<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<ThingCategoryDef>
		<defName>AmmoElementalStaff_Lightning_Punched</defName>
		<label>Lightning Staff</label>
		<parent>AmmoElementalStaff_Punched</parent>
	</ThingCategoryDef>
	<!-- ==================== AmmoSet ========================== -->
	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_Elemental_Staff_Lightning_Punched</defName>
		<label>Empowered elemental lightning crystal set</label>
		<ammoTypes>
			<Ammo_Elemental_Staff_Lightning_Punched>Bullet_Elemental_Staff_Lightning_Punched</Ammo_Elemental_Staff_Lightning_Punched>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>
	<!-- ==================== Ammo ========================== -->
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="ElementalStaffPunched">
		<defName>Ammo_Elemental_Staff_Lightning_Punched</defName>
		<label>Empowered Elemental Lightning Crystal</label>
		<graphicData>
			<texPath>ThirdParty/CoD Zombies Pack/Crystal_Lightning</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>FullMetalJacket</ammoClass>
		<cookOffProjectile>Bullet_Elemental_Staff_Lightning_Punched</cookOffProjectile>
		<thingCategories>
			<li>AmmoElementalStaff_Lightning_Punched</li>
		</thingCategories>
	</ThingDef>
	<!-- ==================== Projectiles ========================== -->
	<ThingDef ParentName="PunchedElementalStaffBullet">
		<defName>Bullet_Elemental_Staff_Lightning_Punched</defName>
		<label>Empowered Lightning Projectile</label>
		<graphicData>
			<shaderType>TransparentPostLight</shaderType>
			<color>(113, 4, 255)</color>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Electrical</damageDef>
			<pelletCount>2</pelletCount>
			<damageAmountBase>1</damageAmountBase>
			<armorPenetrationSharp>1</armorPenetrationSharp>
			<armorPenetrationBlunt>1</armorPenetrationBlunt>
			<spreadMult>10</spreadMult>
		</projectile>
	</ThingDef>
	<!-- ==================== Recipes ========================== -->
	<RecipeDef ParentName="CODZP_AmmoRecipeWonder_Punched">
		<defName>MakeAmmo_Elemental_Staff_Lightning_Punched</defName>
		<label>make Empowered elemental lightning crystal x5</label>
		<description>Craft 5 Empowered elemental lightning crystals.</description>
		<jobString>Making Empowered elemental lightning crystals.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_Elemental_Staff_Lightning</li>
					</thingDefs>
				</filter>
				<count>20</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_Elemental_Staff_Lightning</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_Elemental_Staff_Lightning_Punched>5</Ammo_Elemental_Staff_Lightning_Punched>
		</products>
		<workAmount>2200</workAmount>
	</RecipeDef>
</Defs>