<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Ammo ========== -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[@Name="RH_VOID_Base" or @Name="RH_VOID_BB_Base"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>4</min>
					<max>6</max>
				</primaryMagazineCount>
			</li>
		</value>
	</Operation>

	<!-- ========== Backpacks ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/PawnKindDef[@Name="RH_VOID_Base" or @Name="RH_VOID_BB_Base"]</xpath>
		<value>
			<apparelRequired>
				<li>CE_Apparel_Backpack</li>
			</apparelRequired>
		</value>
	</Operation>

	<!-- ========== CombatPower Patches ========== -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Undying"]/combatPower</xpath>
		<value>
			<combatPower>900</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Collaborator"]/combatPower</xpath>
		<value>
			<combatPower>270</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[@Name="RH_VOIDAdvMemberBase"]/combatPower</xpath>
		<value>
			<combatPower>300</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Associate"]/combatPower</xpath>
		<value>
			<combatPower>300</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Destroyer"]/combatPower</xpath>
		<value>
			<combatPower>360</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Grinder"]/combatPower</xpath>
		<value>
			<combatPower>360</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[@Name="RH_VOIDEliteBase"]/combatPower</xpath>
		<value>
			<combatPower>600</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[@Name="RH_VOIDEliteCloakedBase"]/combatPower</xpath>
		<value>
			<combatPower>600</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Boss"]/combatPower</xpath>
		<value>
			<combatPower>750</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Negotiator"]/combatPower</xpath>
		<value>
			<combatPower>240</combatPower>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="RH_VOID_Bodyguard"]/combatPower</xpath>
		<value>
			<combatPower>240</combatPower>
		</value>
	</Operation>
</Patch>