<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<StatDef>
		<defName>CarryWeight</defName>
		<label>carry weight</label>
		<description>The amount of weight this creature can carry in pockets, bags or otherwise attached to its body.</description>
		<category>BasicsPawn</category>
		<defaultBaseValue>40</defaultBaseValue>
		<minValue>0.1</minValue>
		<toStringStyle>FloatMaxOne</toStringStyle>
		<formatString>{0} kg</formatString>
		<parts>
			<li Class="StatPart_Bodysize" />
			<li Class="StatPart_Quality">
				<factorAwful>0.8</factorAwful>
				<factorPoor>0.9</factorPoor>
				<factorNormal>1</factorNormal>
				<factorGood>1</factorGood>
				<factorExcellent>1.05</factorExcellent>
				<factorMasterwork>1.15</factorMasterwork>
				<factorLegendary>1.25</factorLegendary>
			</li>
		</parts>
		<capacityFactors>
			<li>
				<capacity>Moving</capacity>
				<weight>1</weight>
			</li>
		</capacityFactors>
		<displayPriorityInCategory>10</displayPriorityInCategory>
	</StatDef>

	<StatDef>
		<defName>CarryBulk</defName>
		<label>bulk capacity</label>
		<description>The volume of items this creature can carry in pockets, bags or otherwise attached to its body.</description>
		<category>BasicsPawn</category>
		<defaultBaseValue>20</defaultBaseValue>
		<minValue>0.1</minValue>
		<toStringStyle>FloatMaxOne</toStringStyle>
		<displayPriorityInCategory>10</displayPriorityInCategory>
		<parts>
			<li Class="StatPart_Bodysize" />
			<li Class="StatPart_Quality">
				<factorAwful>0.8</factorAwful>
				<factorPoor>0.9</factorPoor>
				<factorNormal>1</factorNormal>
				<factorGood>1</factorGood>
				<factorExcellent>1.10</factorExcellent>
				<factorMasterwork>1.30</factorMasterwork>
				<factorLegendary>1.45</factorLegendary>
			</li>
		</parts>
	</StatDef>

</Defs>