<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- === Crusader Helmet === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>3.0</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]/recipeMaker</xpath>
		<value>
			<skillRequirements>
				<Crafting>8</Crafting>
			</skillRequirements>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]/costStuffCount</xpath>
		<value>
			<costStuffCount>60</costStuffCount>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]/statBases/WorkToMake</xpath>
		<value>
			<WorkToMake>6400</WorkToMake>
			<Bulk>5</Bulk>
			<WornBulk>1</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]</xpath>
		<value>
			<equippedStatOffsets>
				<AimingAccuracy>-0.4</AimingAccuracy>
				<MeleeHitChance>-2</MeleeHitChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]/apparel/layers</xpath>
		<value>
			<li>StrappedHead</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_Helmet"]/stuffCategories</xpath>
		<value>
			<stuffCategories>
				<li>Steeled</li>
			</stuffCategories>
		</value>
	</Operation>

	<!-- === Crusader Armour === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_CruciblePlate"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>3.5</StuffEffectMultiplierArmor>
			<Bulk>100</Bulk>
			<WornBulk>12</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_CruciblePlate"]/costStuffCount</xpath>
		<value>
			<costStuffCount>200</costStuffCount>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_CruciblePlate"]/equippedStatOffsets/MoveSpeed</xpath>
		<value>
			<MeleeDodgeChance>-0.15</MeleeDodgeChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_CruciblePlate"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Forge_Apparel_CruciblePlate"]/stuffCategories</xpath>
		<value>
			<stuffCategories>
				<li>Steeled</li>
			</stuffCategories>
		</value>
	</Operation>

</Patch>