<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumbear"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Birdlike</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumbear"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.01</MeleeDodgeChance>
			<MeleeCritChance>0.8</MeleeCritChance>
			<MeleeParryChance>0.1</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbear"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>12</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbear"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbear"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>46</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.3</chanceFactor>
					<armorPenetrationSharp>8</armorPenetrationSharp>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>Smash!</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>42</power>
					<cooldownTime>2.43</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<chanceFactor>0.3</chanceFactor>
					<armorPenetrationBlunt>45</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>Smash!</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>42</power>
					<cooldownTime>2.43</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<chanceFactor>0.3</chanceFactor>
					<armorPenetrationBlunt>45</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>24</power>
					<cooldownTime>2.6</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<chanceFactor>0.1</chanceFactor>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>25</power>
					<cooldownTime>2.75</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.1</chanceFactor>
					<armorPenetrationBlunt>15</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumbalope"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Birdlike</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumbalope"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.06</MeleeDodgeChance>
			<MeleeCritChance>0.5</MeleeCritChance>
			<MeleeParryChance>0.1</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbalope"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>12</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbalope"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbalope"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>46</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>7.5</armorPenetrationSharp>
					<armorPenetrationBlunt>10</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>21</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>21</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>19</power>
					<cooldownTime>2.0</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>0.08</armorPenetrationSharp>
					<armorPenetrationBlunt>2</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>5</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Birdlike</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.1</MeleeDodgeChance>
			<MeleeCritChance>0.5</MeleeCritChance>
			<MeleeParryChance>0.1</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>36</power>
					<cooldownTime>1.65</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<surpriseAttack>
						<extraMeleeDamages>
							<li>
								<def>Stun</def>
								<amount>25</amount>
							</li>
						</extraMeleeDamages>
					</surpriseAttack>
					<armorPenetrationSharp>8</armorPenetrationSharp>
					<armorPenetrationBlunt>4</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>27</power>
					<cooldownTime>1.65</cooldownTime>
					<linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
					<armorPenetrationSharp>1</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>3</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumffalo"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumffalo"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.04</MeleeDodgeChance>
			<MeleeCritChance>0.65</MeleeCritChance>
			<MeleeParryChance>0.1</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>15</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumffalo"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>46</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>7.5</armorPenetrationSharp>
					<armorPenetrationBlunt>10</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left hoof</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>21</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right hoof</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>21</power>
					<cooldownTime>2.33</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>2.33</cooldownTime>
					<chanceFactor>0.2</chanceFactor>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>5</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumwolf"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumwolf"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.35</MeleeDodgeChance>
			<MeleeCritChance>0.55</MeleeCritChance>
			<MeleeParryChance>0.1</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbochicken"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumwolf"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>33</power>
					<cooldownTime>1.35</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>7</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>17</power>
					<cooldownTime>1.45</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>7.2</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>17</power>
					<cooldownTime>1.45</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>7.2</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>31</power>
					<cooldownTime>1.65</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>2.5</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>5</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumbocat"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumbocat"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.44</MeleeDodgeChance>
			<MeleeCritChance>0.56</MeleeCritChance>
			<MeleeParryChance>0.25</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbocat"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbocat"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbocat"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>31</power>
					<cooldownTime>1.3</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>7</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>14</power>
					<cooldownTime>1.3</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>14</power>
					<cooldownTime>1.3</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>GR_HairballBite</li>
					</capacities>
					<power>28</power>
					<cooldownTime>1.3</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>2.5</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>1.85</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>5</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumborat"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumborat"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.2</MeleeDodgeChance>
			<MeleeCritChance>0.64</MeleeCritChance>
			<MeleeParryChance>0.2</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumborat"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Scratch</li>
						<li>Stab</li>
					</capacities>
					<power>31</power>
					<cooldownTime>1.8</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>7</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left paw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>24</power>
					<cooldownTime>1.4</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationSharp>1</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right paw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>24</power>
					<cooldownTime>1.4</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationSharp>1</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>16</power>
					<cooldownTime>2.0</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>0.4</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>1.65</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumhorse"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Birdlike</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumhorse"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.10</MeleeDodgeChance>
			<MeleeCritChance>0.56</MeleeCritChance>
			<MeleeParryChance>0.35</MeleeParryChance>
			<Flammability>0.6</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumhorse"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>18</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumhorse"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>12</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumhorse"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.5</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumhorse"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>31</power>
					<cooldownTime>2.42</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>2.5</armorPenetrationSharp>
					<armorPenetrationBlunt>10</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>26</power>
					<cooldownTime>2.52</cooldownTime>
					<chanceFactor>0.65</chanceFactor>
					<linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup>
					<armorPenetrationSharp>6</armorPenetrationSharp>
					<armorPenetrationBlunt>9</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>18</power>
					<cooldownTime>2.13</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>14.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>18</power>
					<cooldownTime>2.13</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>14.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>9</power>
					<cooldownTime>2.32</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>5</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumbospider"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumbospider"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.09</MeleeDodgeChance>
			<MeleeCritChance>0.78</MeleeCritChance>
			<MeleeParryChance>0.3</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbospider"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>35</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbospider"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>16</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbospider"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>56</power>
					<cooldownTime>2.36</cooldownTime>
					<linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup>
					<armorPenetrationSharp>20</armorPenetrationSharp>
					<armorPenetrationBlunt>40</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>36</power>
					<cooldownTime>2.35</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>30</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumbolizard"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumbolizard"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.08</MeleeDodgeChance>
			<MeleeCritChance>0.7</MeleeCritChance>
			<MeleeParryChance>0.3</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumbolizard"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>GR_VeryToxicBite</li>
					</capacities>
					<power>40</power>
					<cooldownTime>2</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>3</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>GR_VeryToxicBite</li>
						<li>Stab</li>
					</capacities>
					<power>46</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.3</chanceFactor>
					<armorPenetrationSharp>8</armorPenetrationSharp>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>21</power>
					<cooldownTime>2.3</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="GR_Thrumboman"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GR_Thrumboman"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.09</MeleeDodgeChance>
			<MeleeCritChance>0.76</MeleeCritChance>
			<MeleeParryChance>0.45</MeleeParryChance>
			<Flammability>0.6</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumboman"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>21</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumboman"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>14</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Thrumbo"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.6</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GR_Thrumboman"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>46</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
					<armorPenetrationSharp>3</armorPenetrationSharp>
					<armorPenetrationBlunt>16</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>horn</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>41</power>
					<cooldownTime>2.52</cooldownTime>
					<chanceFactor>0.65</chanceFactor>
					<linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup>
					<armorPenetrationSharp>10</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>left foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>22</power>
					<cooldownTime>2.13</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>14.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right foot</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>22</power>
					<cooldownTime>2.13</cooldownTime>
					<linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup>
					<armorPenetrationBlunt>14.640</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>19</power>
					<cooldownTime>1.62</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>0.09</armorPenetrationSharp>
					<armorPenetrationBlunt>2.016</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>11</power>
					<cooldownTime>2.52</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<chanceFactor>0.2</chanceFactor>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>
</Patch>