<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingDef ParentName="UnfinishedBase">
		<defName>UnfinishedAmmo</defName>
		<label>Unfinished ammo batch</label>
		<graphicData>
			<texPath>Things/Item/Unfinished/UnfinishedComponent</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<stuffCategories Inherit="False" />
	</ThingDef>

	<ThingDef ParentName="UnfinishedBase">
		<defName>UnfinishedArrows</defName>
		<label>Unfinished arrow batch</label>
		<graphicData>
			<texPath>Things/Item/Unfinished/UnfinishedGun</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<color>(133,97,67)</color>
		</graphicData>
		<stuffCategories Inherit="False" />
	</ThingDef>

	<ThingDef ParentName="UnfinishedBase">
		<defName>UnfinishedTurretGun</defName>
		<label>Unfinished turret gun</label>
		<graphicData>
			<texPath>Things/Item/Unfinished/UnfinishedGun</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<stuffCategories Inherit="False">
			<li>Metallic</li>
		</stuffCategories>
	</ThingDef>

	<ThingDef ParentName="UnfinishedBase">
		<defName>UnfinishedShield</defName>
		<label>Unfinished shield</label>
		<graphicData>
			<texPath>Things/Item/Unfinished/UnfinishedTechArmor</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<stuffCategories>
			<li>Metallic</li>
			<li>Woody</li>
			<li>Stony</li>
			<li>Fabric</li>
			<li>Leathery</li>
		</stuffCategories>
	</ThingDef>

	<ThingDef ParentName="UnfinishedTechArmor">
		<defName>UnfinishedSteeledTechArmor</defName>
		<label>unfinished hard metal armor</label>
		<description>An unfinished piece of hard metal armor.</description>
		<stuffCategories>
			<li>Steeled</li>
		</stuffCategories>
	</ThingDef>

	<ThingDef ParentName="UnfinishedBase">
		<defName>UnfinishedArmoredApparel</defName>
		<label>unfinished armored apparel</label>
		<description>An unfinished piece of an armored apparel.</description>
		<graphicData>
			<texPath>Things/Item/Unfinished/UnfinishedApparel</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<stuffCategories>
			<li>Fabric</li>
			<li>SoftArmor</li>
		</stuffCategories>
		<comps>
			<li>
				<compClass>CompColorable</compClass>
			</li>
		</comps>
	</ThingDef>

	<!-- ======================= Minified things ========================= -->

	<ThingDef ParentName="MinifiedThing">
		<defName>MinifiedTurretGun</defName>
		<label>improvised turret</label>
		<thingCategories>
			<li>WeaponsTurrets</li>
		</thingCategories>
		<statBases>
			<Mass>16</Mass>
			<Bulk>20</Bulk>
		</statBases>
		<techLevel>Industrial</techLevel>
	</ThingDef>

</Defs>