<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<ThingCategoryDef>
		<defName>Ammo556x45mmNATO_Punched</defName>
		<label>Punched 5.56x45mm NATO</label>
		<parent>AmmoRifles_Punched</parent>
		<iconPath>UI/Icons/ThingCategories/CaliberRifle</iconPath>
	</ThingCategoryDef>
	<!-- ==================== AmmoSet ========================== -->
	<CombatExtended.AmmoSetDef>
		<defName>AmmoSet_556x45mmNATO_Punched</defName>
		<label>Punched 5.56x45mm NATO</label>
		<ammoTypes>
			<Ammo_556x45mmNATO_FMJ_Punched>Bullet_556x45mmNATO_FMJ_Punched</Ammo_556x45mmNATO_FMJ_Punched>
			<Ammo_556x45mmNATO_AP_Punched>Bullet_556x45mmNATO_AP_Punched</Ammo_556x45mmNATO_AP_Punched>
			<Ammo_556x45mmNATO_HP_Punched>Bullet_556x45mmNATO_HP_Punched</Ammo_556x45mmNATO_HP_Punched>
			<Ammo_556x45mmNATO_Incendiary_Punched>Bullet_556x45mmNATO_Incendiary_Punched</Ammo_556x45mmNATO_Incendiary_Punched>
			<Ammo_556x45mmNATO_HE_Punched>Bullet_556x45mmNATO_HE_Punched</Ammo_556x45mmNATO_HE_Punched>
			<Ammo_556x45mmNATO_Sabot_Punched>Bullet_556x45mmNATO_Sabot_Punched</Ammo_556x45mmNATO_Sabot_Punched>
		</ammoTypes>
		<similarTo>AmmoSet_556x45mmNATO</similarTo>
	</CombatExtended.AmmoSetDef>
	<!-- ==================== Ammo ========================== -->
	<ThingDef Class="CombatExtended.AmmoDef" Name="556x45mmNATOPunched" ParentName="SmallAmmoBase" Abstract="True">
		<description>Small, high-velocity rifle bullet used in a variety of assault rifles.</description>
		<statBases>
			<Mass>0.013</Mass>
			<Bulk>0.02</Bulk>
		</statBases>
		<tradeTags>
			<li>CE_AutoEnableCrafting</li>
		</tradeTags>
		<thingCategories>
			<li>Ammo556x45mmNATO</li>
		</thingCategories>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmNATOPunched">
		<defName>Ammo_556x45mmNATO_FMJ_Punched</defName>
		<label>5.56x45mm NATO cartridge (FMJ) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/FMJ</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>FullMetalJacket</ammoClass>
		<cookOffProjectile>Bullet_556x45mmNATO_FMJ_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmNATOPunched">
		<defName>Ammo_556x45mmNATO_AP_Punched</defName>
		<label>5.56x45mm NATO cartridge (AP) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/AP</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>ArmorPiercing</ammoClass>
		<cookOffProjectile>Bullet_556x45mmNATO_AP_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmNATOPunched">
		<defName>Ammo_556x45mmNATO_HP_Punched</defName>
		<label>5.56x45mm NATO cartridge (HP) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/HP</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>HollowPoint</ammoClass>
		<cookOffProjectile>Bullet_556x45mmNATO_HP_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmNATOPunched">
		<defName>Ammo_556x45mmNATO_Incendiary_Punched</defName>
		<label>5.56x45mm NATO cartridge (AP-I) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/Incendiary</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>IncendiaryAP</ammoClass>
		<generateAllowChance>0.65</generateAllowChance> <!-- Make advanced ammo types less common. -->
		<cookOffProjectile>Bullet_556x45mmNATO_Incendiary_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmNATOPunched">
		<defName>Ammo_556x45mmNATO_HE_Punched</defName>
		<label>5.56x45mm NATO cartridge (HE) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/HE</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<ammoClass>ExplosiveAP</ammoClass>
		<generateAllowChance>0.65</generateAllowChance> <!-- Make advanced ammo types less common. -->
		<cookOffProjectile>Bullet_556x45mmNATO_HE_Punched</cookOffProjectile>
	</ThingDef>
	<ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmNATOPunched">
		<defName>Ammo_556x45mmNATO_Sabot_Punched</defName>
		<label>5.56x45mm NATO cartridge (Sabot) (Punched)</label>
		<graphicData>
			<texPath>Things/Ammo/Rifle/Sabot</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
			<color>(255,200,200)</color>
		</graphicData>
		<statBases>
			<Mass>0.011</Mass>
		</statBases>
		<ammoClass>Sabot</ammoClass>
		<generateAllowChance>0.65</generateAllowChance> <!-- Make advanced ammo types less common. -->
		<cookOffProjectile>Bullet_556x45mmNATO_Sabot_Punched</cookOffProjectile>
	</ThingDef>
	<!-- ==================== Projectiles ==================== -->
	<ThingDef Name="Punched556x45mmNATOBullet" ParentName="BaseBulletCE" Abstract="true">
		<graphicData>
			<texPath>Things/Projectile/Bullet_Small</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>TransparentPostLight</shaderType>
		</graphicData>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageDef>Bullet</damageDef>
			<speed>186</speed>
			<dropsCasings>true</dropsCasings>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched556x45mmNATOBullet">
		<defName>Bullet_556x45mmNATO_FMJ_Punched</defName>
		<label>5.56mm NATO bullet (FMJ) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>28</damageAmountBase>
			<armorPenetrationSharp>12</armorPenetrationSharp>
			<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched556x45mmNATOBullet">
		<defName>Bullet_556x45mmNATO_AP_Punched</defName>
		<label>5.56mm NATO bullet (AP) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>18</damageAmountBase>
			<armorPenetrationSharp>24</armorPenetrationSharp>
			<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched556x45mmNATOBullet">
