<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Hunter Pack ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_PackHunter"]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>3</WornBulk>
		</value>
	</Operation>

	<!-- ========== Cerebrex Node ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_CerebrexNode"]/statBases</xpath>
		<value>
			<Bulk>10</Bulk>
			<WornBulk>5</WornBulk>
		</value>
	</Operation>

	<!-- ========== Vacsuit ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_Vacsuit"]/statBases</xpath>
		<value>
			<Bulk>80</Bulk>
			<WornBulk>12</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_Vacsuit"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3.5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_Vacsuit"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>7</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_Vacsuit"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<!-- ========== Child Vacsuit ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitChildren"]/statBases</xpath>
		<value>
			<Bulk>40</Bulk>
			<WornBulk>6</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitChildren"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>2.65</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitChildren"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>5.25</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitChildren"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<!-- ========== Vacsuit Helmet ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitHelmet"]/statBases</xpath>
		<value>
			<Bulk>4</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitHelmet"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>3.5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitHelmet"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>7</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitHelmet"]/equippedStatOffsets</xpath>
		<value>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="Apparel_VacsuitHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.50</ArmorRating_Sharp>
						<parts>
							<li>Nose</li>
							<li>Jaw</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.50</ArmorRating_Blunt>
						<parts>
							<li>Nose</li>
							<li>Jaw</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

</Patch>