<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[
			defName="REN7_N7AgentAdept" or
			defName="REN7_N7AgentEngineer"] </xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>5</min>
					<max>9</max>
				</primaryMagazineCount>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
					<li>
						<generateChance>0.2</generateChance>
						<sidearmMoney>
							<min>10</min>
							<max>100</max>
						</sidearmMoney>
						<weaponTags>
							<li>GrenadeSmoke</li>
							<li>GrenadeDestructive</li>
							<li>CE_GrenadeFlashbang</li>
						</weaponTags>
						<magazineCount>
							<min>0</min>
							<max>1</max>
						</magazineCount>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<!-- ======= Combat Power ======= -->

	<!-- N7 -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[
			defName="REN7_N7AgentAdept" or
			defName="REN7_N7AgentEngineer"
			]/combatPower </xpath>
		<value>
			<combatPower>400</combatPower>
		</value>
	</Operation>

</Patch>