<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/Verse.ThingDef[defName="Void"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Verse.ThingDef[defName="Void"]/statBases/MeleeDodgeChance</xpath>
		<value>
			<MeleeDodgeChance>0.33</MeleeDodgeChance>
			<MeleeCritChance>0.36</MeleeCritChance>
			<MeleeParryChance>0.2</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Verse.ThingDef[defName="Void"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>head</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>18</power>
					<cooldownTime>1.9</cooldownTime>
					<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
					<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>ToxicBite</li>
					</capacities>
					<power>28</power>
					<cooldownTime>1.35</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
					<armorPenetrationSharp>4</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<capacities>
						<li>Cut</li>
						<li>Stab</li>
					</capacities>
					<power>19</power>
					<cooldownTime>1.18</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
					<armorPenetrationSharp>10</armorPenetrationSharp>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Verse.ThingDef[defName="Void"]/race/baseBodySize</xpath>
		<value>
			<baseBodySize>0.6</baseBodySize>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/PawnKindDef[defName="Void"]/combatPower</xpath>
		<value>
			<combatPower>100</combatPower>
		</value>
	</Operation>
</Patch>