<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[
			defName="CAT_CryptoBardiche" or
			defName="CAT_CryptoBident" or
			defName="CAT_CryptoCleaver"]/equippedStatOffsets</xpath>
	</Operation>

	<!-- === Crypto Bardiche === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBardiche"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>12</power>
					<cooldownTime>1.66</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>0.75</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>pommel</label>
					<capacities>
						<li>VQE_CryptoaxeCut</li>
					</capacities>
					<power>15</power>
					<cooldownTime>1.2</cooldownTime>
					<armorPenetrationBlunt>2.85</armorPenetrationBlunt>
					<armorPenetrationSharp>4</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>CAT_CryptoStab</li>
					</capacities>
					<power>32</power>
					<cooldownTime>3</cooldownTime>
					<armorPenetrationBlunt>12.85</armorPenetrationBlunt>
					<armorPenetrationSharp>24</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBardiche"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<MeleeCounterParryBonus>0.60</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBardiche"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.33</MeleeCritChance>
				<MeleeParryChance>0.60</MeleeParryChance>
				<MeleeDodgeChance>0.67</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!-- === Crypto Battleaxe === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBattleaxe"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>12</power>
					<cooldownTime>1.66</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>0.75</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>VQE_CryptoaxeCut</li>
					</capacities>
					<power>36</power>
					<cooldownTime>3</cooldownTime>
					<armorPenetrationBlunt>12.85</armorPenetrationBlunt>
					<armorPenetrationSharp>24</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBattleaxe"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<MeleeCounterParryBonus>0.60</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBattleaxe"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.43</MeleeCritChance>
				<MeleeParryChance>0.50</MeleeParryChance>
				<MeleeDodgeChance>0.67</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!-- === Crypto Bident === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBident"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>shaft</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>4</power>
					<cooldownTime>1.78</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>1</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>VQE_CryptoaxeCut</li>
					</capacities>
					<power>28</power>
					<cooldownTime>2.5</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>14</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>CAT_CryptoStab</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.6</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>28</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBident"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<MeleeCounterParryBonus>1</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoBident"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.46</MeleeCritChance>
				<MeleeParryChance>0.75</MeleeParryChance>
				<MeleeDodgeChance>0.50</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!-- === Crypto Cleaver === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoCleaver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>shaft</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>4</power>
					<cooldownTime>1.78</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>1</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>VQE_CryptoaxeCut</li>
					</capacities>
					<power>42</power>
					<cooldownTime>4.1</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>32</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>CAT_CryptoStab</li>
					</capacities>
					<power>22</power>
					<cooldownTime>2.0</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>16</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoCleaver"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<MeleeCounterParryBonus>0.6</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoCleaver"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.8</MeleeCritChance>
				<MeleeParryChance>0.55</MeleeParryChance>
				<MeleeDodgeChance>0.50</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoGreatsword"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>shaft</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>4</power>
					<cooldownTime>1.78</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>1</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>VQE_CryptoaxeCut</li>
					</capacities>
					<power>30</power>
					<cooldownTime>2.5</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>14</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>CAT_CryptoStab</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.5</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>28</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoGreatsword"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<MeleeCounterParryBonus>0.6</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoGreatsword"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.8</MeleeCritChance>
				<MeleeParryChance>0.55</MeleeParryChance>
				<MeleeDodgeChance>0.50</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoSword"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>shaft</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>4</power>
					<cooldownTime>1.78</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>1</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>VQE_CryptoaxeCut</li>
					</capacities>
					<power>30</power>
					<cooldownTime>2.5</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>14</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>CAT_CryptoStab</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.5</cooldownTime>
					<armorPenetrationBlunt>4.84</armorPenetrationBlunt>
					<armorPenetrationSharp>28</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoSword"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<MeleeCounterParryBonus>0.45</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoSword"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.6</MeleeCritChance>
				<MeleeParryChance>0.55</MeleeParryChance>
				<MeleeDodgeChance>0.65</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="CAT_CryptoMace"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>3</power>
					<cooldownTime>2.8</cooldownTime>
					<chanceFactor>0.33</chanceFactor>
					<armorPenetrationBlunt>0.75</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>edge</label>
					<capacities>
						<li>CAT_CryptoSmash</li>
					</capacities>
					<power>20</power>
					<cooldownTime>1.8</cooldownTime>
					<armorPenetrationBlunt>20</armorPenetrationBlunt>
					<armorPenetrationSharp>10</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoMace"]/statBases</xpath>
		<value>
			<Bulk>4</Bulk>
			<MeleeCounterParryBonus>0.40</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoMace"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.23</MeleeCritChance>
				<MeleeParryChance>0.40</MeleeParryChance>
				<MeleeDodgeChance>0.27</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="CAT_CryptoMace"]</xpath>
		<value>
			<weaponTags>
				<li>CE_OneHandedWeapon</li>
			</weaponTags>
		</value>
	</Operation>

</Patch>