<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_5x35mmRoyal</defName>
		<label>5x35mm Charged</label>
		<ammoTypes>
			<Ammo_5x35mmCharged>Bullet_5x35mmRoyal</Ammo_5x35mmCharged>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<!-- ================== Projectiles ================== -->

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseBulletCE">
		<defName>Bullet_5x35mmRoyal</defName>
		<label>5x35mm Royal charged bullet</label>
		<graphicData>
			<texPath>Things/Projectiles/RoyalLanceShot</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>TransparentPostLight</shaderType>
			<drawSize>(3,3)</drawSize>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Bullet</damageDef>
			<damageAmountBase>16</damageAmountBase>
			<speed>200</speed>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
			<armorPenetrationSharp>40</armorPenetrationSharp>
			<armorPenetrationBlunt>70</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
</Defs>