<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingDef Name="BaseFilth_CE" ParentName="BaseFilth" Abstract="true">
		<statBases>
			<Beauty>-10</Beauty>
			<Cleanliness>-5</Cleanliness>
			<Flammability>0</Flammability>
		</statBases>
		<filth>
			<cleaningWorkToReduceThickness>10</cleaningWorkToReduceThickness>
			<disappearsInDays>20~30</disappearsInDays>
			<maxThickness>5</maxThickness>
		</filth>
	</ThingDef>	

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_PistolAmmoCasings</defName>
		<label>spent pistol casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_PistolAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_RifleAmmoCasings</defName>
		<label>spent casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_RifleAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_RifleAmmoCasings_Steel</defName>
		<label>spent steel rifle casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_SteelRifleAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_RifleAmmoCasings_HighCal</defName>
		<label>spent large casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_RifleAmmoCasings_HighCal</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_ShotgunAmmoCasings</defName>
		<label>spent casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_ShotgunAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_ShotgunAmmoCasings_Green</defName>
		<label>spent casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_ShotgunAmmoCasings_Green</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_ShotgunAmmoCasings_White</defName>
		<label>spent casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_ShotgunAmmoCasings_White</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_ShotgunAmmoCasings_Black</defName>
		<label>spent casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_ShotgunAmmoCasings_Black</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_GrenadeLauncherAmmoCasings</defName>
		<label>spent grenade casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_GrenadeLauncherAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_CannonAmmoCasings</defName>
		<label>spent casings</label>
		<graphicData>
			<texPath>Things/Filth/Filth_CannonAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_GrenadeAmmoCasings</defName>
		<label>grenade pin</label>
		<graphicData>
			<texPath>Things/Filth/Filth_GrenadeAmmoCasings</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="BaseFilth_CE">
		<defName>Filth_DisposableLauncherCasings</defName>
		<label>discarded launcher tube</label>
		<graphicData>
			<texPath>Things/Filth/Filth_DisposableLauncherCasings</texPath>
		</graphicData>
	</ThingDef>

</Defs>