<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- Ant_CannonFodder -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_CannonFodder"]/combatPower</xpath>
		<value>
			<combatPower>20</combatPower>
		</value>
	</Operation>

	<!-- Ant_Combatant -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_Combatant"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<shieldMoney>
					<min>40</min>
					<max>100</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.6</shieldChance>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_Combatant"]/combatPower</xpath>
		<value>
			<combatPower>25</combatPower>
		</value>
	</Operation>

	<!-- Ant_Soldier -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_Soldier"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<shieldMoney>
					<min>100</min>
					<max>200</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_Soldier"]/combatPower</xpath>
		<value>
			<combatPower>35</combatPower>
		</value>
	</Operation>

	<!-- Ant_Bowman -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_Bowman"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>4</min>
					<max>6</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>80</min>
					<max>120</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.6</shieldChance>
				<sidearms>
					<li>
						<sidearmMoney>
							<min>60</min>
							<max>120</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Tribal</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_Bowman"]/combatPower</xpath>
		<value>
			<combatPower>35</combatPower>
		</value>
	</Operation>

	<!-- Ant_Archer -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_Archer"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>5</min>
					<max>7</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>100</min>
					<max>175</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.6</shieldChance>
				<sidearms>
					<li>
						<sidearmMoney>
							<min>80</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Tribal</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_Archer"]/combatPower</xpath>
		<value>
			<combatPower>45</combatPower>
		</value>
	</Operation>

	<!-- Ant_SpecialArcher -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_SpecialArcher"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>4</min>
					<max>7</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>100</min>
					<max>180</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.6</shieldChance>
				<sidearms>
					<li>
						<sidearmMoney>
							<min>120</min>
							<max>360</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Tribal</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>
	<!-- Removing the smokepop belt requirement -->
	<Operation Class="PatchOperationRemove">
		<xpath>Defs/PawnKindDef[defName="Ant_SpecialArcher"]/apparelRequired</xpath>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_SpecialArcher"]/combatPower</xpath>
		<value>
			<combatPower>65</combatPower>
		</value>
	</Operation>

	<!-- Ant_Warrior -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_Warrior"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<shieldMoney>
					<min>180</min>
					<max>300</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
			</li>
		</value>
	</Operation>
	<!-- Removing the shield belt requirement -->
	<Operation Class="PatchOperationRemove">
		<xpath>Defs/PawnKindDef[defName="Ant_Warrior"]/apparelRequired</xpath>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Ant_Warrior"]/combatPower</xpath>
		<value>
			<combatPower>65</combatPower>
		</value>
	</Operation>

	<!-- Ant_ArmoredAntinium -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Ant_ArmoredAntinium"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<shieldMoney>
					<min>120</min>
					<max>240</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
			</li>
		</value>
	</Operation>
</Patch>