<?xml version="1.0" encoding="UTF-8"?>
<Patch>

	<!-- ============================ Uniform ============================ -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYM"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<!--Youmu Uniform-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYM"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>7</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYM"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYM"]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
		<value>
			<ShootingAccuracyPawn>0.08</ShootingAccuracyPawn>
			<AimingAccuracy>0.04</AimingAccuracy>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYM"]/equippedStatOffsets</xpath>
		<value>
			<Suppressability>-0.1</Suppressability>
			<CarryBulk>10</CarryBulk>
			<ReloadSpeed>0.05</ReloadSpeed>
		</value>
	</Operation>

	<!--Chen Dress Uniform-->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="Apparel_TH_Chen"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_Chen"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>4</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_Chen"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>6</ArmorRating_Blunt>
		</value>
	</Operation>

	<!-- ============================ Coat ============================ -->
	<!-- Uses Uniforms CarryWeight 2 for Base; 4 for Advanced/Mod3 -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="Apparel_TH_ZUNdressYYZ" or
			defName="Apparel_TH_OLDdressBBA" or
			defName="Apparel_TH_ZUNdressRAN"
			]/statBases</xpath>
		<value>
			<Bulk>4</Bulk>
			<WornBulk>2</WornBulk>
		</value>
	</Operation>

	<!--Yuyuko Kimono Uniform-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYYZ"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>6</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressYYZ"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>8</ArmorRating_Blunt>
		</value>
	</Operation>

	<!--Yukari Purple Dress-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_OLDdressBBA"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>8</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_OLDdressBBA"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>10</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_OLDdressBBA"]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
		<value>
			<ShootingAccuracyPawn>0.08</ShootingAccuracyPawn>
			<AimingAccuracy>0.04</AimingAccuracy>
		</value>
	</Operation>

	<!--Ran Garment Uniform-->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressRAN"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>2</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Apparel_TH_ZUNdressRAN"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>3</ArmorRating_Blunt>
		</value>
	</Operation>

</Patch>