<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- === Archoblade === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VREA_MeleeWeapon_ArchobladeBladelink"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>5</power>
					<cooldownTime>1.69</cooldownTime>
					<chanceFactor>0.10</chanceFactor>
					<armorPenetrationBlunt>0.80</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>edge</label>
					<capacities>
						<li>VREA_Sear</li>
					</capacities>
					<power>49</power>
					<cooldownTime>1.37</cooldownTime>
					<armorPenetrationBlunt>4.06</armorPenetrationBlunt>
					<armorPenetrationSharp>50</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VREA_MeleeWeapon_ArchobladeBladelink"]/statBases</xpath>
		<value>
			<Bulk>10</Bulk>
			<MeleeCounterParryBonus>1.42</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VREA_MeleeWeapon_ArchobladeBladelink"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>1.00</MeleeCritChance>
				<MeleeParryChance>0.60</MeleeParryChance>
				<MeleeDodgeChance>0.53</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

</Patch>