<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ================= Setting it so that the Animal is shooting using CE code ================= -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VDE_AcidBolt"]</xpath>
		<value>
			<thingClass>CombatExtended.BulletCE</thingClass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VDE_AcidBolt"]/projectile</xpath>
		<value>
			<projectile Class="CombatExtended.ProjectilePropertiesCE">
				<flyOverhead>false</flyOverhead>
				<damageDef>VDE_AcidSpit</damageDef>
				<damageAmountBase>5</damageAmountBase>
				<speed>21</speed>
				<armorPenetrationSharp>2</armorPenetrationSharp>
				<armorPenetrationBlunt>2.4</armorPenetrationBlunt>
			</projectile>
		</value>
	</Operation>

</Patch>