<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- SHEK Outlander-->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Skeleton_Drifter" or defName="Town_Guard_Skele"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>1</min>
					<max>3</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.35</generateChance>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Pirate_Skele"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>2</min>
					<max>4</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.35</generateChance>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Tribal_Skeleton"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>20</min>
					<max>30</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.35</generateChance>
						<sidearmMoney>
							<min>40</min>
							<max>160</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
				<shieldMoney>
					<min>120</min>
					<max>160</max>
				</shieldMoney>
				<shieldTags>
					<li>TribalShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Tribal_Skeleton"]/combatPower</xpath>
		<value>
			<combatPower>60</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/PawnKindDef[defName="Tribal_Skeleton"]</xpath>
		<value>
			<apparelRequired>
				<li>CE_Apparel_TribalBackpack</li>
			</apparelRequired>
		</value>
	</Operation>
</Patch>