<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationFindMod">
		<mods>
			<li>Biotech</li>
		</mods>

		<match Class="PatchOperationSequence">
			<operations>

				<!-- Mech Master Helmet -->

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/statBases</xpath>
					<value>
						<Bulk>5</Bulk>
						<WornBulk>1</WornBulk>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/statBases/Flammability</xpath>
					<value>
						<Flammability>0</Flammability>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/statBases/Mass</xpath>
					<value>
						<Mass>4.8</Mass>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/statBases/MaxHitPoints</xpath>
					<value>
						<MaxHitPoints>350</MaxHitPoints>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/statBases/ArmorRating_Sharp</xpath>
					<value>
						<ArmorRating_Sharp>16</ArmorRating_Sharp>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/statBases/ArmorRating_Blunt</xpath>
					<value>
						<ArmorRating_Blunt>36</ArmorRating_Blunt>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/costList/Plasteel</xpath>
					<value>
						<Plasteel>200</Plasteel>
						<DevilstrandCloth>20</DevilstrandCloth>
					</value>
				</li>

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]/equippedStatOffsets</xpath>
					<value>
						<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
						<SmokeSensitivity>-1</SmokeSensitivity>
					</value>
				</li>

				<li Class="PatchOperationAddModExtension">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm"]</xpath>
					<value>
						<li Class="CombatExtended.ApparelDefExtension">
							<isRadioPack>true</isRadioPack>
						</li>
					</value>
				</li>

				<!-- Mech Breaker Helmet -->

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/statBases</xpath>
					<value>
						<Bulk>6</Bulk>
						<WornBulk>2</WornBulk>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/statBases/Flammability</xpath>
					<value>
						<Flammability>0</Flammability>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/statBases/Mass</xpath>
					<value>
						<Mass>6</Mass>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/statBases/MaxHitPoints</xpath>
					<value>
						<MaxHitPoints>350</MaxHitPoints>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/statBases/ArmorRating_Sharp</xpath>
					<value>
						<ArmorRating_Sharp>20</ArmorRating_Sharp>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/statBases/ArmorRating_Blunt</xpath>
					<value>
						<ArmorRating_Blunt>50</ArmorRating_Blunt>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/costList/Plasteel</xpath>
					<value>
						<Plasteel>60</Plasteel>
						<DevilstrandCloth>25</DevilstrandCloth>
					</value>
				</li>

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]/equippedStatOffsets</xpath>
					<value>
						<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
						<SmokeSensitivity>-1</SmokeSensitivity>
					</value>
				</li>

				<li Class="PatchOperationAddModExtension">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerHelm"]</xpath>
					<value>
						<li Class="CombatExtended.ApparelDefExtension">
							<isRadioPack>true</isRadioPack>
						</li>
					</value>
				</li>

				<!-- Mech Master Armor -->

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderSuit"]/statBases</xpath>
					<value>
						<Bulk>100</Bulk>
						<WornBulk>15</WornBulk>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderSuit"]/statBases/ArmorRating_Sharp</xpath>
					<value>
						<ArmorRating_Sharp>20.5</ArmorRating_Sharp>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderSuit"]/statBases/ArmorRating_Blunt</xpath>
					<value>
						<ArmorRating_Blunt>46</ArmorRating_Blunt>
					</value>
				</li>

				<li Class="PatchOperationRemove">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderSuit"]/equippedStatOffsets/MoveSpeed</xpath>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechCommanderSuit"]/costList/Plasteel</xpath>
					<value>
						<Plasteel>200</Plasteel>
						<DevilstrandCloth>40</DevilstrandCloth>
					</value>
				</li>

