<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- ========== Combat Fleece / Hoodie ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RNApparel_combats_Fleece" or
			defName="RNApparel_combats_FleeceBlack"
			]/statBases </xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RNApparel_combats_Fleece" or
			defName="RNApparel_combats_FleeceBlack"
			]/statBases/StuffEffectMultiplierArmor </xpath>
		<value>
			<!-- Slightly tougher than vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== GORKA 4 ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RNApparel_combats_GORKA4C"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>4</WornBulk>
			<ArmorRating_Sharp>0.075</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RNApparel_combats_GORKA4C"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<!-- Slightly tougher than vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Combat Uniforms ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RNApparel_combats_DCU" or
			defName="RNApparel_combats_DPM" or
			defName="RNApparel_combats_M81C" or
			defName="RNApparel_combats_Multicam"
			]/statBases </xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RNApparel_combats_DCU" or
			defName="RNApparel_combats_DPM" or
			defName="RNApparel_combats_M81C" or
			defName="RNApparel_combats_Multicam"
			]/statBases/StuffEffectMultiplierArmor </xpath>
		<value>
			<!-- Slightly tougher than vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Combat Uniform C&C Red Alert Tanya ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RNApparel_Combats_Tanya"]/statBases</xpath>
		<value>
			<Bulk>6</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RNApparel_Combats_Tanya"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<!-- Slightly tougher than vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Plaid Collar Shirts with Jeans ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RNApparel_Plaid_Black" or
			defName="RNApparel_Plaid_Blue" or
			defName="RNApparel_Plaid_Green" or
			defName="RNApparel_Plaid_Red" or
			defName="RNApparel_Plaid_Tan"
			]/statBases </xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RNApparel_Plaid_Black" or
			defName="RNApparel_Plaid_Blue" or
			defName="RNApparel_Plaid_Green" or
			defName="RNApparel_Plaid_Red" or
			defName="RNApparel_Plaid_Tan"
			]/statBases/StuffEffectMultiplierArmor </xpath>
		<value>
			<!-- Equivalent to vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>1</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Tank Tops with Trousers ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RNApparel__Tank_ExplorerA" or
			defName="RNApparel_Tank_ExplorerB" or
			defName="RNApparel_GymOutfit_Blank" or
			defName="RNApparel_Tank_Tenlyashka"
			]/statBases </xpath>
		<value>
			<Bulk>6</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RNApparel__Tank_ExplorerA" or
			defName="RNApparel_Tank_ExplorerB" or
			defName="RNApparel_GymOutfit_Blank" or
			defName="RNApparel_Tank_Tenlyashka"
			]/statBases/StuffEffectMultiplierArmor </xpath>
		<value>
			<!-- Equivalent to vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>1</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Button Shirts with Trousers ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RNApparel_Shirt_PUBGGray" or
			defName="RNApparel_Shirt_PUBGNavy" or
			defName="RNApparel_Shirt_Office" or
			defName="RNApparel_Shirt_OffDuty" or
			defName="RNApparel_Shirt_Spy" or
			defName="RNApparel_Shirt_Wick"
			]/statBases </xpath>
		<value>
			<Bulk>6</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RNApparel_Shirt_PUBGGray" or
			defName="RNApparel_Shirt_PUBGNavy" or
			defName="RNApparel_Shirt_Office" or
			defName="RNApparel_Shirt_OffDuty" or
			defName="RNApparel_Shirt_Spy" or
			defName="RNApparel_Shirt_Wick"
			]/statBases/StuffEffectMultiplierArmor </xpath>
		<value>
			<!-- Equivalent to vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>1</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Light Shirts with Trousers ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RNApparel_Shirt_LiteDDPM" or
			defName="RNApparel_Shirt_EllieShirt" or
			defName="RNApparel_Shirt_NomadShirt" or
			defName="RNApparel_Polo_WPSRed" or
			defName="RNApparel_Shirt_ButSarge"
			]/statBases </xpath>
		<value>
			<Bulk>6</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RNApparel_Shirt_LiteDDPM" or
			defName="RNApparel_Shirt_EllieShirt" or
			defName="RNApparel_Shirt_NomadShirt" or
			defName="RNApparel_Polo_WPSRed" or
			defName="RNApparel_Shirt_ButSarge"
			]/statBases/StuffEffectMultiplierArmor </xpath>
		<value>
			<!-- Equivalent to vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>1</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Causals Division ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RNApparel_Hoodie_Ryan"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RNApparel_Hoodie_Ryan"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<!-- Equivalent to vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>1</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<!-- ========== Ada Wong outfit (Resident Evil) ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RNApparel_Shirt_AdaREmake"]/statBases</xpath>
		<value>
			<Bulk>6</Bulk>
			<WornBulk>3</WornBulk>
			<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
			<ArmorRating_Blunt>0.075</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RNApparel_Shirt_AdaREmake"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<!-- Equivalent to vanilla pants, T-shirt and button-down shirt -->
			<StuffEffectMultiplierArmor>1</StuffEffectMultiplierArmor>
		</value>
	</Operation>
</Patch>