<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- Summons -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[@Name="NC_Summon_PawnBase"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>Quadruped</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[@Name="NC_Summon_PawnBase"]/statBases</xpath>
		<value>
			<Suppressability>0</Suppressability>
			<SmokeSensitivity>0</SmokeSensitivity>
			<MeleeDodgeChance>0.20</MeleeDodgeChance>
			<MeleeCritChance>0.20</MeleeCritChance>
			<MeleeParryChance>0.20</MeleeParryChance>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			@Name="HAR_NC_M_a_race_Base" or
			@Name="HAR_NC_M_b_race_Base" or
			@Name="HAR_NC_M_c_race_Base"
			]/tools </xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>left claw</label>
					<capacities>
						<li>HAR_NC_Damage_a</li>
					</capacities>
					<power>9</power>
					<cooldownTime>1.19</cooldownTime>
					<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
					<extraMeleeDamages>
						<li>
							<def>HAR_NC_Damage_b</def>
							<amount>5</amount>
						</li>
					</extraMeleeDamages>
					<armorPenetrationBlunt>2.250</armorPenetrationBlunt>
					<armorPenetrationSharp>2.1</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>right claw</label>
					<capacities>
						<li>HAR_NC_Damage_a</li>
					</capacities>
					<power>9</power>
					<cooldownTime>1.19</cooldownTime>
					<linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup>
					<extraMeleeDamages>
						<li>
							<def>HAR_NC_Damage_b</def>
							<amount>5</amount>
						</li>
					</extraMeleeDamages>
					<armorPenetrationBlunt>2.250</armorPenetrationBlunt>
					<armorPenetrationSharp>2.1</armorPenetrationSharp>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>razorfangs</label>
					<capacities>
						<li>HAR_NC_Damage_a</li>
					</capacities>
					<power>19</power>
					<cooldownTime>1.46</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<extraMeleeDamages>
						<li>
							<def>HAR_NC_Damage_b</def>
							<amount>5</amount>
						</li>
					</extraMeleeDamages>
					<chanceFactor>2</chanceFactor>
					<armorPenetrationSharp>2.4</armorPenetrationSharp>
					<armorPenetrationBlunt>5.063</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>
</Patch>