<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ===== Scarlet Edge ===== -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AM_Weebstick"]/statBases</xpath>
		<value>
			<Bulk>7</Bulk>
			<MeleeCounterParryBonus>0.60</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="AM_Weebstick"]/equippedStatOffsets</xpath>
		<value>
			<MeleeCritChance>1.25</MeleeCritChance>
			<MeleeParryChance>0.4</MeleeParryChance>
			<MeleeDodgeChance>0.66</MeleeDodgeChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="AM_Weebstick"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>2</power>
					<cooldownTime>1.4</cooldownTime>
					<armorPenetrationBlunt>0.5</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>20</power>
					<cooldownTime>0.65</cooldownTime>
					<armorPenetrationBlunt>1.72</armorPenetrationBlunt>
					<armorPenetrationSharp>30.75</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>edge</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>30</power>
					<cooldownTime>0.57</cooldownTime>
					<chanceFactor>1.33</chanceFactor>
					<armorPenetrationBlunt>3.58</armorPenetrationBlunt>
					<armorPenetrationSharp>22.3</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
			</tools>
		</value>
	</Operation>
	
</Patch>
