<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- ==================== AmmoSet ========================== -->

	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_40x46mmGrenadeNL</defName>
		<label>40x46mm Grenades</label>
		<ammoTypes>
			<Ammo_40x46mmGrenade_CN>Bullet_40x46mmGrenade_CN</Ammo_40x46mmGrenade_CN>
		</ammoTypes>
	</CombatExtended.AmmoSetDef>

	<!-- ==================== Ammo ========================== -->

	<ThingDef Class="CombatExtended.AmmoDef" ParentName="40x46mmGrenadeBase">
		<defName>Ammo_40x46mmGrenade_CN</defName>
		<label>40x46mm grenade (CN)</label>
		<description>Low velocity grenade filled with a non-lethal chemical irritant, intended for crowd control.</description>
		<graphicData>
			<texPath>Things/Ammo/GrenadeLauncher/GS50_SMK</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<stackLimit>200</stackLimit>
		<ammoClass>CNGas</ammoClass>
		<detonateProjectile>Bullet_40x46mmGrenade_CN</detonateProjectile>
	</ThingDef>

	<!-- ================== Projectiles ================== -->

	<ThingDef ParentName="Base40x46mmGrenadeBullet">
		<defName>Bullet_40x46mmGrenade_CN</defName>
		<label>40x46mm grenade (CN)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<explosionRadius>3.9</explosionRadius>
			<damageDef>Smoke</damageDef>
			<postExplosionSpawnThingDef>VWENL_TearGasCloud</postExplosionSpawnThingDef>
			<preExplosionSpawnChance>1</preExplosionSpawnChance>
			<postExplosionSpawnThingCount>1</postExplosionSpawnThingCount>
		</projectile>
	</ThingDef>

	<!-- ==================== Recipes ========================== -->

	<RecipeDef ParentName="AmmoRecipeBase">
		<defName>MakeAmmo_40x46mmGrenade_CN</defName>
		<label>make 40x46mm CN grenades x100</label>
		<description>Craft 100 40x46mm CN grenades.</description>
		<jobString>Making 40x46mm CN grenades.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Steel</li>
					</thingDefs>
				</filter>
				<count>50</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>Neutroamine</li>
					</thingDefs>
				</filter>
				<count>10</count>
			</li>
			<li>
				<filter>
					<thingDefs>
						<li>ComponentIndustrial</li>
					</thingDefs>
				</filter>
				<count>2</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Steel</li>
				<li>Neutroamine</li>
				<li>ComponentIndustrial</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_40x46mmGrenade_CN>100</Ammo_40x46mmGrenade_CN>
		</products>
		<workAmount>9000</workAmount>
	</RecipeDef>

</Defs>