<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Add tribal grenadies ========== -->

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="BearManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<BearManGrenadier>10</BearManGrenadier>
			<BearManGunner>5</BearManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="BearManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<BearManGrenadier>5</BearManGrenadier>
			<BearManGunner>10</BearManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="BearManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<BearManGrenadier>10</BearManGrenadier>
			<BearManGunner>5</BearManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="BearManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<BearManGrenadier>5</BearManGrenadier>
			<BearManGunner>15</BearManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="BearManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<BearManGrenadier>10</BearManGrenadier>
			<BearManGunner>10</BearManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="CamelManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<CamelManGrenadier>10</CamelManGrenadier>
			<CamelManGunner>5</CamelManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="CamelManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<CamelManGrenadier>5</CamelManGrenadier>
			<CamelManGunner>10</CamelManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="CamelManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<CamelManGrenadier>10</CamelManGrenadier>
			<CamelManGunner>5</CamelManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="CamelManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<CamelManGrenadier>5</CamelManGrenadier>
			<CamelManGunner>15</CamelManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="CamelManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<CamelManGrenadier>10</CamelManGrenadier>
			<CamelManGunner>10</CamelManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="ElephantManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<ElephantManGrenadier>10</ElephantManGrenadier>
			<ElephantManGunner>5</ElephantManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="ElephantManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<ElephantManGrenadier>5</ElephantManGrenadier>
			<ElephantManGunner>10</ElephantManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="ElephantManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<ElephantManGrenadier>10</ElephantManGrenadier>
			<ElephantManGunner>5</ElephantManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="ElephantManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<ElephantManGrenadier>5</ElephantManGrenadier>
			<ElephantManGunner>15</ElephantManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="ElephantManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<ElephantManGrenadier>10</ElephantManGrenadier>
			<ElephantManGunner>10</ElephantManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="ElkManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<ElkManGrenadier>10</ElkManGrenadier>
			<ElkManGunner>5</ElkManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="ElkManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<ElkManGrenadier>5</ElkManGrenadier>
			<ElkManGunner>10</ElkManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="ElkManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<ElkManGrenadier>10</ElkManGrenadier>
			<ElkManGunner>5</ElkManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="ElkManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<ElkManGrenadier>5</ElkManGrenadier>
			<ElkManGunner>15</ElkManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="ElkManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<ElkManGrenadier>10</ElkManGrenadier>
			<ElkManGunner>10</ElkManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="FoxManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<FoxManGrenadier>10</FoxManGrenadier>
			<FoxManGunner>5</FoxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="FoxManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<FoxManGrenadier>5</FoxManGrenadier>
			<FoxManGunner>10</FoxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="FoxManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<FoxManGrenadier>10</FoxManGrenadier>
			<FoxManGunner>5</FoxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="FoxManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<FoxManGrenadier>5</FoxManGrenadier>
			<FoxManGunner>15</FoxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="FoxManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<FoxManGrenadier>10</FoxManGrenadier>
			<FoxManGunner>10</FoxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="GazelleManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<GazelleManGrenadier>10</GazelleManGrenadier>
			<GazelleManGunner>5</GazelleManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="GazelleManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<GazelleManGrenadier>5</GazelleManGrenadier>
			<GazelleManGunner>10</GazelleManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="GazelleManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<GazelleManGrenadier>10</GazelleManGrenadier>
			<GazelleManGunner>5</GazelleManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="GazelleManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<GazelleManGrenadier>5</GazelleManGrenadier>
			<GazelleManGunner>15</GazelleManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="GazelleManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<GazelleManGrenadier>10</GazelleManGrenadier>
			<GazelleManGunner>10</GazelleManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="LynxManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<LynxManGrenadier>10</LynxManGrenadier>
			<LynxManGunner>5</LynxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="LynxManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<LynxManGrenadier>5</LynxManGrenadier>
			<LynxManGunner>10</LynxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="LynxManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<LynxManGrenadier>10</LynxManGrenadier>
			<LynxManGunner>5</LynxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="LynxManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<LynxManGrenadier>5</LynxManGrenadier>
			<LynxManGunner>15</LynxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="LynxManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<LynxManGrenadier>10</LynxManGrenadier>
			<LynxManGunner>10</LynxManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="PigManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<PigManGrenadier>10</PigManGrenadier>
			<PigManGunner>5</PigManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="PigManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<PigManGrenadier>5</PigManGrenadier>
			<PigManGunner>10</PigManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="PigManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<PigManGrenadier>10</PigManGrenadier>
			<PigManGunner>5</PigManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="PigManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<PigManGrenadier>5</PigManGrenadier>
			<PigManGunner>15</PigManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="PigManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<PigManGrenadier>10</PigManGrenadier>
			<PigManGunner>10</PigManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="RaccoonManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<RaccoonManGrenadier>10</RaccoonManGrenadier>
			<RaccoonManGunner>5</RaccoonManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="RaccoonManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<RaccoonManGrenadier>5</RaccoonManGrenadier>
			<RaccoonManGunner>10</RaccoonManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="RaccoonManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<RaccoonManGrenadier>10</RaccoonManGrenadier>
			<RaccoonManGunner>5</RaccoonManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="RaccoonManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<RaccoonManGrenadier>5</RaccoonManGrenadier>
			<RaccoonManGunner>15</RaccoonManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="RaccoonManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<RaccoonManGrenadier>10</RaccoonManGrenadier>
			<RaccoonManGunner>10</RaccoonManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Combat -->
		<xpath>Defs/FactionDef[defName="WolfManTribe"]/pawnGroupMakers/li[1]/options</xpath>
		<value>
			<WolfManGrenadier>10</WolfManGrenadier>
			<WolfManGunner>5</WolfManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Normal fights, ranged only -->
		<xpath>Defs/FactionDef[defName="WolfManTribe"]/pawnGroupMakers/li[2]/options</xpath>
		<value>
			<WolfManGrenadier>5</WolfManGrenadier>
			<WolfManGunner>10</WolfManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Peaceful-->
		<xpath>Defs/FactionDef[defName="WolfManTribe"]/pawnGroupMakers/li[4]/options</xpath>
		<value>
			<WolfManGrenadier>10</WolfManGrenadier>
			<WolfManGunner>5</WolfManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!--Trader-->
		<xpath>Defs/FactionDef[defName="WolfManTribe"]/pawnGroupMakers/li[5]/guards</xpath>
		<value>
			<WolfManGrenadier>5</WolfManGrenadier>
			<WolfManGunner>15</WolfManGunner>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd"><!-- Settlement -->
		<xpath>Defs/FactionDef[defName="WolfManTribe"]/pawnGroupMakers/li[6]/options</xpath>
		<value>
			<WolfManGrenadier>10</WolfManGrenadier>
			<WolfManGunner>10</WolfManGunner>
		</value>
	</Operation>
</Patch>