<?xml version="1.0" encoding="utf-8"?>
<Patch>
	
	<Operation Class="PatchOperationFindMod">
		<mods>
			<li>Odyssey</li>
		</mods>
		<match Class="PatchOperationSequence">
			<operations>
			
			<!-- Unique Clash HMG -->
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="DV_Gun_ClashHMG_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>60</magazineSize>
						<reloadTime>4.9</reloadTime>
						<ammoSet>AmmoSet_145x114mm</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aiUseBurstMode>false</aiUseBurstMode>
						<aiAimMode>SuppressFire</aiAimMode>
						<aimedBurstShotCount>5</aimedBurstShotCount>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>

			<!-- Unique Brute Rifle -->
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="DV_Gun_BruteRifle_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>15</magazineSize>
						<reloadTime>4.9</reloadTime>
						<ammoSet>AmmoSet_50BMG</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aiUseBurstMode>true</aiUseBurstMode>
						<aiAimMode>Snapshot</aiAimMode>
						<aimedBurstShotCount>2</aimedBurstShotCount>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>
			
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="DV_Gun_PhotonSMG_Unique"]/comps</xpath>
				<value>
					<li Class="CombatExtended.CompProperties_AmmoUser">
						<magazineSize>25</magazineSize>
						<reloadTime>4</reloadTime>
						<ammoSet>AmmoSet_PhotonBlaster</ammoSet>
					</li>
					<li Class="CombatExtended.CompProperties_FireModes">
						<aimedBurstShotCount>3</aimedBurstShotCount>
						<aiUseBurstMode>false</aiUseBurstMode>
						<aiAimMode>Snapshot</aiAimMode>
					</li>
					<li Class="CombatExtended.CompProperties_UnderBarrel"/>
				</value>
			</li>
	
			</operations>
		</match>
	</Operation>
	
</Patch>