<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- ================== Projectiles ================== -->

	<ThingDef ParentName="BaseRPG7Grenade">
		<defName>Bullet_Panzerfaust60_HEAT</defName>
		<label>Panzerfaust 60 rocket</label>
		<graphicData>
			<texPath>Weapon/Heavy/Projectile/Bullet_Faustpatrone</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>34</speed>
			<damageDef>Bullet</damageDef>
			<damageAmountBase>208</damageAmountBase>
			<armorPenetrationSharp>200</armorPenetrationSharp>
			<armorPenetrationBlunt>37.321</armorPenetrationBlunt>
		</projectile>
		<comps>
			<li Class="CombatExtended.CompProperties_ExplosiveCE">
				<damageAmountBase>124</damageAmountBase>
				<explosiveDamageType>Bomb</explosiveDamageType>
				<explosiveRadius>1</explosiveRadius>
				<explosionSound>MortarBomb_Explode</explosionSound>
				<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
			</li>
		</comps>
	</ThingDef>

</Defs>