<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AssaultRifle</defName>
		<statBases>
			<WorkToMake>43000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.35</SwayFactor>
			<Bulk>10.03</Bulk>
			<Mass>3.44</Mass>
			<RangedWeapon_Cooldown>1.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>65</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.49</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.9</warmupTime>
			<range>31</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_ChargeRifle</defName>
		<statBases>
			<WorkToMake>70000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.35</SwayFactor>
			<Bulk>10.03</Bulk>
			<Mass>3.44</Mass>
			<RangedWeapon_Cooldown>2.00</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Plasteel>50</Plasteel>
			<ComponentSpacer>2</ComponentSpacer>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_PlasmaCellRifle</defaultProjectile>
			<recoilAmount>1</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
			<warmupTime>1.0</warmupTime>
			<range>25.9</range>
			<soundCast>Shot_ChargeRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>15</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_PlasmaCellRifle</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>SpacerGun</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-47_RWP</defName>
		<statBases>
			<WorkToMake>37000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.23</SwayFactor>
			<Bulk>9.43</Bulk>
			<Mass>3.47</Mass>
			<RangedWeapon_Cooldown>1.59</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>85</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.82</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.0</warmupTime>
			<range>25.9</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-74_RWP</defName>
		<statBases>
			<WorkToMake>36500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>9.43</Bulk>
			<Mass>3.07</Mass>
			<RangedWeapon_Cooldown>1.29</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>70</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.46</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.9</warmupTime>
			<range>30</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-74M_RWP</defName>
		<statBases>
			<WorkToMake>38500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.28</SwayFactor>
			<Bulk>7.00</Bulk>
			<Mass>3.40</Mass>
			<RangedWeapon_Cooldown>1.27</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>72</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.38</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.9</warmupTime>
			<range>31</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-101_RWP</defName>
		<statBases>
			<WorkToMake>39000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.30</SwayFactor>
			<Bulk>7.00</Bulk>
			<Mass>3.60</Mass>
			<RangedWeapon_Cooldown>1.27</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>72</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.42</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.91</warmupTime>
			<range>31</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-102_RWP</defName>
		<statBases>
			<WorkToMake>38500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>5.86</Bulk>
			<Mass>3.00</Mass>
			<RangedWeapon_Cooldown>1.31</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>73</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.51</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.85</warmupTime>
			<range>30</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-103_RWP</defName>
		<statBases>
			<WorkToMake>38700</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.28</SwayFactor>
			<Bulk>7.05</Bulk>
			<Mass>3.40</Mass>
			<RangedWeapon_Cooldown>1.57</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>78</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.83</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.91</warmupTime>
			<range>29</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-104_RWP</defName>
		<statBases>
			<WorkToMake>38200</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.12</SwayFactor>
			<Bulk>5.86</Bulk>
			<Mass>3.20</Mass>
			<RangedWeapon_Cooldown>1.61</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>78</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.89</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.85</warmupTime>
			<range>28</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AK-105_RWP</defName>
		<statBases>
			<WorkToMake>38000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.14</SwayFactor>
			<Bulk>5.86</Bulk>
			<Mass>3.20</Mass>
			<RangedWeapon_Cooldown>1.31</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>78</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.38</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.85</warmupTime>
			<range>30</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AKM_RWP</defName>
		<statBases>
			<WorkToMake>36000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.19</SwayFactor>
			<Bulk>8.80</Bulk>
			<Mass>3.10</Mass>
			<RangedWeapon_Cooldown>1.58</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>77</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.92</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.91</warmupTime>
			<range>28</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AKMS_RWP</defName>
		<statBases>
			<WorkToMake>36500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>6.55</Bulk>
			<Mass>3.30</Mass>
			<RangedWeapon_Cooldown>1.61</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>76</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.86</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.86</warmupTime>
			<range>28</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AKS-47_RWP</defName>
		<statBases>
			<WorkToMake>37500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.24</SwayFactor>
			<Bulk>6.45</Bulk>
			<Mass>3.67</Mass>
			<RangedWeapon_Cooldown>1.61</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>75</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.77</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.86</warmupTime>