		<defName>Bullet_556x45mmNATO_HP_Punched</defName>
		<label>5.56mm NATO bullet (HP) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>36</damageAmountBase>
			<armorPenetrationSharp>6</armorPenetrationSharp>
			<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched556x45mmNATOBullet">
		<defName>Bullet_556x45mmNATO_Incendiary_Punched</defName>
		<label>5.56mm NATO bullet (AP-I) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>18</damageAmountBase>
			<armorPenetrationSharp>24</armorPenetrationSharp>
			<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Flame_Secondary</def>
					<amount>10</amount>
				</li>
			</secondaryDamage>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched556x45mmNATOBullet">
		<defName>Bullet_556x45mmNATO_HE_Punched</defName>
		<label>5.56mm NATO bullet (HE) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>28</damageAmountBase>
			<armorPenetrationSharp>12</armorPenetrationSharp>
			<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
			<secondaryDamage>
				<li>
					<def>Bomb_Secondary</def>
					<amount>16</amount>
				</li>
			</secondaryDamage>
		</projectile>
	</ThingDef>
	<ThingDef ParentName="Punched556x45mmNATOBullet">
		<defName>Bullet_556x45mmNATO_Sabot_Punched</defName>
		<label>5.56mm NATO bullet (Sabot) (Punched)</label>
		<projectile Class="CombatExtended.ProjectilePropertiesCE">
			<damageAmountBase>14</damageAmountBase>
			<armorPenetrationSharp>42</armorPenetrationSharp>
			<armorPenetrationBlunt>44.18</armorPenetrationBlunt>
			<speed>252</speed>
		</projectile>
	</ThingDef>
	<!-- ==================== Recipes ==================== -->
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_556x45mmNATO_FMJ_Punched</defName>
		<label>make 5.56x45mm NATO (FMJ) cartridge (Punched) x500</label>
		<description>Craft 500 5.56x45mm NATO (FMJ) cartridges (Punched).</description>
		<jobString>Making 5.56x45mm NATO (FMJ) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_556x45mmNATO_FMJ</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_556x45mmNATO_FMJ</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_556x45mmNATO_FMJ_Punched>500</Ammo_556x45mmNATO_FMJ_Punched>
		</products>
		<workAmount>1400</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_556x45mmNATO_AP_Punched</defName>
		<label>make 5.56x45mm NATO (AP) cartridge (Punched) x500</label>
		<description>Craft 500 5.56x45mm NATO (AP) cartridges (Punched).</description>
		<jobString>Making 5.56x45mm NATO (AP) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_556x45mmNATO_AP</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_556x45mmNATO_AP</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_556x45mmNATO_AP_Punched>500</Ammo_556x45mmNATO_AP_Punched>
		</products>
		<workAmount>1400</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_556x45mmNATO_HP_Punched</defName>
		<label>make 5.56x45mm NATO (HP) cartridge (Punched) x500</label>
		<description>Craft 500 5.56x45mm NATO (HP) cartridges (Punched).</description>
		<jobString>Making 5.56x45mm NATO (HP) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_556x45mmNATO_HP</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_556x45mmNATO_HP</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_556x45mmNATO_HP_Punched>500</Ammo_556x45mmNATO_HP_Punched>
		</products>
		<workAmount>1400</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_556x45mmNATO_Incendiary_Punched</defName>
		<label>make 5.56x45mm NATO (AP-I) cartridge (Punched) x500</label>
		<description>Craft 500 5.56x45mm NATO (AP-I) cartridges (Punched).</description>
		<jobString>Making 5.56x45mm NATO (AP-I) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_556x45mmNATO_Incendiary</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_556x45mmNATO_Incendiary</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_556x45mmNATO_Incendiary_Punched>500</Ammo_556x45mmNATO_Incendiary_Punched>
		</products>
		<workAmount>2200</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_556x45mmNATO_HE_Punched</defName>
		<label>make 5.56x45mm NATO (HE) cartridge (Punched) x500</label>
		<description>Craft 500 5.56x45mm NATO (HE) cartridges (Punched).</description>
		<jobString>Making 5.56x45mm NATO (HE) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_556x45mmNATO_HE</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_556x45mmNATO_HE</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_556x45mmNATO_HE_Punched>500</Ammo_556x45mmNATO_HE_Punched>
		</products>
		<workAmount>3000</workAmount>
	</RecipeDef>
	<RecipeDef ParentName="AmmoRecipePunched">
		<defName>MakeAmmo_556x45mmNATO_Sabot_Punched</defName>
		<label>make 5.56x45mm NATO (Sabot) cartridge (Punched) x500</label>
		<description>Craft 500 5.56x45mm NATO (Sabot) cartridges (Punched).</description>
		<jobString>Making 5.56x45mm NATO (Sabot) cartridges.</jobString>
		<ingredients>
			<li>
				<filter>
					<thingDefs>
						<li>Ammo_556x45mmNATO_Sabot</li>
					</thingDefs>
				</filter>
				<count>2000</count>
			</li>
		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>
				<li>Ammo_556x45mmNATO_Sabot</li>
			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Ammo_556x45mmNATO_Sabot_Punched>500</Ammo_556x45mmNATO_Sabot_Punched>
		</products>
		<workAmount>2000</workAmount>
	</RecipeDef>
</Defs>