<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<ThingCategoryDef>
		<defName>Ammo66Greydale</defName>
		<label>6.6mm GD Caseless</label>
		<parent>AmmoRifles</parent>
		<iconPath>UI/Icons/ThingCategories/CaliberRifle</iconPath>
	</ThingCategoryDef>

	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_66Greydale</defName>
		<label>6.6mm GD Caseless</label>
		<ammoTypes>
			<Ammo_66Greydale_FMJ>Bullet_66Greydale_FMJ</Ammo_66Greydale_FMJ>
			<Ammo_66Greydale_AP>Bullet_66Greydale_AP</Ammo_66Greydale_AP>
			<Ammo_66Greydale_HP>Bullet_66Greydale_HP</Ammo_66Greydale_HP>
			<Ammo_66Greydale_Incendiary>Bullet_66Greydale_Incendiary</Ammo_66Greydale_Incendiary>
			<Ammo_66Greydale_HE>Bullet_66Greydale_HE</Ammo_66Greydale_HE>
			<Ammo_66Greydale_Sabot>Bullet_66Greydale_Sabot</Ammo_66Greydale_Sabot>
		</ammoTypes>
		<similarTo>AmmoSet_RifleIntermediate</similarTo>
	</CombatExtended.AmmoSetDef>

	<!-- Carbine - AmmoSet -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_66Greydale_SB</defName>
		<label>6.6mm GD Caseless (Short Barrel)</label>
		<ammoTypes>
			<Ammo_66Greydale_FMJ>Bullet_66Greydale_FMJ_SB</Ammo_66Greydale_FMJ>
			<Ammo_66Greydale_AP>Bullet_66Greydale_AP_SB</Ammo_66Greydale_AP>
			<Ammo_66Greydale_HP>Bullet_66Greydale_HP_SB</Ammo_66Greydale_HP>
			<Ammo_66Greydale_Incendiary>Bullet_66Greydale_Incendiary_SB</Ammo_66Greydale_Incendiary>
			<Ammo_66Greydale_HE>Bullet_66Greydale_HE_SB</Ammo_66Greydale_HE>
			<Ammo_66Greydale_Sabot>Bullet_66Greydale_Sabot_SB</Ammo_66Greydale_Sabot>
		</ammoTypes>
		<similarTo>AmmoSet_RifleIntermediate</similarTo>
	</CombatExtended.AmmoSetDef>

	<!-- Pistol - AmmoSet -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_66Greydale_Pistol</defName>
		<label>6.6mm GD Caseless (Pistol)</label>
		<ammoTypes>
			<Ammo_66Greydale_FMJ>Bullet_66Greydale_FMJ_Pistol</Ammo_66Greydale_FMJ>
			<Ammo_66Greydale_AP>Bullet_66Greydale_AP_Pistol</Ammo_66Greydale_AP>
			<Ammo_66Greydale_HP>Bullet_66Greydale_HP_Pistol</Ammo_66Greydale_HP>
			<Ammo_66Greydale_Incendiary>Bullet_66Greydale_Incendiary_Pistol</Ammo_66Greydale_Incendiary>
			<Ammo_66Greydale_HE>Bullet_66Greydale_HE_Pistol</Ammo_66Greydale_HE>
			<Ammo_66Greydale_Sabot>Bullet_66Greydale_Sabot_Pistol</Ammo_66Greydale_Sabot>
		</ammoTypes>
		<similarTo>AmmoSet_RifleIntermediate</similarTo>
	</CombatExtended.AmmoSetDef>

	<!-- Hybrid - AmmoSet -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_66Greydale_Hybrid</defName>
		<label>6.6mm GD Caseless (Hybrid)</label>
		<ammoTypes>
			<Ammo_66Greydale_FMJ>Bullet_66Greydale_FMJ_Hybrid</Ammo_66Greydale_FMJ>
			<Ammo_66Greydale_AP>Bullet_66Greydale_AP_Hybrid</Ammo_66Greydale_AP>
			<Ammo_66Greydale_HP>Bullet_66Greydale_HP_Hybrid</Ammo_66Greydale_HP>
			<Ammo_66Greydale_Incendiary>Bullet_66Greydale_Incendiary_Hybrid</Ammo_66Greydale_Incendiary>
			<Ammo_66Greydale_HE>Bullet_66Greydale_HE_Hybrid</Ammo_66Greydale_HE>
			<Ammo_66Greydale_Sabot>Bullet_66Greydale_Sabot_Hybrid</Ammo_66Greydale_Sabot>
		</ammoTypes>
		<similarTo>AmmoSet_RifleIntermediate</similarTo>
	</CombatExtended.AmmoSetDef>

