<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- SHEK Neutrals (Non-Combatants) -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[@Name="NeutralShekBase"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>3</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.15</generateChance>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Tribal</li>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- SHEK WARRIOR -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Shek_Warrior" or defName="Shek_Vassal"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>4</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>100</min>
					<max>150</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.25</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.35</generateChance>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Tribal</li>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- SHEK PYRO -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Shek_Pyrotechnician"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>10</min>
					<max>21</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>100</min>
					<max>150</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- SHEK GUNNERS -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Shek_Guardian" or defName="Heavy_Shek_Guardian"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>4</min>
					<max>6</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.35</generateChance>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Tribal</li>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>
</Patch>