<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Base Obelisk damage resistance ========== -->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[@Name="WarpedObelisk"]</xpath>
		<value>
			<damageMultipliers>
				<li>
					<damageDef>Bomb</damageDef>
					<multiplier>0.5</multiplier>
				</li>
				<li>
					<damageDef>Thermobaric</damageDef>
					<multiplier>0.5</multiplier>
				</li>
				<li>
					<damageDef>Bomb_Secondary</damageDef>
					<multiplier>0.5</multiplier>
				</li>
				<li>
					<damageDef>Demolish</damageDef>
					<multiplier>0.5</multiplier>
				</li>
				<li>
					<damageDef>Thump</damageDef>
					<multiplier>0.5</multiplier>
				</li>
			</damageMultipliers>
		</value>
	</Operation>

</Patch>