	<!-- ==================== Ammo ========================== -->

	<ThingDef Class="CombatExtended.AmmoDef" Name="66GreydaleBase" ParentName="SmallAmmoBase" Abstract="True">
		<description>Caseless bullet with a solid propellant enveloping the projectile.</description>
		<statBases>
			<Mass>0.022</Mass>
			<Bulk>0.01</Bulk>
		</statBases>
		<tradeTags>
			<li>CE_AutoEnableTrade</li>
			<li>CE_AutoEnableCrafting</li>
		</tradeTags>
		<thingCategories>
			<li>Ammo66Greydale</li>
		</thingCategories>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="66GreydaleBase">
		<defName>Ammo_66Greydale_FMJ</defName>
		<label>6.6mm GD Caseless (FMJ)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/FMJ</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>FullMetalJacket</ammoClass>
		<cookOffProjectile>Bullet_66Greydale_FMJ</cookOffProjectile>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="66GreydaleBase">
		<defName>Ammo_66Greydale_AP</defName>
		<label>6.6mm GD Caseless (AP)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/AP</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>ArmorPiercing</ammoClass>
		<cookOffProjectile>Bullet_66Greydale_AP</cookOffProjectile>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="66GreydaleBase">
		<defName>Ammo_66Greydale_HP</defName>
		<label>6.6mm GD Caseless (HP)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/HP</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>HollowPoint</ammoClass>
		<cookOffProjectile>Bullet_66Greydale_HP</cookOffProjectile>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="66GreydaleBase">
		<defName>Ammo_66Greydale_Incendiary</defName>
		<label>6.6mm GD Caseless (AP-I)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/Incendiary</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>IncendiaryAP</ammoClass>
		<cookOffProjectile>Bullet_66Greydale_Incendiary</cookOffProjectile>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="66GreydaleBase">
		<defName>Ammo_66Greydale_HE</defName>
		<label>6.6mm GD Caseless (AP-HE)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/HE</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<ammoClass>ExplosiveAP</ammoClass>
		<cookOffProjectile>Bullet_66Greydale_HE</cookOffProjectile>
	</ThingDef>

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="66GreydaleBase">
		<defName>Ammo_66Greydale_Sabot</defName>
		<label>6.6mm GD Caseless (Sabot)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/Sabot</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<statBases>
			<Mass>0.019</Mass>
		</statBases>
		<ammoClass>Sabot</ammoClass>
		<cookOffProjectile>Bullet_66Greydale_Sabot</cookOffProjectile>
	</ThingDef>

	<!-- ================== Projectiles ================== -->

	<ThingDef Name="Base66GreydaleBullet" ParentName="BaseBulletCE" Abstract="true">
		<graphicData>
			<texPath>Things/Projectile/Gbullet</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Bullet</damageDef>
			<speed>158</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_FMJ</defName>
		<label>6.6mm GD Caseless bullet (FMJ)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>18</damageAmountBase>
			<armorPenetrationSharp>6.5</armorPenetrationSharp>
			<armorPenetrationBlunt>59.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_AP</defName>
		<label>6.6mm GD Caseless bullet (AP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>11</damageAmountBase>
			<armorPenetrationSharp>13</armorPenetrationSharp>
			<armorPenetrationBlunt>59.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_HP</defName>
		<label>6.6mm GD Caseless bullet (HP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>23</damageAmountBase>
			<armorPenetrationSharp>3</armorPenetrationSharp>
			<armorPenetrationBlunt>59.6</armorPenetrationBlunt>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_Incendiary</defName>
		<label>6.6mm GD Caseless bullet (AP-I)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>11</damageAmountBase>
			<armorPenetrationSharp>13</armorPenetrationSharp>
			<armorPenetrationBlunt>59.6</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Flame_Secondary</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_HE</defName>
		<label>6.6mm GD Caseless bullet (AP-HE)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>18</damageAmountBase>
			<armorPenetrationSharp>6</armorPenetrationSharp>
			<armorPenetrationBlunt>59.6</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>7</amount>
				</li>
			</secondaryDamage>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_Sabot</defName>
		<label>6.6mm GD Caseless bullet (Sabot)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>9</damageAmountBase>
			<armorPenetrationSharp>22.75</armorPenetrationSharp>
			<armorPenetrationBlunt>67.26</armorPenetrationBlunt>
			<speed>203</speed>
		</projectile>
	</ThingDef>

