<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<WorkGiverDef>
		<defName>ReloadTurrets</defName>
		<label>reload turrets</label>
		<giverClass>CombatExtended.WorkGiver_ReloadTurret</giverClass>
		<workType>Hauling</workType>
		<verb>reload</verb>
		<gerund>reloading</gerund>
		<priorityInType>105</priorityInType>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<nonColonistsCanDo>true</nonColonistsCanDo>
	</WorkGiverDef>

	<WorkGiverDef>
		<defName>ReloadAutoLoader</defName>
		<label>reload ammo container</label>
		<giverClass>CombatExtended.WorkGiver_ReloadAutoLoader</giverClass>
		<workType>Hauling</workType>
		<verb>reload</verb>
		<gerund>reloading</gerund>
		<priorityInType>106</priorityInType>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<nonColonistsCanDo>true</nonColonistsCanDo>
	</WorkGiverDef>

	<WorkGiverDef>
		<defName>DoBillsAmmoBench</defName>
		<label>make ammo</label>
		<giverClass>WorkGiver_DoBill</giverClass>
		<workType>Smithing</workType>
		<priorityInType>60</priorityInType>
		<fixedBillGiverDefs>
			<li>AmmoBench</li>
		</fixedBillGiverDefs>
		<verb>produce ammo</verb>
		<gerund>producing ammo at</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
	</WorkGiverDef>

	<WorkGiverDef>
		<defName>ModifyWeapons</defName>
		<label>modify weapons</label>
		<giverClass>CombatExtended.WorkGiver_ModifyWeapon</giverClass>
		<workType>Smithing</workType>
		<priorityInType>80</priorityInType>
		<fixedBillGiverDefs>
			<li>GunsmithingBench</li>
		</fixedBillGiverDefs>
		<verb>attach attachments</verb>
		<gerund>applying modifications at</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
	</WorkGiverDef>

</Defs>