<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_HeavySMG</defName>
		<statBases>
			<WorkToMake>28000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.15</ShotSpread>
			<SwayFactor>0.88</SwayFactor>
			<Bulk>5.30</Bulk>
			<Mass>3.50</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>75</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>2.00</recoilAmount>
			<defaultProjectile>Bullet_44Magnum_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>11</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>Shot_HeavySMG</soundCast>
			<soundCastTail>GunTail_Heavy</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>15</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_44Magnum</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MachinePistol</defName>
		<statBases>
			<WorkToMake>26000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.02</SwayFactor>
			<Bulk>4.70</Bulk>
			<Mass>3.70</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>42</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.27</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_American-180_RWP</defName>
		<statBases>
			<WorkToMake>25000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.16</SwayFactor>
			<Bulk>10.00</Bulk>
			<Mass>2.60</Mass>
			<RangedWeapon_Cooldown>0.35</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>45</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>0.84</recoilAmount>
			<defaultProjectile>Bullet_22LR_FMJ</defaultProjectile>
			<burstShotCount>16</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>165</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_22LR</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiUseBurstMode>FALSE</aiUseBurstMode>
			<aiAimMode>Snapshot</aiAimMode>
			<aimedBurstShotCount>8</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Carl_Gustav_M45_RWP</defName>
		<statBases>
			<WorkToMake>22800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.14</SwayFactor>
			<Bulk>5.50</Bulk>
			<Mass>3.35</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>37</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.38</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>36</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_KP_M44_RWP</defName>
		<statBases>
			<WorkToMake>22700</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.13</SwayFactor>
			<Bulk>6.20</Bulk>
			<Mass>2.95</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>42</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.43</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>36</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_KRISS_Vector_Gen1_RWP</defName>
		<statBases>
			<WorkToMake>35800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.89</SwayFactor>
			<Bulk>4.10</Bulk>
			<Mass>2.72</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>42</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.43</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>2</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_M3_RWP</defName>
		<statBases>
			<WorkToMake>21800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.13</SwayFactor>
			<Bulk>5.79</Bulk>
			<Mass>3.70</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>37</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.50</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_M3A1_RWP</defName>
		<statBases>
			<WorkToMake>21500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.12</SwayFactor>
			<Bulk>5.79</Bulk>
			<Mass>3.61</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>38</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.50</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MAC-10_RWP</defName>
		<statBases>
			<WorkToMake>25000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.16</ShotSpread>
			<SwayFactor>0.83</SwayFactor>
			<Bulk>2.95</Bulk>
			<Mass>2.84</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>45</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.71</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MAC-11_RWP</defName>
		<statBases>
			<WorkToMake>24500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.69</SwayFactor>
			<Bulk>2.48</Bulk>
			<Mass>1.59</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>44</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.71</recoilAmount>
			<defaultProjectile>Bullet_32ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_32ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MAT-49_9x19mm_RWP</defName>
		<statBases>
			<WorkToMake>23100</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.02</SwayFactor>
			<Bulk>4.04</Bulk>
			<Mass>3.60</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>39</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.71</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MAT-49_762x25mm_RWP</defName>
		<statBases>
			<WorkToMake>23500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.07</SwayFactor>
			<Bulk>4.51</Bulk>
			<Mass>3.65</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>40</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.22</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>35</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Micro-UZI_RWP</defName>
		<statBases>
			<WorkToMake>22000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.16</ShotSpread>
			<SwayFactor>0.71</SwayFactor>
			<Bulk>2.82</Bulk>
			<Mass>2.20</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>38</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.54</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Mini-UZI_RWP</defName>
		<statBases>
			<WorkToMake>25300</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.89</SwayFactor>
			<Bulk>3.60</Bulk>
			<Mass>2.85</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>43</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.40</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>16</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5-10A2_RWP</defName>
		<statBases>
			<WorkToMake>23500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.95</SwayFactor>
			<Bulk>6.80</Bulk>
			<Mass>2.70</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.94</recoilAmount>
			<defaultProjectile>Bullet_10mmAuto_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>16</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>10</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_10mmAuto</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5-40A2_RWP</defName>
		<statBases>
			<WorkToMake>29800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.97</SwayFactor>
			<Bulk>6.80</Bulk>
