<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- The gun doesn't like having the exact same AmmoSetDef in the underbarrel, so we cheat. -->
	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_10Gauge_HALT_ALT</defName>
		<label>10 Gauge</label>
		<ammoTypes>
			<Ammo_10Gauge_Buck>Bullet_10Gauge_Buck</Ammo_10Gauge_Buck>
			<Ammo_10Gauge_Slug>Bullet_10Gauge_Slug</Ammo_10Gauge_Slug>
			<Ammo_10Gauge_Beanbag>Bullet_10Gauge_Beanbag</Ammo_10Gauge_Beanbag>
			<Ammo_10Gauge_ElectroSlug>Bullet_10Gauge_ElectroSlug</Ammo_10Gauge_ElectroSlug>
		</ammoTypes>
		<similarTo>AmmoSet_Shotgun</similarTo>
	</CombatExtended.AmmoSetDef>

</Defs>