<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- Wreath -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VFEC_Wreath"]/statBases</xpath>
		<value>
			<Bulk>1</Bulk>
			<WornBulk>0.5</WornBulk>
		</value>
	</Operation>

	<!-- Legionnaire Helmet -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VFEC_Apparel_LegionnaireHelmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>1.5</StuffEffectMultiplierArmor><!-- Most sources I can find put Roman helmets around this thickness. -->
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VFEC_Apparel_LegionnaireHelmet"]/statBases</xpath>
		<value>
			<Bulk>3.5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="VFEC_Apparel_LegionnaireHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.50</ArmorRating_Sharp>
						<parts>
							<li>Jaw</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.50</ArmorRating_Blunt>
						<parts>
							<li>Jaw</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Centurion Helmet - 'Cedo Alterum!'  -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VFEC_Apparel_CenturionHelmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>2.25</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VFEC_Apparel_CenturionHelmet"]/statBases</xpath>
		<value>
			<Bulk>3.5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="VFEC_Apparel_CenturionHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Jaw</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Jaw</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>
</Patch>