<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<MentalStateDef ParentName="BaseMentalState">
		<defName>CombatFrenzy</defName>
		<stateClass>CombatExtended.MentalState_CombatFrenzy</stateClass>
		<label>combat frenzy</label>
		<category>Aggro</category>
		<nameColor>(0.9,0.2,0.5)</nameColor>
		<beginLetterLabel>frenzy</beginLetterLabel>
		<beginLetter>{0} has become frenzied from suppression!</beginLetter>
		<recoveryMessage>{0}'s combat frenzy has come to an end.</recoveryMessage>
		<baseInspectLine>Mental state: Combat frenzy</baseInspectLine>
		<blockNormalThoughts>true</blockNormalThoughts>
		<inCaravanCanDo>true</inCaravanCanDo>
		<minTicksBeforeRecovery>1800</minTicksBeforeRecovery>
		<maxTicksBeforeRecovery>7200</maxTicksBeforeRecovery>
		<recoveryMtbDays>0.05</recoveryMtbDays>
	</MentalStateDef>

	<MentalStateDef>
		<defName>ShellShock</defName>
		<label>shell-shock</label>
		<stateClass>CombatExtended.MentalState_ShellShock</stateClass>
		<category>Misc</category>
		<nameColor>(0.65, 0.9, 0.93)</nameColor>
		<beginLetterLabel>shell-shock</beginLetterLabel>
		<beginLetter>{0} has become shell-shocked from suppression!</beginLetter>
		<recoveryMessage>{0}'s shell-shock has come to an end.</recoveryMessage>
		<baseInspectLine>Mental state: Shell-shocked</baseInspectLine>
		<blockNormalThoughts>true</blockNormalThoughts>
		<inCaravanCanDo>true</inCaravanCanDo>
		<minTicksBeforeRecovery>1800</minTicksBeforeRecovery>
		<maxTicksBeforeRecovery>7200</maxTicksBeforeRecovery>
		<recoveryMtbDays>0.05</recoveryMtbDays>
	</MentalStateDef>

</Defs>