			<range>27</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AKS-74_RWP</defName>
		<statBases>
			<WorkToMake>37100</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.24</SwayFactor>
			<Bulk>6.90</Bulk>
			<Mass>2.97</Mass>
			<RangedWeapon_Cooldown>1.32</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>81</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.48</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.86</warmupTime>
			<range>30</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AKS-74U_RWP</defName>
		<statBases>
			<WorkToMake>32800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.01</SwayFactor>
			<Bulk>4.90</Bulk>
			<Mass>2.70</Mass>
			<RangedWeapon_Cooldown>1.19</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>52</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.40</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.53</warmupTime>
			<range>26</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AKS-74UB_RWP</defName>
		<statBases>
			<WorkToMake>32800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.01</SwayFactor>
			<Bulk>6.95</Bulk>
			<Mass>3.00</Mass>
			<RangedWeapon_Cooldown>1.19</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>52</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.33</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.53</warmupTime>
			<range>26</range>
			<soundCast>ShotASVal</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AN-94_RWP</defName>
		<statBases>
			<WorkToMake>56100</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>7.28</Bulk>
			<Mass>3.85</Mass>
			<RangedWeapon_Cooldown>0.80</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>80</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_545x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.04</recoilAmount>
			<burstShotCount>2</burstShotCount>
			<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
			<warmupTime>0.57</warmupTime>
			<range>30</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_545x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>2</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AS_Val_RWP</defName>
		<statBases>
			<WorkToMake>61500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>7.28</Bulk>
			<Mass>3.85</Mass>
			<RangedWeapon_Cooldown>1.20</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>102</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_9x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.94</recoilAmount>
			<warmupTime>0.95</warmupTime>
			<range>27</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<soundCast>ShotASVal</soundCast>
			<muzzleFlashScale>11</muzzleFlashScale>
			<soundCastTail>GunTail_Medium</soundCastTail>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_ASh-127_RWP</defName>
		<statBases>
			<WorkToMake>85000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.62</SwayFactor>
			<Bulk>10.20</Bulk>
			<Mass>6.00</Mass>
			<RangedWeapon_Cooldown>2.55</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>100</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_127x55mm_FMJ</defaultProjectile>
			<recoilAmount>2.68</recoilAmount>
			<warmupTime>1.20</warmupTime>
			<range>22</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<soundCast>Shot762x39</soundCast>
			<muzzleFlashScale>12</muzzleFlashScale>
			<soundCastTail>GunTail_Medium</soundCastTail>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_127x55mm</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AUG_A1_RWP</defName>
		<statBases>
			<WorkToMake>49900</WorkToMake>
			<SightsEfficiency>1.59</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.18</SwayFactor>
			<Bulk>8.05</Bulk>
			<Mass>3.60</Mass>
			<RangedWeapon_Cooldown>1.28</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>20</Chemfuel>
			<Steel>65</Steel>
			<ComponentIndustrial>9</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.47</recoilAmount>
			<warmupTime>0.97</warmupTime>
			<range>34</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<soundCast>Shot_AssaultRifle</soundCast>
			<muzzleFlashScale>9</muzzleFlashScale>
			<soundCastTail>GunTail_Medium</soundCastTail>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AUG_A1_Carbine_RWP</defName>
		<statBases>
			<WorkToMake>49900</WorkToMake>
			<SightsEfficiency>1.59</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.04</SwayFactor>
			<Bulk>6.90</Bulk>
			<Mass>3.30</Mass>
			<RangedWeapon_Cooldown>1.33</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>68</Steel>
			<ComponentIndustrial>9</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.49</recoilAmount>
			<warmupTime>0.85</warmupTime>
			<range>34</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<soundCast>Shot_AssaultRifle</soundCast>
			<muzzleFlashScale>9</muzzleFlashScale>
			<soundCastTail>GunTail_Medium</soundCastTail>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_AUG_A3_Carbine_RWP</defName>
		<statBases>
			<WorkToMake>47000</WorkToMake>
			<SightsEfficiency>1.59</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.03</SwayFactor>
			<Bulk>6.90</Bulk>
			<Mass>3.20</Mass>
			<RangedWeapon_Cooldown>1.30</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>65</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.51</recoilAmount>
			<warmupTime>0.80</warmupTime>
			<range>30</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<soundCast>Shot_AssaultRifle</soundCast>
			<muzzleFlashScale>9</muzzleFlashScale>
			<soundCastTail>GunTail_Medium</soundCastTail>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Daewoo_K2_RWP</defName>
		<statBases>
			<WorkToMake>39800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.31</SwayFactor>
			<Bulk>7.30</Bulk>
			<Mass>3.26</Mass>
			<RangedWeapon_Cooldown>1.30</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>64</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.44</recoilAmount>
			<warmupTime>0.92</warmupTime>
			<range>30</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<soundCast>Shot_AssaultRifle</soundCast>