			<Mass>2.85</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>49</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.54</recoilAmount>
			<defaultProjectile>Bullet_40SW_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>16</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_40SW</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5A1_RWP</defName>
		<statBases>
			<WorkToMake>26600</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.65</SwayFactor>
			<Bulk>4.40</Bulk>
			<Mass>2.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>41</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.69</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5A2_RWP</defName>
		<statBases>
			<WorkToMake>27700</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.93</SwayFactor>
			<Bulk>6.80</Bulk>
			<Mass>2.50</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>46</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.55</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5A3_RWP</defName>
		<statBases>
			<WorkToMake>28200</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.01</SwayFactor>
			<Bulk>5.50</Bulk>
			<Mass>3.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>46</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.39</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5K_RWP</defName>
		<statBases>
			<WorkToMake>25800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.53</SwayFactor>
			<Bulk>3.25</Bulk>
			<Mass>2.00</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>40</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.68</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>15</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5KA1_RWP</defName>
		<statBases>
			<WorkToMake>25500</WorkToMake>
			<SightsEfficiency>0.8</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.53</SwayFactor>
			<Bulk>3.25</Bulk>
			<Mass>2.00</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>39</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.68</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>15</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5K-PDW_RWP</defName>
		<statBases>
			<WorkToMake>27500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.16</ShotSpread>
			<SwayFactor>0.85</SwayFactor>
			<Bulk>3.68</Bulk>
			<Mass>2.50</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>44</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.50</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>15</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5SD1_RWP</defName>
		<statBases>
			<WorkToMake>31900</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.16</ShotSpread>
			<SwayFactor>0.82</SwayFactor>
			<Bulk>5.50</Bulk>
			<Mass>2.70</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>50</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.26</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>ShotSuppressedPistol</soundCast>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5SD2_RWP</defName>
		<statBases>
			<WorkToMake>33000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.16</ShotSpread>
			<SwayFactor>1.10</SwayFactor>
			<Bulk>7.90</Bulk>
			<Mass>3.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.17</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>ShotSuppressedPistol</soundCast>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP5SD3_RWP</defName>
		<statBases>
			<WorkToMake>33500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.16</ShotSpread>
			<SwayFactor>1.17</SwayFactor>
			<Bulk>6.70</Bulk>
			<Mass>3.60</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.09</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>ShotSuppressedPistol</soundCast>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP7_RWP</defName>
		<statBases>
			<WorkToMake>33800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.15</ShotSpread>
			<SwayFactor>0.83</SwayFactor>
			<Bulk>4.15</Bulk>
			<Mass>1.90</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>54</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.11</recoilAmount>
			<defaultProjectile>Bullet_46x30mm_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>23</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>10</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>40</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_46x30mm</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP-18_RWP</defName>
		<statBases>
			<WorkToMake>20000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.24</SwayFactor>
			<Bulk>8.23</Bulk>
			<Mass>4.18</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>26</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.17</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP-28_RWP</defName>
		<statBases>
			<WorkToMake>20700</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>8.20</Bulk>
			<Mass>4.00</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>28</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.19</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP-38_RWP</defName>
		<statBases>
			<WorkToMake>23500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>6.30</Bulk>
			<Mass>4.14</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>40</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.20</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP-40_RWP</defName>
		<statBases>
			<WorkToMake>22500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.23</SwayFactor>
			<Bulk>6.30</Bulk>
			<Mass>3.97</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>38</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.23</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP-41_RWP</defName>
		<statBases>
			<WorkToMake>23600</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>8.35</Bulk>
			<Mass>3.87</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>37</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.25</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_MP-3008_RWP</defName>
		<statBases>
			<WorkToMake>18000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.08</SwayFactor>
			<Bulk>7.60</Bulk>
			<Mass>3.20</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>37</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.19</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_P90_RWP</defName>
		<statBases>
			<WorkToMake>36700</WorkToMake>
			<SightsEfficiency>1.10</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>0.77</SwayFactor>
			<Bulk>5.05</Bulk>
			<Mass>2.60</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>10</Chemfuel>
			<Steel>50</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.20</recoilAmount>
