<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_410Fletcher_Tox</defName>
		<label>mini-Fletcher Dart</label>
		<ammoTypes>
			<Ammo_410Bore_Fletcher_Tox>Bullet_410Bore_Fletcher_Tox</Ammo_410Bore_Fletcher_Tox>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="410BoreBase">
		<description>Fin-stabilized flechettes with acidifier injectors. Lethal to organics and almost useless against non-organics.\n\nTargets hit by these flechettes will be inflicted with an unstable variant of acidifier fluids, designed to dissolve the target from the inside rather than destroy their equipment.</description>
		<defName>Ammo_410Bore_Fletcher_Tox</defName>
		<label>mini-fletcher cartridge</label>
		<thingCategories>
			<li>AmmoFletcherDart</li>
		</thingCategories>
		<graphicData>
			<texPath>Things/Ammo/Charged/SmallTox</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<statBases />
		<ammoClass>Fletcher</ammoClass>
		<modExtensions>
			<li Class="VFED.ContrabandExtension" MayRequire="OskarPotocki.VFE.Deserters">
				<category>VFED_Imperial</category>
				<intelCost>5</intelCost>
				<useCriticalIntel>true</useCriticalIntel>
				<countMult>200</countMult>
			</li>
		</modExtensions>
	</ThingDef>

	<!-- Projectiles -->
	<ThingDef ParentName="Base410BoreBullet">
		<defName>Bullet_410Bore_Fletcher_Tox</defName>
		<label>mini-fletcher</label>
		<graphicData>
			<texPath>Projectile/Bullet_Fletcher</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>TransparentPostLight</shaderType>
			<drawSize>1.5</drawSize>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>62</speed>
			<damageDef>VFEE_Fletcher</damageDef>
			<damageAmountBase>7</damageAmountBase>
			<pelletCount>15</pelletCount>
			<armorPenetrationSharp>3.2</armorPenetrationSharp>
			<armorPenetrationBlunt>10.72</armorPenetrationBlunt>
			<spreadMult>17.8</spreadMult>
			<shieldDamageMultiplier>0.25</shieldDamageMultiplier>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base6x24mmChargedBullet">
		<defName>CAT_CE_ToxSpinningBlade</defName>
		<label>tox spinning blade</label>
		<graphicData>
			<texPath>Things/Projectiles/ToxTriblade</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>CutoutComplex</shaderType>
			<drawSize>(1, 1)</drawSize>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>41</speed>
			<damageDef>VFEE_Fletcher</damageDef>
			<damageAmountBase>30</damageAmountBase>
			<armorPenetrationBlunt>0.2</armorPenetrationBlunt>
			<armorPenetrationSharp>7</armorPenetrationSharp>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base6x24mmChargedBullet">
		<defName>CAT_CE_ToxSpinningBladeBladelink</defName>
		<label>persona tox spinning blade</label>
		<graphicData>
			<texPath>Things/Projectiles/ToxTriblade</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>CutoutComplex</shaderType>
			<drawSize>(1, 1)</drawSize>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<speed>41</speed>
			<damageDef>VFEE_Fletcher</damageDef>
			<damageAmountBase>35</damageAmountBase>
			<armorPenetrationBlunt>0.2</armorPenetrationBlunt>
			<armorPenetrationSharp>9</armorPenetrationSharp>
		</projectile>
	</ThingDef>

	<!-- Recipes -->
	<RecipeDef ParentName="ChargeAmmoRecipeBase">
		<defName>MakeAmmo_410Bore_Fletcher_Tox</defName>
		<label>make mini-fletcher dart cartridge x50</label>
		<description>Craft 200 mini-fletcher dart cartridges.</description>
		<jobString>Making mini-fletcher dart cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Plasteel</li>
					</thingDefs>
				</filter>
				<count>16</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>4</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>ComponentIndustrial</li>
					</thingDefs>
				</filter>
				<count>8</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Plasteel</li>
				<li>Steel</li>
				<li>ComponentIndustrial</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_410Bore_Fletcher_Tox>200</Ammo_410Bore_Fletcher_Tox>
		</products>
		<workAmount>32800</workAmount>
	</RecipeDef>

</Defs>