	</Operation>

</Patch>