				<!-- Mech Breaker Armor -->

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/statBases</xpath>
					<value>
						<Bulk>100</Bulk>
						<WornBulk>20</WornBulk>
						<Mass>80</Mass>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/statBases/ArmorRating_Sharp</xpath>
					<value>
						<ArmorRating_Sharp>26</ArmorRating_Sharp>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/statBases/ArmorRating_Blunt</xpath>
					<value>
						<ArmorRating_Blunt>60</ArmorRating_Blunt>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/statBases/EnergyShieldRechargeRate</xpath>
					<value>
						<EnergyShieldRechargeRate>0.03</EnergyShieldRechargeRate>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/statBases/EnergyShieldEnergyMax</xpath>
					<value>
						<EnergyShieldEnergyMax>0.6</EnergyShieldEnergyMax>
					</value>
				</li>

				<li Class="PatchOperationRemove">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/equippedStatOffsets/MoveSpeed</xpath>
				</li>

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/equippedStatOffsets</xpath>
					<value>
						<CarryWeight>100</CarryWeight>
						<CarryBulk>20</CarryBulk>
						<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
						<MeleeDodgeChance>-0.15</MeleeDodgeChance>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/costList/Plasteel</xpath>
					<value>
						<Plasteel>270</Plasteel>
						<DevilstrandCloth>40</DevilstrandCloth>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_MechBreakerArmor"]/costList/Uranium</xpath>
					<value>
						<Uranium>80</Uranium>
					</value>
				</li>

				<!-- Prestige Gear -->

				<li Class="PatchOperationFindMod">
					<mods>
						<li>Royalty</li>
					</mods>

					<match Class="PatchOperationSequence">
						<operations>

							<!-- Prestige Mechlord -->

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_ArmorHelmetMechlordHelmet_Prestige"]/statBases/MaxHitPoints</xpath>
								<value>
									<MaxHitPoints>270</MaxHitPoints>
									<Mass>3.0</Mass>
									<ArmorRating_Sharp>12</ArmorRating_Sharp>
									<ArmorRating_Blunt>26</ArmorRating_Blunt>
									<Flammability>0.25</Flammability>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_ArmorHelmetMechlordHelmet_Prestige"]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
								<value>
									<ToxicEnvironmentResistance>0.50</ToxicEnvironmentResistance>
									<SmokeSensitivity>-1</SmokeSensitivity>
								</value>
							</li>

							<li Class="PatchOperationRemove">
								<xpath>Defs/ThingDef[defName="AM_Apparel_ArmorHelmetMechlordHelmet_Prestige"]/equippedStatOffsets/MeleeHitChance</xpath>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_ArmorHelmetMechlordHelmet_Prestige"]/costList/Plasteel</xpath>
								<value>
									<Plasteel>170</Plasteel>
									<DevilstrandCloth>15</DevilstrandCloth>
								</value>
							</li>

							<li Class="PatchOperationAddModExtension">
								<xpath>Defs/ThingDef[defName="AM_Apparel_ArmorHelmetMechlordHelmet_Prestige"]</xpath>
								<value>
									<li Class="CombatExtended.ApparelDefExtension">
										<isRadioPack>true</isRadioPack>
									</li>
								</value>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]/statBases</xpath>
								<value>
									<Bulk>90</Bulk>
									<WornBulk>13</WornBulk>
									<Mass>40</Mass>
									<MaxHitPoints>450</MaxHitPoints>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]/statBases/ArmorRating_Sharp</xpath>
								<value>
									<ArmorRating_Sharp>16</ArmorRating_Sharp>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]/statBases/ArmorRating_Blunt</xpath>
								<value>
									<ArmorRating_Blunt>34</ArmorRating_Blunt>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]/costList/Plasteel</xpath>
								<value>
									<Plasteel>170</Plasteel>
									<DevilstrandCloth>40</DevilstrandCloth>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
								<value>
									<CarryWeight>65</CarryWeight>
									<CarryBulk>10</CarryBulk>
								</value>
							</li>

