<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- === Mafia Knife === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="indus_couteau_poissoir"]/statBases</xpath>
		<value>
			<Bulk>0.25</Bulk>
			<MeleeCounterParryBonus>0.30</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="indus_couteau_poissoir"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>0.10</MeleeCritChance>
				<MeleeParryChance>0.30</MeleeParryChance>
				<MeleeDodgeChance>0.010</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="indus_couteau_poissoir"]/weaponTags</xpath>
		<value>
			<li>CE_Sidearm_Melee</li>
			<li>CE_OneHandedWeapon</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="indus_couteau_poissoir"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>1</power>
					<cooldownTime>1.06</cooldownTime>
					<armorPenetrationBlunt>0.125</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>blade</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>7</power>
					<cooldownTime>0.99</cooldownTime>
					<armorPenetrationBlunt>0.38</armorPenetrationBlunt>
					<armorPenetrationSharp>0.20</armorPenetrationSharp>
					<linkedBodyPartsGroup>Blade</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>4</power>
					<cooldownTime>1.06</cooldownTime>
					<chanceFactor>1.88</chanceFactor>
					<armorPenetrationBlunt>0.42</armorPenetrationBlunt>
					<armorPenetrationSharp>0.76</armorPenetrationSharp>
					<linkedBodyPartsGroup>Point</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>

</Patch>