<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingDef ParentName="BaseBulletCE">
		<defName>CAT_ZeusTomeProjectileCE</defName>
		<label>lightning</label>
		<graphicData>
			<texPath>Projectile/Lightning</texPath>
		<graphicClass>Graphic_Flicker</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>EMP</damageDef>
			<damageAmountBase>21</damageAmountBase>
			<explosionRadius>2.5</explosionRadius>
			<soundExplode>MortarBomb_Explode</soundExplode>
			<speed>242</speed>
			<flyOverhead>false</flyOverhead>
			<dropsCasings>false</dropsCasings>
			<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
		</projectile>
	</ThingDef>

</Defs>