			<muzzleFlashScale>9</muzzleFlashScale>
			<soundCastTail>GunTail_Medium</soundCastTail>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_F2000_RWP</defName>
		<statBases>
			<WorkToMake>56500</WorkToMake>
			<SightsEfficiency>1.60</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.19</SwayFactor>
			<Bulk>9.13</Bulk>
			<Mass>3.60</Mass>
			<RangedWeapon_Cooldown>1.23</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>59</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.41</recoilAmount>
			<warmupTime>1.05</warmupTime>
			<range>35</range>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_F2000_Tactical_RWP</defName>
		<statBases>
			<WorkToMake>54500</WorkToMake>
			<SightsEfficiency>1.00</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>1.17</SwayFactor>
			<Bulk>9.13</Bulk>
			<Mass>3.39</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>85</Steel>
			<ComponentIndustrial>9</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.46</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_FAMAS_F1_RWP</defName>
		<statBases>
			<WorkToMake>45500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.12</SwayFactor>
			<Bulk>7.57</Bulk>
			<Mass>3.61</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.44</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
			<li>Bipod_Rifle</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_FAMAS_G1_RWP</defName>
		<statBases>
			<WorkToMake>46000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.14</SwayFactor>
			<Bulk>7.57</Bulk>
			<Mass>3.80</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.40</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
			<li>Bipod_Rifle</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_FAMAS_G2_RWP</defName>
		<statBases>
			<WorkToMake>46200</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.14</SwayFactor>
			<Bulk>7.57</Bulk>
			<Mass>3.80</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>56</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.40</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>51</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
			<li>Bipod_Rifle</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_G11_K2_RWP</defName>
		<statBases>
			<WorkToMake>66000</WorkToMake>
			<SightsEfficiency>1.10</SightsEfficiency>
			<ShotSpread>0.06</ShotSpread>
			<SwayFactor>1.11</SwayFactor>
			<Bulk>8.50</Bulk>
			<Mass>3.60</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>95</Steel>
			<ComponentIndustrial>10</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_473x33mmCaseless_FMJ</defaultProjectile>
			<recoilAmount>1.30</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>1</warmupTime>
			<range>48</range>
			<soundCast>ShotG11</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>45</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_473x33mmCaseless</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_G36_RWP</defName>
		<statBases>
			<WorkToMake>53500</WorkToMake>
			<SightsEfficiency>1.68</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.39</SwayFactor>
			<Bulk>7.58</Bulk>
			<Mass>3.63</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>70</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.42</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.4</warmupTime>
			<range>48</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_G36C_RWP</defName>
		<statBases>
			<WorkToMake>49500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.00</SwayFactor>
			<Bulk>5.00</Bulk>
			<Mass>2.82</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>64</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.43</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.9</warmupTime>
			<range>31</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_G36K_RWP</defName>
		<statBases>
			<WorkToMake>52500</WorkToMake>
			<SightsEfficiency>1.68</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>6.15</Bulk>
			<Mass>3.30</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>77</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.44</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.4</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Galil_AR_556mm_RWP</defName>
		<statBases>
			<WorkToMake>41500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.08</ShotSpread>
			<SwayFactor>1.37</SwayFactor>
			<Bulk>7.42</Bulk>
			<Mass>3.95</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<Steel>78</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.39</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>51</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>35</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Galil_MAR_556mm_RWP</defName>
		<statBases>
			<WorkToMake>36800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.99</SwayFactor>
			<Bulk>4.45</Bulk>
			<Mass>2.95</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<Steel>58</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.39</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>35</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Galil_SAR_556mm_RWP</defName>
		<statBases>
			<WorkToMake>41000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>6.14</Bulk>
			<Mass>3.75</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<Steel>74</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.39</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>35</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_HK416_D10RS_RWP</defName>
		<statBases>
			<WorkToMake>54000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.10</SwayFactor>
			<Bulk>7.01</Bulk>
			<Mass>3.02</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>82</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.44</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_HK416_D145RS_RWP</defName>
		<statBases>
			<WorkToMake>54500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>8.04</Bulk>