							<li Class="PatchOperationRemove">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]/equippedStatOffsets/MeleeHitChance</xpath>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_Apparel_MechlordSuit_Prestige"]</xpath>
								<value>
									<modExtensions Inherit="False">
										<li Class="CombatExtended.PartialArmorExt">
											<stats>
												<li>
													<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
													<parts>
														<li>Neck</li>
														<li>Hand</li>
													</parts>
												</li>
												<li>
													<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
													<parts>
														<li>Neck</li>
														<li>Hand</li>
													</parts>
												</li>
												<li>
													<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
													<parts>
														<li>Leg</li>
													</parts>
												</li>
												<li>
													<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
													<parts>
														<li>Leg</li>
													</parts>
												</li>
												<li>
													<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
													<parts>
														<li>Arm</li>
													</parts>
												</li>
												<li>
													<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
													<parts>
														<li>Arm</li>
													</parts>
												</li>
											</stats>
										</li>
									</modExtensions>
								</value>
							</li>

							<!-- Prestige Mech Master -->

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/statBases</xpath>
								<value>
									<Bulk>5</Bulk>
									<WornBulk>1</WornBulk>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/statBases/Flammability</xpath>
								<value>
									<Flammability>0</Flammability>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/statBases/Mass</xpath>
								<value>
									<Mass>4.8</Mass>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/statBases/MaxHitPoints</xpath>
								<value>
									<MaxHitPoints>350</MaxHitPoints>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/statBases/ArmorRating_Sharp</xpath>
								<value>
									<ArmorRating_Sharp>16</ArmorRating_Sharp>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/statBases/ArmorRating_Blunt</xpath>
								<value>
									<ArmorRating_Blunt>36</ArmorRating_Blunt>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/costList/Plasteel</xpath>
								<value>
									<Plasteel>220</Plasteel>
									<DevilstrandCloth>20</DevilstrandCloth>
								</value>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]/equippedStatOffsets</xpath>
								<value>
									<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
									<SmokeSensitivity>-1</SmokeSensitivity>
								</value>
							</li>

							<li Class="PatchOperationAddModExtension">
								<xpath>Defs/ThingDef[defName="AM_MechCommanderHelm_Prestige"]</xpath>
								<value>
									<li Class="CombatExtended.ApparelDefExtension">
										<isRadioPack>true</isRadioPack>
									</li>
								</value>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechCommanderSuit"]/statBases</xpath>
								<value>
									<Bulk>100</Bulk>
									<WornBulk>15</WornBulk>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechCommanderSuit"]/statBases/ArmorRating_Sharp</xpath>
								<value>
									<ArmorRating_Sharp>20.5</ArmorRating_Sharp>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechCommanderSuit"]/statBases/ArmorRating_Blunt</xpath>
								<value>
									<ArmorRating_Blunt>46</ArmorRating_Blunt>
								</value>
							</li>

							<li Class="PatchOperationRemove">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechCommanderSuit"]/equippedStatOffsets/MoveSpeed</xpath>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechCommanderSuit"]/costList/Plasteel</xpath>
								<value>
									<Plasteel>220</Plasteel>
									<DevilstrandCloth>40</DevilstrandCloth>
								</value>
							</li>

							<!-- Prestige Mech Breaker -->

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/statBases</xpath>
								<value>
									<Bulk>6</Bulk>
									<WornBulk>2</WornBulk>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/statBases/Flammability</xpath>
								<value>
									<Flammability>0</Flammability>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/statBases/Mass</xpath>
								<value>
									<Mass>6</Mass>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/statBases/MaxHitPoints</xpath>
								<value>
									<MaxHitPoints>350</MaxHitPoints>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/statBases/ArmorRating_Sharp</xpath>
								<value>
									<ArmorRating_Sharp>20</ArmorRating_Sharp>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/statBases/ArmorRating_Blunt</xpath>
								<value>
									<ArmorRating_Blunt>50</ArmorRating_Blunt>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/costList/Plasteel</xpath>
								<value>
									<Plasteel>80</Plasteel>
									<DevilstrandCloth>25</DevilstrandCloth>
								</value>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]/equippedStatOffsets</xpath>
								<value>
									<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
									<SmokeSensitivity>-1</SmokeSensitivity>
								</value>
							</li>

