<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!--========================= Helmets ========================-->
	<!--Ssh60-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_Ssh60helmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>3.5</Bulk>
			<WornBulk>1</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_Ssh60helmet"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<!--Ssh68-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_Ssh68helmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>3.5</Bulk>
			<WornBulk>1</WornBulk>
			<ArmorRating_Sharp>7</ArmorRating_Sharp>
			<ArmorRating_Blunt>10.5</ArmorRating_Blunt>
			<ArmorRating_Heat>0.36</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_Ssh68helmet"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>
	<!--Sfera-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_SferaHelmt"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<Bulk>3</Bulk>
			<WornBulk>1</WornBulk>
			<ArmorRating_Sharp>8</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_SferaHelmt"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>12</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_SferaHelmt"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.386</ArmorRating_Heat>
		</value>
	</Operation>

	<!--Altyn no mask-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskless"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskless"]/statBases/Mass</xpath>
		<value>
			<Mass>4</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskless"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskless"]/costList</xpath>
		<value>
			<costList>
				<ComponentIndustrial>1</ComponentIndustrial>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<!--Altyn mask down-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskDown"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskDown"]/statBases/Mass</xpath>
		<value>
			<Mass>4</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskDown"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskDown"]/costList</xpath>
		<value>
			<costList>
				<ComponentIndustrial>1</ComponentIndustrial>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskDown"]/apparel/bodyPartGroups</xpath>
		<value>
			<bodyPartGroups>
				<li>FullHead</li>
			</bodyPartGroups>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskDown"]</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!--Altyn mask up-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskUP"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskUP"]/statBases/Mass</xpath>
		<value>
			<Mass>4</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskUP"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_AltynMaskUP"]/costList</xpath>
		<value>
			<costList>
				<ComponentIndustrial>1</ComponentIndustrial>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<!--PSH77 Maskless-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskless"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskless"]/statBases/Mass</xpath>
		<value>
			<Mass>4</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskless"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskless"]/costList</xpath>
		<value>
			<costList>
				<ComponentIndustrial>1</ComponentIndustrial>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<!--PSH77 mask down-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskDown"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskDown"]/statBases/Mass</xpath>
		<value>
			<Mass>4</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskDown"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskDown"]/costList</xpath>
		<value>
			<costList>
				<ComponentIndustrial>1</ComponentIndustrial>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskDown"]/apparel/bodyPartGroups</xpath>
		<value>
			<bodyPartGroups>
				<li>FullHead</li>
			</bodyPartGroups>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskDown"]</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<!--PSHMaskUP mask up-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskUP"]/statBases/Mass</xpath>
		<value>
			<Mass>4</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskUP"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>1.5</WornBulk>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskUP"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_PSHMaskUP"]/costList</xpath>
		<value>
			<costList>
				<ComponentIndustrial>1</ComponentIndustrial>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<!--SSh-68 Helmet-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_DesertHelmet" or defName="RD_KLMKHelmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>3.5</Bulk>
			<WornBulk>1</WornBulk>
			<StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_DesertHelmet" or defName="RD_KLMKHelmet"]/stuffCategories/li[.="Metallic"]</xpath>
		<value>
			<li>Steeled</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_DesertHelmet" or defName="RD_KLMKHelmet"]/costStuffCount</xpath>
		<value>
			<costStuffCount>30</costStuffCount>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_DesertHelmet" or defName="RD_KLMKHelmet"]/costList</xpath>
		<value>
			<costList>
				<Plasteel>10</Plasteel>
			</costList>
		</value>
	</Operation>

	<!--========================== Body Armors =====================================-->
	<!--6b2-->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest"]/statBases/Mass</xpath>
		<value>
			<Mass>13</Mass>
			<Bulk>5</Bulk>
			<WornBulk>3</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>125</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>8</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>14</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest"]/costList</xpath>
		<value>
			<costList>
				<Cloth>10</Cloth>
				<Steel>80</Steel>
			</costList>
		</value>
	</Operation>

	<!--6B3-->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RD_6b3FlakVest"]/statBases/Mass</xpath>
		<value>
			<Mass>10.4</Mass>
			<Bulk>5</Bulk>
			<WornBulk>3</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b3FlakVest"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>250</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b3FlakVest"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>16</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b3FlakVest"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>24</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b3FlakVest"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_6b3FlakVest"]/costList</xpath>
		<value>
			<costList>
				<Cloth>10</Cloth>
				<Plasteel>90</Plasteel>
			</costList>
		</value>
	</Operation>

	<!--Very Heavy-->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RD_BzhVest"]/statBases/Mass</xpath>
		<value>
			<Mass>20</Mass>
			<Bulk>8</Bulk>
			<WornBulk>5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_BzhVest"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>250</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_BzhVest"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>18</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_BzhVest"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>26</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_BzhVest"]/costList</xpath>
		<value>
			<costList>
				<Cloth>10</Cloth>
				<Plasteel>110</Plasteel>
			</costList>
		</value>
	</Operation>
	<!--Light-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>100</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/statBases/Mass</xpath>
		<value>
			<Mass>8</Mass>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6.5</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.1</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/costList</xpath>
		<value>
			<costList>
				<Cloth>5</Cloth>
				<Steel>65</Steel>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_VDBVest"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>100</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_VDBVest"]/statBases/Mass</xpath>
		<value>
			<Mass>7.5</Mass>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVest"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_VDBVest"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>9</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_VDBVest"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.12</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_VDBVest"]/costList</xpath>
		<value>
			<costList>
				<Cloth>20</Cloth>
				<Steel>60</Steel>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RD_VDBVest"]</xpath>
		<value>
			<equippedStatOffsets>
				<CarryBulk>6</CarryBulk>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVestCamo"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>100</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVestCamo"]/statBases/Mass</xpath>
		<value>
			<Mass>7.5</Mass>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVestCamo"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVestCamo"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>9</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVestCamo"]/statBases/ArmorRating_Heat</xpath>
		<value>
			<ArmorRating_Heat>0.12</ArmorRating_Heat>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RD_LightPilotFlightVestCamo"]/costList</xpath>
		<value>
			<costList>
				<Cloth>10</Cloth>
				<Steel>60</Steel>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="RD_6b2FlakVest" or defName="RD_6b3FlakVest" or defName="RD_BzhVest"]/equippedStatOffsets/MoveSpeed</xpath>
	</Operation>
</Patch>