			<Mass>3.49</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>79</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.42</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>48</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Howa_Type_89_RWP</defName>
		<statBases>
			<WorkToMake>45200</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.08</ShotSpread>
			<SwayFactor>0.89</SwayFactor>
			<Bulk>10.16</Bulk>
			<Mass>3.50</Mass>
			<RangedWeapon_Cooldown>0.56</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>70</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.42</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
			<li>Bipod_Rifle</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_L85A1_RWP</defName>
		<statBases>
			<WorkToMake>40000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.06</ShotSpread>
			<SwayFactor>1.17</SwayFactor>
			<Bulk>7.85</Bulk>
			<Mass>3.82</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>70</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.37</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_L85A2_RWP</defName>
		<statBases>
			<WorkToMake>44500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.06</ShotSpread>
			<SwayFactor>1.17</SwayFactor>
			<Bulk>7.85</Bulk>
			<Mass>3.82</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>68</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.37</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_LR-300-ML_RWP</defName>
		<statBases>
			<WorkToMake>46500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.13</SwayFactor>
			<Bulk>5.79</Bulk>
			<Mass>3.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>62</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.54</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_M4_RWP</defName>
		<statBases>
			<WorkToMake>45200</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>1.11</SwayFactor>
			<Bulk>7.57</Bulk>
			<Mass>2.68</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>69</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.62</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>48</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_M16A1_RWP</defName>
		<statBases>
			<WorkToMake>44500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.30</SwayFactor>
			<Bulk>9.86</Bulk>
			<Mass>3.18</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>68</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.58</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_M16A2_RWP</defName>
		<statBases>
			<WorkToMake>45000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.35</SwayFactor>
			<Bulk>10.06</Bulk>
			<Mass>3.40</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>68</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.49</recoilAmount>
			<burstShotCount>3</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_M16A2_RWP</defName>
		<statBases>
			<WorkToMake>45500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.35</SwayFactor>
			<Bulk>10.06</Bulk>
			<Mass>3.40</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>71</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.49</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MKb42_H_RWP</defName>
		<statBases>
			<WorkToMake>34500</WorkToMake>
			<SightsEfficiency>1.00</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>1.43</SwayFactor>
			<Bulk>9.40</Bulk>
			<Mass>4.90</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>8</WoodLog>
			<Steel>62</Steel>
			<ComponentIndustrial>6</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_792x33mmKurz_FMJ</defaultProjectile>
			<recoilAmount>1.50</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot792x33</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_792x33mmKurz</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_OTs-14-1A-01_Groza-1_RWP</defName>
		<statBases>
			<WorkToMake>43500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.88</SwayFactor>
			<Bulk>6.10</Bulk>
			<Mass>2.70</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<WoodLog>10</WoodLog>
			<Steel>78</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>2.07</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_OTs-14-4A-01_Groza-4_RWP</defName>
		<statBases>
			<WorkToMake>55300</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.88</SwayFactor>
			<Bulk>6.10</Bulk>
			<Mass>2.70</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<WoodLog>10</WoodLog>
			<Steel>83</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_9x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.89</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>31</range>
			<soundCast>Shot545x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_9x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SA_vz58P_RWP</defName>
		<statBases>
			<WorkToMake>38000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.14</SwayFactor>
			<Bulk>8.45</Bulk>
			<Mass>2.91</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>80</Steel>
			<ComponentIndustrial>6</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.97</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>48</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SA_vz58V_RWP</defName>
		<statBases>
			<WorkToMake>38800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.14</SwayFactor>
			<Bulk>6.36</Bulk>
			<Mass>2.91</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<Steel>81</Steel>
			<ComponentIndustrial>6</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.97</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>48</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SCAR-L_CQC_RWP</defName>
		<statBases>
			<WorkToMake>53000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.09</SwayFactor>
			<Bulk>5.33</Bulk>
			<Mass>3.04</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>78</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.41</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SCAR-L_LB_RWP</defName>
		<statBases>
			<WorkToMake>55000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.08</ShotSpread>
			<SwayFactor>1.34</SwayFactor>
			<Bulk>7.36</Bulk>
