<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationFindMod">
	<mods>
		<li>Royalty</li>
	</mods>
	<match Class="PatchOperationSequence">
		<operations>

		<!-- Dynasty Crown -->
		<li Class="PatchOperationReplace">
			<xpath>Defs/ThingDef[defName="K4G_Apparel_DynastyCrown"]/statBases/StuffEffectMultiplierArmor</xpath>
			<value>
				<StuffEffectMultiplierArmor>1.5</StuffEffectMultiplierArmor>
			</value>
		</li>				

		<!-- Headgear -->
		<li Class="PatchOperationReplace">
			<xpath>Defs/ThingDef[defName="K4G_Apparel_GarrisonCap" or defName="K4G_Apparel_PeakedCap"]/statBases/StuffEffectMultiplierArmor</xpath>
			<value>
				<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
				<Bulk>1</Bulk>
				<WornBulk>0</WornBulk>
			</value>
		</li>

		<!-- Prestige Advanced Flak Vest -->
		<li Class="PatchOperationAdd">
			<xpath>Defs/ThingDef[defName="K4G_Apparel_PrestigeAdvancedFlakVest"]/statBases</xpath>
			<value>
				<Bulk>5</Bulk>
				<WornBulk>3.5</WornBulk>						
			</value>
		</li>

		<li Class="PatchOperationAddModExtension">
			<xpath>Defs/ThingDef[defName="K4G_Apparel_PrestigeAdvancedFlakVest"]</xpath>
			<value>
				<li Class="CombatExtended.PartialArmorExt">
					<stats>
						<li>
							<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
							<parts>
								<li>Neck</li>
								<li>Shoulder</li>
							</parts>
						</li>
						<li>
							<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
							<parts>
								<li>Neck</li>
								<li>Shoulder</li>
							</parts>
						</li>
					</stats>
				</li>
			</value>
		</li>

		<!-- Military Uniform -->
		<li Class="PatchOperationReplace">
			<xpath>Defs/ThingDef[defName="K4G_Apparel_MilitaryUniform"]/statBases/StuffEffectMultiplierArmor</xpath>
			<value>
				<Bulk>5</Bulk>
				<WornBulk>1</WornBulk>
				<StuffEffectMultiplierArmor>6</StuffEffectMultiplierArmor>
			</value>
		</li>

		<!-- Monocle -->
		<li Class="PatchOperationAdd">
			<xpath>Defs/ThingDef[defName="K4G_Apparel_Monocle"]/statBases</xpath>
			<value>
				<Bulk>0.15</Bulk>
				<WornBulk>0</WornBulk>
			</value>
		</li>

		</operations>
	</match>
</Operation>

</Patch>