<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
		<defName>ROM_MiGoCastingWeapon</defName>
		<statBases>
			<Mass>1.50</Mass>
			<RangedWeapon_Cooldown>0.48</RangedWeapon_Cooldown>
			<SightsEfficiency>1.0</SightsEfficiency>
			<ShotSpread>0.07</ShotSpread>
			<SwayFactor>1.50</SwayFactor>
			<Bulk>5</Bulk>
		</statBases>
		<Properties>
			<verbClass>CombatExtended.Verb_ShootCE</verbClass>
			<hasStandardCommand>true</hasStandardCommand>
			<defaultProjectile>Bullet_MiGoCastingWeapon</defaultProjectile>
			<warmupTime>1.1</warmupTime>
			<range>60</range>
			<soundCast>Shot_ChargeBlaster</soundCast>
			<soundCastTail>GunTail_Heavy</soundCastTail>
			<muzzleFlashScale>18</muzzleFlashScale>
			<targetParams>
				<canTargetLocations>true</canTargetLocations>
			</targetParams>
		</Properties>
		<AmmoUser>
			<magazineSize>10</magazineSize>
			<reloadTime>3</reloadTime>
			<ammoSet>AmmoSet_MiGoCastingWeapon</ammoSet>
		</AmmoUser>
		<FireModes>
			<aiAimMode>AimedShot</aiAimMode>
			<aiUseBurstMode>FALSE</aiUseBurstMode>
		</FireModes>
		<weaponTags>
			<li>MiGoGunLow</li>
		</weaponTags>
	</Operation>

</Patch>