			<Mass>3.49</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>81</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.47</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SCAR-L_STD_RWP</defName>
		<statBases>
			<WorkToMake>53800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>6.35</Bulk>
			<Mass>3.29</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>15</Chemfuel>
			<Steel>79</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.47</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SG_550_RWP</defName>
		<statBases>
			<WorkToMake>47500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.06</ShotSpread>
			<SwayFactor>1.40</SwayFactor>
			<Bulk>7.72</Bulk>
			<Mass>4.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>73</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.33</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>48</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
			<li>Bipod_Rifle</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SG_551_RWP</defName>
		<statBases>
			<WorkToMake>47000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>1.17</SwayFactor>
			<Bulk>6.07</Bulk>
			<Mass>3.40</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>72</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.41</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>48</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SG_552_RWP</defName>
		<statBases>
			<WorkToMake>46300</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.05</SwayFactor>
			<Bulk>5.04</Bulk>
			<Mass>3.20</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>70</Steel>
			<ComponentIndustrial>7</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.35</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_StG44_RWP</defName>
		<statBases>
			<WorkToMake>35000</WorkToMake>
			<SightsEfficiency>1.00</SightsEfficiency>
			<ShotSpread>0.08</ShotSpread>
			<SwayFactor>1.40</SwayFactor>
			<Bulk>9.40</Bulk>
			<Mass>4.60</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>8</WoodLog>
			<Steel>63</Steel>
			<ComponentIndustrial>6</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_792x33mmKurz_FMJ</defaultProjectile>
			<recoilAmount>1.51</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>40</range>
			<soundCast>Shot792x33</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_792x33mmKurz</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Tavor_CTAR-21_RWP</defName>
		<statBases>
			<WorkToMake>45700</WorkToMake>
			<SightsEfficiency>1.1</SightsEfficiency>
			<ShotSpread>0.09</ShotSpread>
			<SwayFactor>0.96</SwayFactor>
			<Bulk>6.40</Bulk>
			<Mass>3.18</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>68</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.50</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1</warmupTime>
			<range>48</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Tavor_TAR-21_RWP</defName>
		<statBases>
			<WorkToMake>46200</WorkToMake>
			<SightsEfficiency>1.1</SightsEfficiency>
			<ShotSpread>0.08</ShotSpread>
			<SwayFactor>1.05</SwayFactor>
			<Bulk>7.20</Bulk>
			<Mass>3.27</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>70</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_556x45mmNATO_FMJ</defaultProjectile>
			<recoilAmount>1.49</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>1</warmupTime>
			<range>55</range>
			<soundCast>Shot_AssaultRifle</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_556x45mmNATO</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_TKB-022PM_RWP</defName>
		<statBases>
			<WorkToMake>42000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.10</ShotSpread>
			<SwayFactor>0.80</SwayFactor>
			<Bulk>5.25</Bulk>
			<Mass>2.80</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>70</Steel>
			<ComponentIndustrial>8</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>2.02</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>44</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4.5</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_VSS_Vintorez_RWP</defName>
		<statBases>
			<WorkToMake>65000</WorkToMake>
			<SightsEfficiency>1.75</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.19</SwayFactor>
			<Bulk>8.94</Bulk>
			<Mass>2.60</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>8</Chemfuel>
			<WoodLog>10</WoodLog>
			<Steel>100</Steel>
			<ComponentIndustrial>10</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_9x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.90</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>1.5</warmupTime>
			<range>40</range>
			<soundCast>ShotASVal</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>0</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
			<li>CE_AI_Rifle</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Zastava_M70_RWP</defName>
		<statBases>
			<WorkToMake>37000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.29</SwayFactor>
			<Bulk>9.20</Bulk>
			<Mass>3.70</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>82</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.76</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>44</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Zastava_M70A_RWP</defName>
		<statBases>
			<WorkToMake>37500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.11</ShotSpread>
			<SwayFactor>1.27</SwayFactor>
			<Bulk>6.70</Bulk>
			<Mass>3.50</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>81</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<defaultProjectile>Bullet_762x39mmSoviet_FMJ</defaultProjectile>
			<recoilAmount>1.81</recoilAmount>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>1.1</warmupTime>
			<range>44</range>
			<soundCast>Shot762x39</soundCast>
			<soundCastTail>GunTail_Medium</soundCastTail>
			<muzzleFlashScale>11</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x39mmSoviet</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>TRUE</aiUseBurstMode>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>IndustrialGunAdvanced</li>
		</weaponTags>
	</Operation>
</Patch>