			<defaultProjectile>Bullet_FN57x28mm_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.5</warmupTime>
			<range>23</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>10</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>50</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_FN57x28mm</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-9_Klin_RWP</defName>
		<statBases>
			<WorkToMake>25800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.69</SwayFactor>
			<Bulk>3.05</Bulk>
			<Mass>1.54</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>43</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.83</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>17</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-19_Bizon-1_RWP</defName>
		<statBases>
			<WorkToMake>27000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.87</SwayFactor>
			<Bulk>5.25</Bulk>
			<Mass>2.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.35</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>17</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>64</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-19_Bizon-2_RWP</defName>
		<statBases>
			<WorkToMake>27500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.90</SwayFactor>
			<Bulk>5.60</Bulk>
			<Mass>2.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>53</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.35</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>17</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>64</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-19_Bizon-2-01_RWP</defName>
		<statBases>
			<WorkToMake>27500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>0.90</SwayFactor>
			<Bulk>5.60</Bulk>
			<Mass>2.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>6</Chemfuel>
			<Steel>52</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.65</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>53</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-91_Kedr_RWP</defName>
		<statBases>
			<WorkToMake>25000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.70</SwayFactor>
			<Bulk>3.05</Bulk>
			<Mass>1.57</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>42</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.54</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-91-01_Kedr-B_RWP</defName>
		<statBases>
			<WorkToMake>28000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.88</SwayFactor>
			<Bulk>4.43</Bulk>
			<Mass>2.10</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>46</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.33</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>ShotSuppressedPistol</soundCast>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PP-2000_RWP</defName>
		<statBases>
			<WorkToMake>26500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.15</ShotSpread>
			<SwayFactor>0.70</SwayFactor>
			<Bulk>3.40</Bulk>
			<Mass>1.40</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>41</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>2.00</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PPD-34_RWP</defName>
		<statBases>
			<WorkToMake>21000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.16</SwayFactor>
			<Bulk>7.77</Bulk>
			<Mass>3.79</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>29</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.19</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PPD-34-38_RWP</defName>
		<statBases>
			<WorkToMake>22500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.23</SwayFactor>
			<Bulk>8.77</Bulk>
			<Mass>4.56</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>35</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.09</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>71</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PPD-40_RWP</defName>
		<statBases>
			<WorkToMake>22300</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.22</SwayFactor>
			<Bulk>8.88</Bulk>
			<Mass>4.30</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>10</WoodLog>
			<Steel>33</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.12</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>71</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PPS-43_RWP</defName>
		<statBases>
			<WorkToMake>22400</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.13</ShotSpread>
			<SwayFactor>1.12</SwayFactor>
			<Bulk>6.15</Bulk>
			<Mass>3.04</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>41</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.35</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>35</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PPSh-41d_RWP</defName>
		<statBases>
			<WorkToMake>23500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.38</SwayFactor>
			<Bulk>9.43</Bulk>
			<Mass>5.32</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>42</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.00</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>71</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_PPSh-41s_RWP</defName>
		<statBases>
			<WorkToMake>22800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.25</SwayFactor>
			<Bulk>8.43</Bulk>
			<Mass>4.11</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>40</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.14</recoilAmount>
			<defaultProjectile>Bullet_762x25mmTokarev_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>35</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_762x25mmTokarev</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Skorpion_SA_Vz61_RWP</defName>
		<statBases>
			<WorkToMake>21000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.65</SwayFactor>
			<Bulk>2.70</Bulk>
			<Mass>1.30</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>32</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.39</recoilAmount>
			<defaultProjectile>Bullet_32ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_32ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Skorpion_SA_Vz82_RWP</defName>
		<statBases>
			<WorkToMake>21400</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.17</ShotSpread>
			<SwayFactor>0.66</SwayFactor>
			<Bulk>2.70</Bulk>
			<Mass>1.44</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>32</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.63</recoilAmount>
			<defaultProjectile>Bullet_9x18mmMakarov_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>12</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>6</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x18mmMakarov</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_Sidearm</li>
