<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<!-- ==================== AmmoSet ========================== -->
	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_Zapgun_red</defName>
		<label>Red Zapgun Ammo Set</label>
		<ammoTypes>
			<Ammo_Zapgun_red>Bullet_Zapgun_red</Ammo_Zapgun_red>
		</ammoTypes>
		<similarTo>AmmoSet_Pistol</similarTo>
	</CombatExtended.AmmoSetDef>
	<!-- ==================== Ammo ========================== -->
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="ZapgunBase">
		<defName>Ammo_Zapgun_red</defName>
		<label>Red Zapgun Cartridge</label>
		<graphicData>
			<texPath>Things/Ammo/Pistol/FMJ</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>FullMetalJacket</ammoClass>
		<cookOffProjectile>Bullet_Zapgun_red</cookOffProjectile>
	</ThingDef>
	<!-- ==================== Projectiles ========================== -->
	<ThingDef ParentName="BaseZapGun">
		<defName>Bullet_Zapgun_red</defName>
		<label>Red Zap Bolt</label>
		<graphicData>
			<color>(209, 39, 74)</color>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<armorPenetrationSharp>5</armorPenetrationSharp>
			<armorPenetrationBlunt>2</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<!-- ==================== Recipes ========================== -->
	<RecipeDef ParentName="CODZP_AmmoRecipeWonder">
		<defName>MakeAmmo_Zapgun_red</defName>
		<label>make Red Zapgun cartridge x500</label>
		<description>Craft 500 Red Zapgun cartridges.</description>
		<jobString>Making Red Zapgun cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>22</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_Zapgun_red>500</Ammo_Zapgun_red>
		</products>
		<workAmount>2200</workAmount>
	</RecipeDef>
</Defs>