<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_InfernoCannonChimeraME</defName>
		<statBases>
			<Mass>300.00</Mass>
			<RangedWeapon_Cooldown>2.52</RangedWeapon_Cooldown>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.01</ShotSpread>
			<SwayFactor>0.82</SwayFactor>
			<Bulk>20.00</Bulk>
		</statBases>
		<Properties>
			<recoilAmount>1.3</recoilAmount>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>true</hasStandardCommand>
			<defaultProjectile>Bullet_80x256mmFuel_Incendiary</defaultProjectile>
			<warmupTime>4.3</warmupTime>
			<range>86</range>
			<burstShotCount>1</burstShotCount>
			<soundCast>InfernoCannon_Fire</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>14</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>1</magazineSize>
			<AmmoGenPerMagOverride>2</AmmoGenPerMagOverride>
			<reloadTime>1.6</reloadTime>
			<ammoSet>AmmoSet_80x256mmFuel</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
		</FireModes>
		<weaponTags>
			<li>CE_AI_Launcher</li>
			<li>NoSwitch</li>
		</weaponTags>
	</Operation>
</Patch>