<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="Base6x24mmChargedBullet">
		<defName>Bullet_Ion_Energy</defName>
		<label>Ion Energy</label>
		<thingClass>CombatExtended.ProjectileCE_Explosive</thingClass>
		<graphicData>
			<texPath>Things/Projectile/Bullet_Ion_Energy</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>EMP</damageDef>
			<damageAmountBase>23</damageAmountBase>
			<speed>60</speed>
			<gravityFactor>0.5</gravityFactor>
			<explosionRadius>1.5</explosionRadius>
			<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
		</projectile>
	</ThingDef>

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_Tusken</defName>
		<label>12 Gauge</label>
		<ammoTypes>
			<Ammo_12Gauge_Slug>Bullet_12Gauge_Slug</Ammo_12Gauge_Slug>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

</Defs>