<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- ========== Scoot ========== -->
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalPeasant"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.25</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="NihalPeasant"]/weaponMoney</xpath>
		<value>
			<weaponMoney>
				<min>350</min>
				<max>800</max>
			</weaponMoney>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalSlave"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalRefugee"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalMilitia"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.25</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalTownCouncilman"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.25</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/PawnKindDef[defName="NihalTownCouncilman"]</xpath>
		<value>
			<weaponMoney>
				<min>400</min>
				<max>800</max>
			</weaponMoney>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalSniper"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalSoldier"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalSlasher"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalGunner"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NihalGrenadier"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="NiHalBoss"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>500</min>
					<max>1400</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<sidearms>
					<li>
						<generateChance>0.5</generateChance>
						<sidearmMoney>
							<min>100</min>
							<max>300</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

</Patch>