			<li>CE_OneHandedWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Sten_Mk_I_RWP</defName>
		<statBases>
			<WorkToMake>19900</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.17</SwayFactor>
			<Bulk>8.45</Bulk>
			<Mass>3.27</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>3</WoodLog>
			<Steel>34</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.29</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Sten_Mk_II_RWP</defName>
		<statBases>
			<WorkToMake>19400</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.18</SwayFactor>
			<Bulk>8.95</Bulk>
			<Mass>2.80</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>35</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.40</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Sten_Mk_III_RWP</defName>
		<statBases>
			<WorkToMake>19000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.08</SwayFactor>
			<Bulk>7.62</Bulk>
			<Mass>3.18</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>35</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.31</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Sten_Mk_V_RWP</defName>
		<statBases>
			<WorkToMake>19600</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.15</SwayFactor>
			<Bulk>7.62</Bulk>
			<Mass>3.86</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>3</WoodLog>
			<Steel>34</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.19</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>32</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Sterling_L2A3_RWP</defName>
		<statBases>
			<WorkToMake>24700</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.96</SwayFactor>
			<Bulk>4.81</Bulk>
			<Mass>2.70</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>40</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.29</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>34</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_SW_M76_RWP</defName>
		<statBases>
			<WorkToMake>22500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>1.10</SwayFactor>
			<Bulk>5.70</Bulk>
			<Mass>3.29</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Steel>37</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.39</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>36</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_M1_RWP</defName>
		<statBases>
			<WorkToMake>24300</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.29</SwayFactor>
			<Bulk>8.13</Bulk>
			<Mass>4.80</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>49</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.33</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_M1A1_RWP</defName>
		<statBases>
			<WorkToMake>24500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.29</SwayFactor>
			<Bulk>8.13</Bulk>
			<Mass>4.80</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>50</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.33</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_M1921_RWP</defName>
		<statBases>
			<WorkToMake>26400</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.30</SwayFactor>
			<Bulk>9.30</Bulk>
			<Mass>4.70</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>53</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.34</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>50</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_M1928_RWP</defName>
		<statBases>
			<WorkToMake>26000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.34</SwayFactor>
			<Bulk>9.51</Bulk>
			<Mass>4.90</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>55</Steel>
			<ComponentIndustrial>4</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.32</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>50</magazineSize>
			<reloadTime>4.9</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_M1928A1_RWP</defName>
		<statBases>
			<WorkToMake>25100</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.12</ShotSpread>
			<SwayFactor>1.34</SwayFactor>
			<Bulk>8.51</Bulk>
			<Mass>4.90</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<WoodLog>5</WoodLog>
			<Steel>51</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.32</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>14</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>20</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_UMP9_RWP</defName>
		<statBases>
			<WorkToMake>29000</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.94</SwayFactor>
			<Bulk>4.50</Bulk>
			<Mass>2.50</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>48</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.55</recoilAmount>
			<defaultProjectile>Bullet_9x19mmPara_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>20</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>7</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_9x19mmPara</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_UMP40_RWP</defName>
		<statBases>
			<WorkToMake>30500</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.95</SwayFactor>
			<Bulk>4.50</Bulk>
			<Mass>2.55</Mass>
			<RangedWeapon_Cooldown>0.37</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>50</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.79</recoilAmount>
			<defaultProjectile>Bullet_40SW_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>17</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>30</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_40SW</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>Gun_Thompson_UMP45_RWP</defName>
		<statBases>
			<WorkToMake>30800</WorkToMake>
			<SightsEfficiency>1</SightsEfficiency>
			<ShotSpread>0.14</ShotSpread>
			<SwayFactor>0.96</SwayFactor>
			<Bulk>4.50</Bulk>
			<Mass>2.65</Mass>
			<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
		</statBases>
		<costList>
			<Chemfuel>5</Chemfuel>
			<Steel>51</Steel>
			<ComponentIndustrial>3</ComponentIndustrial>
		</costList>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>True</hasStandardCommand>
			<recoilAmount>1.79</recoilAmount>
			<defaultProjectile>Bullet_45ACP_FMJ</defaultProjectile>
			<burstShotCount>6</burstShotCount>
			<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
			<warmupTime>0.6</warmupTime>
			<range>15</range>
			<soundCast>Shot_MachinePistol</soundCast>
			<soundCastTail>GunTail_Light</soundCastTail>
			<muzzleFlashScale>9</muzzleFlashScale>
		</Properties>
		<AmmoUser>
			<magazineSize>25</magazineSize>
			<reloadTime>4</reloadTime>
			<ammoSet>AmmoSet_45ACP</ammoSet>
		</AmmoUser>
		<FireModes>
			<aimedBurstShotCount>3</aimedBurstShotCount>
		</FireModes>
		<weaponTags>
			<li>CE_SMG</li>
			<li>CE_AI_AssaultWeapon</li>
		</weaponTags>
	</Operation>
</Patch>