<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<!-- ======== 6x24mm SRS ======== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_6x24mmSRS</defName>
		<label>6x24mm Charged Bullet (DLG)</label>
		<ammoTypes>
			<Ammo_6x24mmCharged>Bullet_6x24mmSRS</Ammo_6x24mmCharged>
			<Ammo_6x24mmCharged_AP>Bullet_6x24mmSRS_AP</Ammo_6x24mmCharged_AP>
			<Ammo_6x24mmCharged_Ion>Bullet_6x24mmSRS_Ion</Ammo_6x24mmCharged_Ion>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<ThingDef ParentName="Base6x24mmChargedBullet">
		<defName>Bullet_6x24mmSRS</defName>
		<label>6x24mm Charged SRS bullet</label>
		<graphicData>
			<texPath>Things/laserbolt</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>151</speed>
			<damageAmountBase>13</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>4</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>15</armorPenetrationSharp>
			<armorPenetrationBlunt>25.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base6x24mmChargedBullet">
		<defName>Bullet_6x24mmSRS_AP</defName>
		<label>6x24mm Charged SRS bullet (Conc.)</label>
		<graphicData>
			<texPath>Things/laserbolt</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>151</speed>
			<damageAmountBase>10</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>2</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>30</armorPenetrationSharp>
			<armorPenetrationBlunt>25.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base6x24mmChargedBullet">
		<defName>Bullet_6x24mmSRS_Ion</defName>
		<label>6x24mm Charged SRS bullet (Ion)</label>
		<graphicData>
			<texPath>Things/laserbolt</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>151</speed>
			<damageAmountBase>10</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>EMP</def>
					<amount>6</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>22.5</armorPenetrationSharp>
			<armorPenetrationBlunt>25.6</armorPenetrationBlunt>
			<empShieldBreakChance>0.2</empShieldBreakChance>
		</projectile>
	</ThingDef>

	<!-- ======== 6x18mm SRS ======== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_6x18mmSRS</defName>
		<label>6x18mm Charged Bullet (EHG)</label>
		<ammoTypes>
			<Ammo_6x18mmCharged>Bullet_6x18mmSRS</Ammo_6x18mmCharged>
			<Ammo_6x18mmCharged_AP>Bullet_6x18mmSRS_AP</Ammo_6x18mmCharged_AP>
			<Ammo_6x18mmCharged_Ion>Bullet_6x18mmSRS_Ion</Ammo_6x18mmCharged_Ion>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<ThingDef ParentName="Base6x18mmChargedBullet">
		<defName>Bullet_6x18mmSRS</defName>
		<label>6x18mm Charged SRS bullet</label>
		<graphicData>
			<texPath>Things/purplelaserbolt</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>122</speed>
			<damageAmountBase>10</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>3</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>12</armorPenetrationSharp>
			<armorPenetrationBlunt>14.4</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base6x18mmChargedBullet">
		<defName>Bullet_6x18mmSRS_AP</defName>
		<label>6x18mm Charged SRS bullet (Conc.)</label>
		<graphicData>
			<texPath>Things/purplelaserbolt</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>122</speed>
			<damageAmountBase>8</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>1</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>24</armorPenetrationSharp>
			<armorPenetrationBlunt>14.4</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base6x18mmChargedBullet">
		<defName>Bullet_6x18mmSRS_Ion</defName>
		<label>6x18mm Charged SRS bullet (Ion)</label>
		<graphicData>
			<texPath>Things/purplelaserbolt</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>122</speed>
			<damageAmountBase>8</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>EMP</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>18</armorPenetrationSharp>
			<armorPenetrationBlunt>14.4</armorPenetrationBlunt>
			<empShieldBreakChance>1</empShieldBreakChance>
		</projectile>
	</ThingDef>

	<!-- ======== 8x35mm SRS ======== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_8x35mmSRS</defName>
		<label>8x35mm Charged Bullet (HLT)</label>
		<ammoTypes>
			<Ammo_8x35mmCharged>Bullet_8x35mmSRS</Ammo_8x35mmCharged>
			<Ammo_8x35mmCharged_AP>Bullet_8x35mmSRS_AP</Ammo_8x35mmCharged_AP>
			<Ammo_8x35mmCharged_Ion>Bullet_8x35mmSRS_Ion</Ammo_8x35mmCharged_Ion>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<ThingDef ParentName="Base8x35mmChargedBullet">
		<defName>Bullet_8x35mmSRS</defName>
		<label>8x35mm Charged SRS bullet</label>
		<graphicData>
			<texPath>Things/Building/Turrets/HLT/HLT_projectile</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>19</damageAmountBase>
			<speed>151</speed>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>6</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>15</armorPenetrationSharp>
			<armorPenetrationBlunt>57.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base8x35mmChargedBullet">
		<defName>Bullet_8x35mmSRS_AP</defName>
		<label>8x35mm Charged SRS bullet (Conc.)</label>
		<graphicData>
			<texPath>Things/Building/Turrets/HLT/HLT_projectile</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<speed>151</speed>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>2</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>30</armorPenetrationSharp>
			<armorPenetrationBlunt>57.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base8x35mmChargedBullet">
		<defName>Bullet_8x35mmSRS_Ion</defName>
		<label>8x35mm Charged SRS bullet (Ion)</label>
		<graphicData>
			<texPath>Things/Building/Turrets/HLT/HLT_projectile</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<speed>151</speed>
			<secondaryDamage>
				<li>
					<def>EMP</def>
					<amount>9</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>22.5</armorPenetrationSharp>
			<armorPenetrationBlunt>57.6</armorPenetrationBlunt>
			<empShieldBreakChance>0.2</empShieldBreakChance>
		</projectile>
	</ThingDef>
</Defs>