<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- C4 -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_C4Charge"]/costList</xpath>
		<value>
			<costList>
				<Steel>2</Steel>
				<ComponentIndustrial>2</ComponentIndustrial>
				<FSX>6</FSX>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_C4Charge"]/comps/li[@Class="CompProperties_Explosive"]</xpath>
		<value>
			<li Class="CompProperties_Explosive">
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>5.5</explosiveRadius>
				<wickTicks>
					<min>5</min>
					<max>30</max>
				</wickTicks>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_C4IED"]/costList</xpath>
		<value>
			<costList>
				<Steel>2</Steel>
				<ComponentIndustrial>2</ComponentIndustrial>
				<FSX>9</FSX>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_C4IED"]/comps/li[@Class="CompProperties_Explosive"]</xpath>
		<value>
			<li Class="CompProperties_Explosive">
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>7.5</explosiveRadius>
				<wickTicks>
					<min>5</min>
					<max>30</max>
				</wickTicks>
			</li>
		</value>
	</Operation>

	<!-- 155mm IED -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_155mmIED"]/costList</xpath>
		<value>
			<costList>
				<Steel>40</Steel>
				<ComponentIndustrial>2</ComponentIndustrial>
				<FSX>8</FSX>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_155mmIED"]/comps/li[@Class="CompProperties_Explosive"]</xpath>
		<value>
			<li Class="CompProperties_Explosive">
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>6.5</explosiveRadius>
				<wickTicks>
					<min>5</min>
					<max>30</max>
				</wickTicks>
			</li>
			<li Class="CombatExtended.CompProperties_Fragments">
				<fragments>
					<Fragment_Large>40</Fragment_Large>
					<Fragment_Small>80</Fragment_Small>
				</fragments>
			</li>
		</value>
	</Operation>

	<!-- Claymore -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_M18Claymore"]/costList</xpath>
		<value>
			<costList>
				<Steel>30</Steel>
				<ComponentIndustrial>1</ComponentIndustrial>
				<FSX>4</FSX>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_M18Claymore"]/comps/li[@Class="CompProperties_Explosive"]</xpath>
		<value>
			<li Class="CompProperties_Explosive">
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>3</explosiveRadius>
				<wickTicks>
					<min>5</min>
					<max>30</max>
				</wickTicks>
			</li>
			<li Class="CombatExtended.CompProperties_Fragments">
				<fragments>
					<Fragment_Small>100</Fragment_Small>
				</fragments>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="RN2Explosive_M18Claymore"]/comps/li[@Class="ChickenExplosives.CompProperties_ProjectileSprayer"]</xpath>
	</Operation>

	<!--  Mines -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_YM1B_APMine"]/costList</xpath>
		<value>
			<costList>
				<Steel>20</Steel>
				<ComponentIndustrial>1</ComponentIndustrial>
				<FSX>2</FSX>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RN2Explosive_YM1B_APMine"]/comps/li[@Class="CompProperties_Explosive"]</xpath>
		<value>
			<li Class="CompProperties_Explosive">
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>3.5</explosiveRadius>
				<startWickHitPointsPercent>0.2</startWickHitPointsPercent>
				<wickTicks>5</wickTicks>
				<startWickOnDamageTaken>
					<li>Bullet</li>
					<li>Arrow</li>
					<li>ArrowHighVelocity</li>
				</startWickOnDamageTaken>
			</li>
			<li Class="CombatExtended.CompProperties_Fragments">
				<fragments>
					<Fragment_Large>4</Fragment_Large>
					<Fragment_Small>40</Fragment_Small>
				</fragments>
			</li>
		</value>
	</Operation>
</Patch>