<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="ROM_StarVampire"]</xpath>
		<value>
			<li Class="CombatExtended.RacePropertiesExtensionCE">
				<bodyShape>QuadrupedLow</bodyShape>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="ROM_StarVampire"]/statBases</xpath>
		<value>
			<MeleeDodgeChance>0.9</MeleeDodgeChance>
			<MeleeCritChance>0.7</MeleeCritChance>
			<MeleeParryChance>0.5</MeleeParryChance>
			<SmokeSensitivity>0</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="ROM_StarVampire"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>needles</label>
					<capacities>
						<li>ROM_ScratchMonstrous</li>
					</capacities>
					<power>14</power>
					<cooldownTime>0.95</cooldownTime>
					<linkedBodyPartsGroup>ROM_Tentacles</linkedBodyPartsGroup>
					<armorPenetrationSharp>14</armorPenetrationSharp>
					<armorPenetrationBlunt>25.6</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>tentacles</label>
					<capacities>
						<li>ROM_BluntMonstrous</li>
					</capacities>
					<power>10</power>
					<cooldownTime>0.95</cooldownTime>
					<linkedBodyPartsGroup>ROM_Tentacles</linkedBodyPartsGroup>
					<armorPenetrationBlunt>20.6</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>coiling tentacles</label>
					<capacities>
						<li>ROM_ConstrictMonstrous</li>
					</capacities>
					<power>10</power>
					<cooldownTime>1.33</cooldownTime>
					<linkedBodyPartsGroup>ROM_Tentacles</linkedBodyPartsGroup>
					<armorPenetrationBlunt>24.6</armorPenetrationBlunt>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>teeth</label>
					<capacities>
						<li>ROM_Exsanguination</li>
					</capacities>
					<power>24</power>
					<cooldownTime>1.75</cooldownTime>
					<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
					<armorPenetrationSharp>7</armorPenetrationSharp>
					<armorPenetrationBlunt>14</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

</Patch>