	<!-- Projectiles - Carbine -->

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_FMJ_SB</defName>
		<label>6.6mm GD Caseless bullet (FMJ)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<armorPenetrationSharp>5</armorPenetrationSharp>
			<armorPenetrationBlunt>33.8</armorPenetrationBlunt>
			<speed>128</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_AP_SB</defName>
		<label>6.6mm GD Caseless bullet (AP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>9</damageAmountBase>
			<armorPenetrationSharp>12</armorPenetrationSharp>
			<armorPenetrationBlunt>33.8</armorPenetrationBlunt>
			<speed>128</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_HP_SB</defName>
		<label>6.6mm GD Caseless bullet (HP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>19</damageAmountBase>
			<armorPenetrationSharp>3</armorPenetrationSharp>
			<armorPenetrationBlunt>33.8</armorPenetrationBlunt>
			<speed>128</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_Incendiary_SB</defName>
		<label>6.6mm GD Caseless bullet (AP-I)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>9</damageAmountBase>
			<armorPenetrationSharp>10</armorPenetrationSharp>
			<armorPenetrationBlunt>33.8</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Flame_Secondary</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
			<speed>128</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_HE_SB</defName>
		<label>6.6mm GD Caseless bullet (HE)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<armorPenetrationSharp>5</armorPenetrationSharp>
			<armorPenetrationBlunt>33.8</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>7</amount>
				</li>
			</secondaryDamage>
			<speed>128</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_Sabot_SB</defName>
		<label>6.6mm GD Caseless bullet (Sabot)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>7</damageAmountBase>
			<armorPenetrationSharp>18</armorPenetrationSharp>
			<armorPenetrationBlunt>38.14</armorPenetrationBlunt>
			<speed>164</speed>
		</projectile>
	</ThingDef>

	<!-- Projectiles - Pistol -->

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_FMJ_Pistol</defName>
		<label>6.6mm GD Caseless bullet (FMJ)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>12</damageAmountBase>
			<armorPenetrationSharp>4</armorPenetrationSharp>
			<armorPenetrationBlunt>19</armorPenetrationBlunt>
			<speed>103</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_AP_Pistol</defName>
		<label>6.6mm GD Caseless bullet (AP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>8</damageAmountBase>
			<armorPenetrationSharp>8</armorPenetrationSharp>
			<armorPenetrationBlunt>14.06</armorPenetrationBlunt>
			<speed>103</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_HP_Pistol</defName>
		<label>6.6mm GD Caseless bullet (HP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>15</damageAmountBase>
			<armorPenetrationSharp>2</armorPenetrationSharp>
			<armorPenetrationBlunt>19</armorPenetrationBlunt>
			<speed>103</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_Incendiary_Pistol</defName>
		<label>6.6mm GD Caseless bullet (AP-I)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>8</damageAmountBase>
			<armorPenetrationSharp>8</armorPenetrationSharp>
			<armorPenetrationBlunt>19</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Flame_Secondary</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
			<speed>103</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_HE_Pistol</defName>
		<label>6.6mm GD Caseless bullet (HE)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>12</damageAmountBase>
			<armorPenetrationSharp>4</armorPenetrationSharp>
			<armorPenetrationBlunt>19</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>7</amount>
				</li>
			</secondaryDamage>
			<speed>103</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet">
		<defName>Bullet_66Greydale_Sabot_Pistol</defName>
		<label>6.6mm GD Caseless bullet (Sabot)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>6</damageAmountBase>
			<armorPenetrationSharp>14</armorPenetrationSharp>
			<armorPenetrationBlunt>21.46</armorPenetrationBlunt>
			<speed>139</speed>
		</projectile>
	</ThingDef>

	<!-- Projectiles - Hybrid -->

	<ThingDef Name="Base66GreydaleBullet_Hybrid" ParentName="Base66GreydaleBullet" Abstract="True">
		<graphicData>
			<texPath>Things/Projectile/GbulletHybrid</texPath>
		</graphicData>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet_Hybrid">
		<defName>Bullet_66Greydale_FMJ_Hybrid</defName>
		<label>6.6mm GD Caseless bullet (FMJ)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>21</damageAmountBase>
			<armorPenetrationSharp>10</armorPenetrationSharp>
			<armorPenetrationBlunt>94.46</armorPenetrationBlunt>
			<speed>188</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet_Hybrid">
		<defName>Bullet_66Greydale_AP_Hybrid</defName>
		<label>6.6mm GD Caseless bullet (AP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>13</damageAmountBase>
			<armorPenetrationSharp>20</armorPenetrationSharp>
			<armorPenetrationBlunt>94.46</armorPenetrationBlunt>
			<speed>188</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet_Hybrid">
		<defName>Bullet_66Greydale_HP_Hybrid</defName>
		<label>6.6mm GD Caseless bullet (HP)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>26</damageAmountBase>
			<armorPenetrationSharp>5</armorPenetrationSharp>
			<armorPenetrationBlunt>94.46</armorPenetrationBlunt>
			<speed>188</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet_Hybrid">
		<defName>Bullet_66Greydale_Incendiary_Hybrid</defName>
		<label>6.6mm GD Caseless bullet (AP-I)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>13</damageAmountBase>
			<armorPenetrationSharp>20</armorPenetrationSharp>
			<armorPenetrationBlunt>94.46</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Flame_Secondary</def>
					<amount>5</amount>
				</li>
			</secondaryDamage>
			<speed>188</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet_Hybrid">
		<defName>Bullet_66Greydale_HE_Hybrid</defName>
		<label>6.6mm GD Caseless bullet (HE)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>21</damageAmountBase>
			<armorPenetrationSharp>10</armorPenetrationSharp>
			<armorPenetrationBlunt>94.46</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>7</amount>
				</li>
			</secondaryDamage>
			<speed>188</speed>
		</projectile>
	</ThingDef>

