<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingDef ParentName="Base50BMGBullet">
		<defName>XCOM_Bullet_ArcThrowerCE</defName>
		<label>arc thrower beam</label>
		<graphicData>
			<texPath>Things/Projectile/ChargeLanceShot</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>EMP</damageDef>
			<damageAmountBase>20</damageAmountBase>
			<secondaryDamage>
				<li>
					<def>Stun</def>
					<amount>100</amount>
					<chance>0.9</chance>
				</li>
			</secondaryDamage>
			<speed>100</speed>
			<dropsCasings>false</dropsCasings>
		</projectile>
	</ThingDef>
</Defs>