<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- == PTCombatPrecognition == -->
	<!-- StatOffsets -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Def[defName="PTCombatPrecognition"]/StatOffsets/MeleeDodgeChance</xpath>
		<value>
			<MeleeDodgeChance>0.5</MeleeDodgeChance>
			<MeleeParryChance>0.5</MeleeParryChance>
		</value>
	</Operation>
	<!-- description -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Def[defName="PTCombatPrecognition"]/description</xpath>
		<value>
			<description>Combat precognition is a technique that allows a psion to predict an adversary's movement before it happens, making them better at evading and blocking attacks.</description>
		</value>
	</Operation>

	<!-- == PTCombatInsight == -->
	<!-- StatOffsets -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/Def[defName="PTCombatInsight"]</xpath>
		<value>
			<StatOffsets>
				<MeleeCritChance>0.5</MeleeCritChance>
				<MeleePenetrationFactor>0.5</MeleePenetrationFactor>
			</StatOffsets>
		</value>
	</Operation>
	<!-- StatFactors -->
	<Operation Class="PatchOperationRemove">
		<xpath>Defs/Def[defName="PTCombatInsight"]/StatFactors</xpath>
	</Operation>
	<!-- description -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Def[defName="PTCombatInsight"]/description</xpath>
		<value>
			<description>Combat insight is a technique that allows a psion to more easily see an adversary's weaknesses, making them more effective at penetrating armor and dealing critical blows.</description>
		</value>
	</Operation>

	<!-- == PTCombatPrecision == -->
	<!-- StatOffsets -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/Def[defName="PTCombatPrecision"]/StatOffsets</xpath>
		<value>
			<StatFactors>
				<AimingAccuracy>1.5</AimingAccuracy>
			</StatFactors>
		</value>
	</Operation>
</Patch>