<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<CombatExtended.BodyShapeDef>
		<defName>Invalid</defName>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>Humanoid</defName>
		<width>0.25</width>
		<widthLaying>0.5</widthLaying>
		<height>1</height>
		<heightLaying>0.3</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>HumanoidWide</defName>
		<width>0.5</width>
		<widthLaying>0.5</widthLaying>
		<height>1</height>
		<heightLaying>0.3</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>Quadruped</defName>
		<width>1</width>
		<widthLaying>1</widthLaying>
		<height>0.5</height>
		<heightLaying>0.25</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>QuadrupedLow</defName>
		<width>1</width>
		<widthLaying>1</widthLaying>
		<height>0.25</height>
		<heightLaying>0.25</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>QuadrupedTall</defName>
		<width>0.5</width>
		<widthLaying>0.5</widthLaying>
		<height>1</height>
		<heightLaying>0.4</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>Serpentine</defName>
		<width>1</width>
		<widthLaying>1</widthLaying>
		<height>0.125</height>
		<heightLaying>0.125</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>Birdlike</defName>
		<width>1</width>
		<widthLaying>1</widthLaying>
		<height>0.75</height>
		<heightLaying>0.5</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>Vehicle</defName>
		<width>1</width>
		<widthLaying>1</widthLaying>
		<height>1</height>
		<heightLaying>1</heightLaying>
	</CombatExtended.BodyShapeDef>

	<CombatExtended.BodyShapeDef>
		<defName>Plane</defName>
		<width>0.7</width>
		<widthLaying>0.7</widthLaying>
		<height>1</height>
		<heightLaying>1</heightLaying>
	</CombatExtended.BodyShapeDef>

</Defs>