	<ThingDef ParentName="Base66GreydaleBullet_Hybrid">
		<defName>Bullet_66Greydale_Sabot_Hybrid</defName>
		<label>6.6mm GD Caseless bullet (Sabot)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>11</damageAmountBase>
			<armorPenetrationSharp>35</armorPenetrationSharp>
			<armorPenetrationBlunt>106.88</armorPenetrationBlunt>
			<speed>242</speed>
		</projectile>
	</ThingDef>

	<!-- ==================== Recipes ========================== -->

	<RecipeDef ParentName="AmmoRecipeBase">
		<defName>MakeAmmo_66Greydale_FMJ</defName>
		<label>make 6.6mm GD Caseless (FMJ) cartridge x500</label>
		<description>Craft 500 6.6mm GD Caseless (FMJ) cartridges.</description>
		<jobString>Making 6.6mm GD Caseless (FMJ) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>24</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_66Greydale_FMJ>500</Ammo_66Greydale_FMJ>
		</products>
		<workAmount>2400</workAmount>
	</RecipeDef>

	<RecipeDef ParentName="AmmoRecipeBase">
		<defName>MakeAmmo_66Greydale_AP</defName>
		<label>make 6.6mm GD Caseless (AP) cartridge x500</label>
		<description>Craft 500 6.6mm GD Caseless (AP) cartridges.</description>
		<jobString>Making 6.6mm GD Caseless (AP) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>24</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_66Greydale_AP>500</Ammo_66Greydale_AP>
		</products>
		<workAmount>2880</workAmount>
	</RecipeDef>

	<RecipeDef ParentName="AmmoRecipeBase">
		<defName>MakeAmmo_66Greydale_HP</defName>
		<label>make 6.6mm GD Caseless (HP) cartridge x500</label>
		<description>Craft 500 6.6mm GD Caseless (HP) cartridges.</description>
		<jobString>Making 6.6mm GD Caseless (HP) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>24</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_66Greydale_HP>500</Ammo_66Greydale_HP>
		</products>
		<workAmount>2400</workAmount>
	</RecipeDef>

	<RecipeDef ParentName="AdvancedAmmoRecipeBase">
		<defName>MakeAmmo_66Greydale_Incendiary</defName>
		<label>make 6.6mm GD Caseless (AP-I) cartridge x500</label>
		<description>Craft 500 6.6mm GD Caseless (AP-I) cartridges.</description>
		<jobString>Making 6.6mm GD Caseless (AP-I) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>24</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>Prometheum</li>
					</thingDefs>
				</filter>
				<count>2</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
				<li>Prometheum</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_66Greydale_Incendiary>500</Ammo_66Greydale_Incendiary>
		</products>
		<workAmount>3200</workAmount>
	</RecipeDef>

	<RecipeDef ParentName="AdvancedAmmoRecipeBase">
		<defName>MakeAmmo_66Greydale_HE</defName>
		<label>make 6.6mm GD Caseless (AP-HE) cartridge x500</label>
		<description>Craft 500 6.6mm GD Caseless (AP-HE) cartridges.</description>
		<jobString>Making 6.6mm GD Caseless (AP-HE) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>24</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>FSX</li>
					</thingDefs>
				</filter>
				<count>5</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
				<li>FSX</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_66Greydale_HE>500</Ammo_66Greydale_HE>
		</products>
		<workAmount>4400</workAmount>
	</RecipeDef>

	<RecipeDef ParentName="AdvancedAmmoRecipeBase">
		<defName>MakeAmmo_66Greydale_Sabot</defName>
		<label>make 6.6mm GD Caseless (Sabot) cartridge x500</label>
		<description>Craft 500 6.6mm GD Caseless (Sabot) cartridges.</description>
		<jobString>Making 6.6mm GD Caseless (Sabot) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>14</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>Uranium</li>
					</thingDefs>
				</filter>
				<count>3</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>Chemfuel</li>
					</thingDefs>
				</filter>
				<count>3</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
				<li>Uranium</li>
				<li>Chemfuel</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_66Greydale_Sabot>500</Ammo_66Greydale_Sabot>
		</products>
		<workAmount>3200</workAmount>
	</RecipeDef>

</Defs>