<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- =============== Legs ==================== -->

	<!-- ========= Bear Leg ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: bear leg</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.75</cooldownTime>
					<armorPenetrationSharp>1</armorPenetrationSharp>
					<armorPenetrationBlunt>4</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[1]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.035</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[1]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.035</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[2]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.050</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[2]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.050</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[3]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.070</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[3]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.070</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[4]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.085</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[4]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.085</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[5]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[5]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[6]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.125</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[6]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.125</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[7]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.15</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_BearLeg"]/stages/li[7]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= lizard Leg ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: lizard leg</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>24</power>
					<cooldownTime>1.7</cooldownTime>
					<armorPenetrationSharp>1.5</armorPenetrationSharp>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[1]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.035</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[1]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.035</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[2]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.050</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[2]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.050</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[3]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.070</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[3]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.070</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[4]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.085</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[4]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.085</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[5]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[5]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[6]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.15</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[6]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[7]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.25</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[7]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.25</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Thrumbo Leg ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: thrumbo leg</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>34</power>
					<cooldownTime>1.85</cooldownTime>
					<armorPenetrationSharp>2.5</armorPenetrationSharp>
					<armorPenetrationBlunt>10</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[1]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.035</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[1]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.035</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[2]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.050</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[2]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.050</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[3]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.085</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[3]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.085</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[4]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[4]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[5]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.20</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[5]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.20</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[6]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.30</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[6]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.30</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_LizardLeg"]/stages/li[7]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.40</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboLeg"]/stages/li[7]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.40</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Tails ==================== -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[1]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.035</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[1]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.035</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[2]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.050</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[2]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.050</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[3]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.070</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[3]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.070</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[4]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.085</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[4]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.085</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[5]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[5]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[6]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.125</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[6]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.125</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[7]/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.15</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CatTail"]/stages/li[7]/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Scyther Tail ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ScytherTail"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: scyther tail</label>
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>35</power>
					<cooldownTime>1.75</cooldownTime>
					<armorPenetrationSharp>2</armorPenetrationSharp>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ScytherTail"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ScytherTail"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Mechanoid Tail ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaTail"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: mechanoid tail</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>45</power>
					<cooldownTime>1.85</cooldownTime>
					<armorPenetrationSharp>4</armorPenetrationSharp>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaTail"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.8</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaTail"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Eyes ==================== -->

	<!-- ========= Insectile Eye ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectileEye"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.1</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectileEye"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.05</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= ThrumboEye ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboEye"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboEye"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Ears ==================== -->

	<!-- ========= Moth Ear ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MothTympanalOrgan"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MothTympanalOrgan"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Mechanoid Ear ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaReceptors"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaReceptors"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.2</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Noses ==================== -->

	<!-- ========= Insect Pheromones ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectoidPheromones"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectoidPheromones"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Miniature Thrombo Horn ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MiniatureThrumboHorn"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: miniature thrumbo horn (tier 3)</label>
					<capacities>
						<li>Scratch</li>
						<li>Stab</li>
					</capacities>
					<power>36</power>
					<cooldownTime>1.65</cooldownTime>
					<armorPenetrationSharp>2.5</armorPenetrationSharp>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MiniatureThrumboHorn"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MiniatureThrumboHorn"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.2</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Jaws ==================== -->

	<!-- ========= Insect Mandibles ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectMandibles"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: insect mandibles</label>
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>24</power>
					<cooldownTime>1.6</cooldownTime>
					<armorPenetrationSharp>1.5</armorPenetrationSharp>
					<armorPenetrationBlunt>6</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectMandibles"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_InsectMandibles"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Thrumbo Jaws ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboJaws"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>animal Implant: bionic thrumbo jaws</label>
					<capacities>
						<li>Bite</li>
					</capacities>
					<power>40</power>
					<cooldownTime>1.85</cooldownTime>
					<armorPenetrationSharp>3</armorPenetrationSharp>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboJaws"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ThrumboJaws"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.2</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Spines ==================== -->

	<!-- ========= Muffalo Spine ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MuffaloSpine"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MuffaloSpine"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Crocodile Spine ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CrocodileSpine"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_CrocodileSpine"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.2</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Mecha Spine ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaSpine"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.8</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaSpine"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- =============== Hearts ==================== -->

	<!-- ========= Chitinous Heart ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ChitinousHeart"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_ChitinousHeart"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ========= Mecha Heart ============ -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaHeart"]/stages/li/statOffsets/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>0.8</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="GR_MechaHeart"]/stages/li/statOffsets/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
		</value>
	</Operation>
</Patch>