<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<ThingCategoryDef>
		<defName>Ammo44Magnum_Punched</defName>
		<label>Punched .44 Magnum</label>
		<parent>AmmoPistols_Punched</parent>
		<iconPath>UI/Icons/ThingCategories/CaliberPistol</iconPath>
	</ThingCategoryDef>
	<!-- ==================== AmmoSet ========================== -->
	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_44Magnum_Punched</defName>
		<label>Punched .44 Magnum</label>
		<ammoTypes>
			<Ammo_44Magnum_FMJ_Punched>Bullet_44Magnum_FMJ_Punched</Ammo_44Magnum_FMJ_Punched>
			<Ammo_44Magnum_AP_Punched>Bullet_44Magnum_AP_Punched</Ammo_44Magnum_AP_Punched>
			<Ammo_44Magnum_HP_Punched>Bullet_44Magnum_HP_Punched</Ammo_44Magnum_HP_Punched>
		</ammoTypes>
		<similarTo>AmmoSet_44Magnum</similarTo>
	</CombatExtended.AmmoSetDef>
	<!-- ==================== Ammo ========================== -->
	<ThingDef Class="CombatExtended.AmmoDef" Name="44MagnumPunched" ParentName="SmallAmmoBase" Abstract="True">
		<description>Ancient pistol cartridge originally designed for revolvers.</description>
		<statBases>
			<Mass>0.023</Mass>
			<Bulk>0.02</Bulk>
		</statBases>
		<tradeTags>
			<li>CE_AutoEnableCrafting</li>
		</tradeTags>
		<thingCategories>
			<li>Ammo44Magnum_Punched</li>
		</thingCategories>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="44MagnumPunched">
		<defName>Ammo_44Magnum_FMJ_Punched</defName>
		<label>.44 Magnum cartridge (FMJ) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Pistol/FMJ</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>FullMetalJacket</ammoClass>
		<cookOffProjectile>Bullet_44Magnum_FMJ_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="44MagnumPunched">
		<defName>Ammo_44Magnum_AP_Punched</defName>
		<label>.44 Magnum cartridge (AP) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Pistol/AP</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>ArmorPiercing</ammoClass>
		<cookOffProjectile>Bullet_44Magnum_AP_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="44MagnumPunched">
		<defName>Ammo_44Magnum_HP_Punched</defName>
		<label>.44 Magnum cartridge (HP) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Pistol/HP</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>HollowPoint</ammoClass>
		<cookOffProjectile>Bullet_44Magnum_HP_Punched</cookOffProjectile>
	</ThingDef>
	<!-- ==================== Projectiles ==================== -->
	<ThingDef Name="Punched44MagnumBullet" ParentName="BaseBulletCE" Abstract="true">
		<graphicData>
			<texPath>Things/Projectile/Bullet_Small</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>TransparentPostLight</shaderType>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Bullet</damageDef>
			<speed>98</speed>
			<dropsCasings>true</dropsCasings>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched44MagnumBullet">
		<defName>Bullet_44Magnum_FMJ_Punched</defName>
		<label>.44 Magnum bullet (FMJ) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>30</damageAmountBase>
			<armorPenetrationSharp>12</armorPenetrationSharp>
			<armorPenetrationBlunt>23.280</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched44MagnumBullet">
		<defName>Bullet_44Magnum_AP_Punched</defName>
		<label>.44 Magnum bullet (AP) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>20</damageAmountBase>
			<armorPenetrationSharp>24</armorPenetrationSharp>
			<armorPenetrationBlunt>23.280</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched44MagnumBullet">
		<defName>Bullet_44Magnum_HP_Punched</defName>
		<label>.44 Magnum bullet (HP) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>38</damageAmountBase>
			<armorPenetrationSharp>6</armorPenetrationSharp>
			<armorPenetrationBlunt>23.280</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<!-- ==================== Recipes ==================== -->
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_44Magnum_FMJ_Punched</defName>
		<label>make .44 Magnum (FMJ) cartridge (Punched) x500</label>
		<description>Craft 500 .44 Magnum (FMJ) cartridges (Punched).</description>
		<jobString>Making .44 Magnum (FMJ) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_44Magnum_FMJ</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_44Magnum_FMJ</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_44Magnum_FMJ_Punched>500</Ammo_44Magnum_FMJ_Punched>
		</products>
		<workAmount>2400</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_44Magnum_AP_Punched</defName>
		<label>make .44 Magnum (AP) cartridge (Punched) x500</label>
		<description>Craft 500 .44 Magnum (AP) cartridges (Punched).</description>
		<jobString>Making .44 Magnum (AP) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_44Magnum_AP</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_44Magnum_AP</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_44Magnum_AP_Punched>500</Ammo_44Magnum_AP_Punched>
		</products>
		<workAmount>2400</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_44Magnum_HP_Punched</defName>
		<label>make .44 Magnum (HP) cartridge (Punched) x500</label>
		<description>Craft 500 .44 Magnum (HP) cartridges (Punched).</description>
		<jobString>Making .44 Magnum (HP) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_44Magnum_HP</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_44Magnum_HP</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_44Magnum_HP_Punched>500</Ammo_44Magnum_HP_Punched>
		</products>
		<workAmount>2400</workAmount>
	</RecipeDef>
</Defs>