<?xml version="1.0" encoding="utf-8" ?>
<Defs>	

	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_44Magnum_Revolver_Cursed</defName>
		<label>cursed silver bullets</label>
		<ammoTypes>
			<Ammo_44Magnum_FMJ>Bullet_44Magnum_FMJ</Ammo_44Magnum_FMJ>
			<Ammo_44Magnum_AP>Bullet_44Magnum_AP</Ammo_44Magnum_AP>
			<Ammo_44Magnum_HP>Bullet_44Magnum_HP</Ammo_44Magnum_HP>
			<Ammo_44SWSpecial_FMJ>Bullet_44SWSpecial_FMJ</Ammo_44SWSpecial_FMJ>
			<Ammo_44SWSpecial_AP>Bullet_44SWSpecial_AP</Ammo_44SWSpecial_AP>
			<Ammo_44SWSpecial_HP>Bullet_44SWSpecial_HP</Ammo_44SWSpecial_HP>
			<Artemiish_SNBulletAmmo>Bullet_Artemiish_SNBulletAmmo</Artemiish_SNBulletAmmo>
		</ammoTypes>
		<similarTo>AmmoSet_PistolMagnum</similarTo>
	</CombatExtended.AmmoSetDef>

	<!-- ================== Projectiles ================== -->
	
	<ThingDef ParentName="Base44MagnumBullet">
		<defName>Bullet_Artemiish_SNBulletAmmo</defName>
		<label>.44 Magnum cursed silver bullet (FMJ)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<armorPenetrationSharp>1000</armorPenetrationSharp>
			<armorPenetrationBlunt>10000</armorPenetrationBlunt>
			<damageDef>Artemiish_SNBullet</damageDef>
		</projectile>
	</ThingDef>
	
</Defs>