<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="BMT_ExplodingAngel"]/comps</xpath>
		<value>
			<comps>
				<li Class="BiomesCore.CompProperties_PlantProximityExplosive">
					<explosiveRadius>3.9</explosiveRadius>
					<explosiveDamageType>Bomb</explosiveDamageType>
					<proxiGroup>Pawn</proxiGroup>
					<minBodySize>0.9</minBodySize>
					<proxiRadius>3.9</proxiRadius>
					<growthProgress>0.6</growthProgress>
					<growthAfterExplosion>0.4</growthAfterExplosion>
					<explodeOnKilled>true</explodeOnKilled>
					<chanceToStartFire>0.5</chanceToStartFire>
					<detonateOnDamageTaken>
						<li>Bullet</li>
						<li>Arrow</li>
						<li>ArrowHighVelocity</li>
					</detonateOnDamageTaken>
				</li>
			</comps>
		</value>
	</Operation>
</Patch>