<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- Holy Chest Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_HolyChestPlate"]/statBases</xpath>
		<value>
			<Bulk>12</Bulk>
			<WornBulk>5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HolyChestPlate"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>3</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HolyChestPlate"]/statBases/Mass</xpath>
		<value>
			<Mass>6</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HolyChestPlate"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.05</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!-- Heavy Hachigane -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHachigane"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHachigane"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- Holy Full Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHolyChestPlate"]/statBases</xpath>
		<value>
			<Bulk>115</Bulk>
			<WornBulk>12</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHolyChestPlate"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>3.25</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHolyChestPlate"]/statBases/Mass</xpath>
		<value>
			<Mass>20</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHolyChestPlate"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.35</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyHolyChestPlate"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Holy Full Helmet -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyPaladinsHelm"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyPaladinsHelm"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyPaladinsHelm"]/statBases/Mass</xpath>
		<value>
			<Mass>3.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyPaladinsHelm"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_HeavyPaladinsHelm"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Samurai Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiPlateArmor"]/statBases</xpath>
		<value>
			<Bulk>95</Bulk>
			<WornBulk>8</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiPlateArmor"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2.5</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiPlateArmor"]/statBases/Mass</xpath>
		<value>
			<Mass>12</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiPlateArmor"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.08</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiPlateArmor"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Samurai Helmet -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiHelmet"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiHelmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiHelmet"]/statBases/Mass</xpath>
		<value>
			<Mass>2.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiHelmet"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.6</AimingAccuracy>
				<ShootingAccuracyPawn>-0.3</ShootingAccuracyPawn>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Mercenary Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedMercenaryPlate"]/statBases</xpath>
		<value>
			<Bulk>85</Bulk>
			<WornBulk>6</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedMercenaryPlate"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedMercenaryPlate"]/statBases/Mass</xpath>
		<value>
			<Mass>9.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedMercenaryPlate"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.02</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedMercenaryPlate"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Tin Can -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedTinCan"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedTinCan"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>4.5</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedTinCan"]/statBases/Mass</xpath>
		<value>
			<Mass>3</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_UnstrainedTinCan"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_SamuraiHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Factional Ver -->

	<!-- Holy Chest Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHolyChestPlate"]/statBases</xpath>
		<value>
			<Bulk>12</Bulk>
			<WornBulk>5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHolyChestPlate"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHolyChestPlate"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>4.5</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHolyChestPlate"]/statBases/Mass</xpath>
		<value>
			<Mass>6</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHolyChestPlate"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.05</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!-- Heavy Hachigane -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHachigane"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHachigane"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHachigane"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- Holy Full Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyPlate"]/statBases</xpath>
		<value>
			<Bulk>115</Bulk>
			<WornBulk>12</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyPlate"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3.25</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyPlate"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>4.875</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyPlate"]/statBases/Mass</xpath>
		<value>
			<Mass>20</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyPlate"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.35</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyPlate"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Holy Full Helmet -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHelm"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHelm"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHelm"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>7.5</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHelm"]/statBases/Mass</xpath>
		<value>
			<Mass>3.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHelm"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_PaladinsHeavyHelm"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Samurai Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiPlateArmor"]/statBases</xpath>
		<value>
			<Bulk>95</Bulk>
			<WornBulk>8</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiPlateArmor"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>2.5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiPlateArmor"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>3.75</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiPlateArmor"]/statBases/Mass</xpath>
		<value>
			<Mass>12</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiPlateArmor"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.08</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiPlateArmor"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Samurai Helmet -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiHelmet"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiHelmet"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiHelmet"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiHelmet"]/statBases/Mass</xpath>
		<value>
			<Mass>2.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiHelmet"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.6</AimingAccuracy>
				<ShootingAccuracyPawn>-0.3</ShootingAccuracyPawn>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_EmpireSamuraiHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Crab Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabArmor"]/statBases</xpath>
		<value>
			<Bulk>115</Bulk>
			<WornBulk>15</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabArmor"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabArmor"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>4.5</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabArmor"]/statBases/Mass</xpath>
		<value>
			<Mass>18</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabArmor"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.30</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabArmor"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Crab Helmet -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabRaiderHelmet"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabRaiderHelmet"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabRaiderHelmet"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>7.5</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabRaiderHelmet"]/statBases/Mass</xpath>
		<value>
			<Mass>3.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabRaiderHelmet"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_CrabRaiderHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Mercenary Plate -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_GuildMercenaryPlate"]/statBases</xpath>
		<value>
			<Bulk>85</Bulk>
			<WornBulk>6</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_GuildMercenaryPlate"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_GuildMercenaryPlate"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>3</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_GuildMercenaryPlate"]/statBases/Mass</xpath>
		<value>
			<Mass>9.5</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_GuildMercenaryPlate"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.02</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_GuildMercenaryPlate"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Tin Can -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_TinCan"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_TinCan"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4.5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_TinCan"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6.75</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_TinCan"]/statBases/Mass</xpath>
		<value>
			<Mass>3</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_TinCan"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_TinCan"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Hack Stopper Jacket -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperJacket"]/statBases</xpath>
		<value>
			<Bulk>95</Bulk>
			<WornBulk>8</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperJacket"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>2.25</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperJacket"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.25</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperJacket"]/statBases/Mass</xpath>
		<value>
			<Mass>7</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperJacket"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeDodgeChance>-0.02</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperJacket"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Hack Stopper Helmet -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperHat"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperHat"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperHat"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.3</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperHat"]/statBases/Mass</xpath>
		<value>
			<Mass>1</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Kenshi_HackStopperHat"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

</Patch>