<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- Gorewine -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="DV_Gorewine"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>2</power>
					<cooldownTime>2.22</cooldownTime>
					<chanceFactor>1.33</chanceFactor>
					<armorPenetrationBlunt>0.338</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Base</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>neck</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>1</power>
					<cooldownTime>3.33</cooldownTime>
					<armorPenetrationBlunt>0.150</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Neck</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="DV_Gorewine"]/statBases</xpath>
		<value>
			<MeleeCounterParryBonus>0.33</MeleeCounterParryBonus>
			<Bulk>0.35</Bulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="DV_Gorewine"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.1</MeleeCritChance>
				<MeleeParryChance>0.33</MeleeParryChance>
				<MeleeDodgeChance>0.07</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationConditional">
		<xpath>Defs/ThingDef[defName="DV_Gorewine"]/weaponTags</xpath>
		<nomatch Class="PatchOperationAdd">
			<xpath>Defs/ThingDef[defName="DV_Gorewine"]</xpath>
			<value>
				<weaponTags />
			</value>
		</nomatch>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="DV_Gorewine"]/weaponTags</xpath>
		<value>
			<li>CE_OneHandedWeapon</li>
		</value>
	</Operation>

</Patch>
