<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="OuterRim_BXVibroblade"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>2</power>
					<chanceFactor>0.1</chanceFactor>
					<cooldownTime>1.5</cooldownTime>
					<armorPenetrationBlunt>0.5</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>edge</label>
					<capacities>
						<li>Cut</li>
					</capacities>
					<power>35</power>
					<cooldownTime>0.83</cooldownTime>
					<armorPenetrationBlunt>2.88</armorPenetrationBlunt>
					<armorPenetrationSharp>18</armorPenetrationSharp>
					<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
				</li>
				<li Class="CombatExtended.ToolCE">
					<label>point</label>
					<capacities>
						<li>Stab</li>
					</capacities>
					<power>16</power>
					<cooldownTime>0.94</cooldownTime>
					<armorPenetrationBlunt>1.28</armorPenetrationBlunt>
					<armorPenetrationSharp>25</armorPenetrationSharp>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="OuterRim_BXVibroblade"]/statBases</xpath>
		<value>
			<Bulk>4</Bulk>
			<MeleeCounterParryBonus>0.4</MeleeCounterParryBonus>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="OuterRim_BXVibroblade"]</xpath>
		<value>
			<equippedStatOffsets>
				<MeleeCritChance>1.0</MeleeCritChance>
				<MeleeParryChance>0.4</MeleeParryChance>
				<MeleeDodgeChance>0.27</MeleeDodgeChance>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="OuterRim_BXVibroblade"]/weaponTags</xpath>
		<value>
			<li>CE_OneHandedWeapon</li>
		</value>
	</Operation>

</Patch>