<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!--========= MonerArmor =========-->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/statBases</xpath>
		<value>
			<Bulk>100</Bulk>
			<WornBulk>15</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>700</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/statBases/Mass</xpath>
		<value>
			<Mass>50</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>18</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>30</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/equippedStatOffsets</xpath>
		<value>
			<CarryWeight>100</CarryWeight>
			<CarryBulk>10</CarryBulk>
			<ShootingAccuracyPawn>0.15</ShootingAccuracyPawn>
			<ToxicEnvironmentResistance>0.50</ToxicEnvironmentResistance>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AOC_Monerarmor"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!--========= Moner Helmet =========-->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
			<NightVisionEfficiency_Apparel>0.6</NightVisionEfficiency_Apparel>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/statBases/Mass</xpath>
		<value>
			<Mass>4.8</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>240</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>16</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>36</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/equippedStatOffsets</xpath>
		<value>
			<AimingAccuracy>0.15</AimingAccuracy>
			<ToxicEnvironmentResistance>0.50</ToxicEnvironmentResistance>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/apparel</xpath>
		<value>
			<immuneToToxGasExposure>true</immuneToToxGasExposure>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]/apparel/layers</xpath>
		<value>
			<li>OnHead</li>
			<li>StrappedHead</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AOC_MonerHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Nose</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!--========= Bone Armor =========-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_bone_armor"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>3</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_bone_armor"]/statBases</xpath>
		<value>
			<Bulk>10</Bulk>
			<WornBulk>5</WornBulk>
		</value>
	</Operation>

	<!--========= SAE Helmet =========-->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[@Name="AOC_SAEHelmetPowerBase"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
			<NightVisionEfficiency_Apparel>0.6</NightVisionEfficiency_Apparel>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[@Name="AOC_SAEHelmetPowerBase"]/statBases/Mass</xpath>
		<value>
			<Mass>4.8</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[@Name="AOC_SAEHelmetPowerBase"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>240</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[@Name="AOC_SAEHelmetPowerBase"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>16</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[@Name="AOC_SAEHelmetPowerBase"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>36</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[@Name="AOC_SAEHelmetPowerBase"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Nose</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- ========== warsuits ========== -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_war_suits"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_war_suits"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>30</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="AOC_war_suits"]/equippedStatOffsets/MoveSpeed</xpath>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_war_suits"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AOC_war_suits"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- ========== Apparel ========== -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_work_clothes"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_work_clothes"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_winter_hat"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_winter_hat"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Cdress"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Cdress"]/statBases</xpath>
		<value>
			<Bulk>3</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_winter_clothes"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_winter_clothes"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Jump_Suit"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Jump_Suit"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Aloha"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>0.8</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Aloha"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_overalls"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>1.5</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_overalls"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_audit_clothes"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_audit_clothes"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_audit_coat"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_audit_coat"]/statBases</xpath>
		<value>
			<Bulk>4</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_coat"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_coat"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_work_cap"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_work_cap"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_war_cap"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>15</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_war_cap"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOCStraw"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_arm_band"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>0.4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_arm_band"]/statBases</xpath>
		<value>
			<Bulk>0.25</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_card"]/statBases</xpath>
		<value>
			<Bulk>0.25</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="AOC_card"]/statBases/StuffEffectMultiplierArmor</xpath>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_AlohaF"]/statBases</xpath>
		<value>
			<Bulk>0.25</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Doll_Whale"]/statBases</xpath>
		<value>
			<Bulk>0.25</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="AOC_AlohaF"]/statBases/StuffEffectMultiplierArmor</xpath>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_arm_band"]/statBases/EnergyShieldRechargeRate</xpath>
		<value>
			<EnergyShieldRechargeRate>0.300</EnergyShieldRechargeRate>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_arm_band"]/statBases/EnergyShieldEnergyMax</xpath>
		<value>
			<EnergyShieldEnergyMax>0.55</EnergyShieldEnergyMax>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_coat"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_coat"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>7</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AOC_coat"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_coat"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>2.5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_NanoSuit"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_NanoSuit"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_NanoSuit"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="AOC_NanoSuit"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_GasVeil"]/statBases</xpath>
		<value>
			<Bulk>1.5</Bulk>
			<WornBulk>0.5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_GasVeil"]/equippedStatOffsets</xpath>
		<value>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_GasVeil"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_GasMask"]/statBases</xpath>
		<value>
			<Bulk>3</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_GasMask"]/equippedStatOffsets</xpath>
		<value>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_GasMask"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_GasMask"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>8</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========== Trash Apparel ========== -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Trash_clothes"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Trash_clothes"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Trash_clothes"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Trash_clothes"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Wintercoat"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AOC_Wintercoat"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>5</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AOC_Wintercoat"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

</Patch>