<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<!-- Ambrosia -->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="GS_Lightbringer"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>8</power>
					<cooldownTime>1.6</cooldownTime>
					<armorPenetrationBlunt>12</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
					<chanceFactor>0.1</chanceFactor>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>20</power>
					<cooldownTime>0.8</cooldownTime>
					<armorPenetrationBlunt>8</armorPenetrationBlunt>
					<armorPenetrationSharp>32</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
					<chanceFactor>1</chanceFactor>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>edge</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>24</power>
					<cooldownTime>1.3</cooldownTime>
					<armorPenetrationBlunt>4</armorPenetrationBlunt>
					<armorPenetrationSharp>28</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
					<chanceFactor>1.33</chanceFactor>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GS_Lightbringer"]/statBases</xpath>
		<value>
			<Bulk>6</Bulk>
			<MeleeCounterParryBonus>1.2</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="GS_Lightbringer"]/equippedStatOffsets</xpath>
		<value>
			<MeleeCritChance>0.60</MeleeCritChance>
			<MeleeParryChance>0.60</MeleeParryChance>
			<MeleeDodgeChance>0.60</MeleeDodgeChance>
		</value>
	</Operation>

</Patch>