<?xml version="1.0" encoding="UTF-8"?>
<Patch>

	<!-- ============================ Hat ============================ -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_hat_snowwhite" or
			defName="RFNikkeApparel_hat_rapunzel" or
			defName="RFNikkeApparel_hat_scarlet"
			]/statBases</xpath>
		<value>
			<Bulk>3</Bulk>
			<WornBulk>1</WornBulk>
			<Flammability>0.5</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_hat_snowwhite" or
			defName="RFNikkeApparel_hat_rapunzel" or
			defName="RFNikkeApparel_hat_scarlet"
		]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>10.45</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_hat_snowwhite" or
			defName="RFNikkeApparel_hat_rapunzel" or
			defName="RFNikkeApparel_hat_scarlet"		
		]/statBases</xpath>
		<value>
			<ArmorRating_Blunt>3.48</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_hat_snowwhite" or
			defName="RFNikkeApparel_hat_rapunzel" or
			defName="RFNikkeApparel_hat_scarlet"		
		]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
		<value>
			<ShootingAccuracyPawn>0.03</ShootingAccuracyPawn>
			<AimingAccuracy>0.015</AimingAccuracy>
		</value>
	</Operation>

	<!-- ============================ Uniform ============================ -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_S_snowwhite" or
			defName="RFNikkeApparel_S_rapunzel" or
			defName="RFNikkeApparel_S_scarlet"
			]/statBases</xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>4</WornBulk>
			<Flammability>0</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_S_snowwhite" or
			defName="RFNikkeApparel_S_rapunzel" or
			defName="RFNikkeApparel_S_scarlet"		
		]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>9</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_S_snowwhite" or
			defName="RFNikkeApparel_S_rapunzel" or
			defName="RFNikkeApparel_S_scarlet"		
		]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>13</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_S_snowwhite" or
			defName="RFNikkeApparel_S_rapunzel" or
			defName="RFNikkeApparel_S_scarlet"		
		]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_S_snowwhite" or
			defName="RFNikkeApparel_S_rapunzel" or
			defName="RFNikkeApparel_S_scarlet"		
		]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
		<value>
			<ShootingAccuracyPawn>0.15</ShootingAccuracyPawn>
			<AimingAccuracy>0.075</AimingAccuracy>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="RFNikkeApparel_S_snowwhite" or
			defName="RFNikkeApparel_S_rapunzel" or
			defName="RFNikkeApparel_S_scarlet"		
		]/equippedStatOffsets</xpath>
		<value>
			<CarryBulk>10</CarryBulk>
			<ReloadSpeed>0.05</ReloadSpeed>
			<CarryWeight>2</CarryWeight>
		</value>
	</Operation>

</Patch>