							<li Class="PatchOperationAddModExtension">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerHelm"]</xpath>
								<value>
									<li Class="CombatExtended.ApparelDefExtension">
										<isRadioPack>true</isRadioPack>
									</li>
								</value>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/statBases</xpath>
								<value>
									<Bulk>100</Bulk>
									<WornBulk>20</WornBulk>
									<Mass>80</Mass>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/statBases/ArmorRating_Sharp</xpath>
								<value>
									<ArmorRating_Sharp>26</ArmorRating_Sharp>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/statBases/ArmorRating_Blunt</xpath>
								<value>
									<ArmorRating_Blunt>60</ArmorRating_Blunt>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/statBases/EnergyShieldRechargeRate</xpath>
								<value>
									<EnergyShieldRechargeRate>0.03</EnergyShieldRechargeRate>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/statBases/EnergyShieldEnergyMax</xpath>
								<value>
									<EnergyShieldEnergyMax>0.6</EnergyShieldEnergyMax>
								</value>
							</li>

							<li Class="PatchOperationRemove">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/equippedStatOffsets/MoveSpeed</xpath>
							</li>

							<li Class="PatchOperationAdd">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/equippedStatOffsets</xpath>
								<value>
									<CarryWeight>100</CarryWeight>
									<CarryBulk>20</CarryBulk>
									<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
									<MeleeDodgeChance>-0.15</MeleeDodgeChance>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/costList/Plasteel</xpath>
								<value>
									<Plasteel>290</Plasteel>
									<DevilstrandCloth>40</DevilstrandCloth>
								</value>
							</li>

							<li Class="PatchOperationReplace">
								<xpath>Defs/ThingDef[defName="AM_PrestigeMechBreakerArmor"]/costList/Uranium</xpath>
								<value>
									<Uranium>80</Uranium>
								</value>
							</li>

						</operations>
					</match>
				</li>

				<!-- Packs -->

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[
						defName="AM_BeamcasterPack" or
						defName="AM_VoidlinkPack" or
						defName="AM_CryptoPack"
						]/apparel/bodyPartGroups </xpath>
					<value>
						<li>Shoulders</li>
					</value>
				</li>

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[
						defName="AM_BeamcasterPack" or
						defName="AM_VoidlinkPack" or
						defName="AM_CryptoPack"
						]/apparel/layers </xpath>
					<value>
						<li>Backpack</li>
					</value>
				</li>

				<li Class="PatchOperationAdd">
					<xpath>
						Defs/ThingDef[
						defName="AM_BeamcasterPack" or
						defName="AM_VoidlinkPack" or
						defName="AM_CryptoPack"
						]/statBases
					</xpath>
					<value>
						<Bulk>10</Bulk>
						<WornBulk>2</WornBulk>
					</value>
				</li>

				<li Class="PatchOperationAddModExtension">
					<xpath>
						Defs/ThingDef[
						defName="AM_BeamcasterPack" or
						defName="AM_VoidlinkPack" or
						defName="AM_CryptoPack"]
					</xpath>
					<value>
						<li Class="CombatExtended.ApparelDefExtension">
							<isRadioPack>true</isRadioPack>
						</li>
					</value>
				</li>

				<!-- Mech Shield -->

				<li Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName="AM_Apparel_ExpandedHeavyShield"]/statBases</xpath>
					<value>
						<Bulk>5</Bulk>
						<WornBulk>2.5</WornBulk>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_Apparel_ExpandedHeavyShield"]/statBases/EnergyShieldRechargeRate</xpath>
					<value>
						<EnergyShieldRechargeRate>0.0195</EnergyShieldRechargeRate>
					</value>
				</li>

				<li Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName="AM_Apparel_ExpandedHeavyShield"]/statBases/EnergyShieldEnergyMax</xpath>
					<value>
						<EnergyShieldEnergyMax>6</EnergyShieldEnergyMax>
					</value>
				</li>

			</operations>
		</match>
	</Operation>

</Patch>