<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<CombatExtended.AmmoSetDef>
	<defName>AmmoSet_ExileLight</defName>
	<label>Light Plasma Cell</label>
	<ammoTypes>
		<Ammo_PlasmaCellPistol>Bullet_ExilePlasmaPistol</Ammo_PlasmaCellPistol>
	</ammoTypes>
</CombatExtended.AmmoSetDef>

<CombatExtended.AmmoSetDef>
	<defName>AmmoSet_ExileMid</defName>
	<label>Rifle Plasma Cell</label>
	<ammoTypes>
		<Ammo_PlasmaCellRifle>Bullet_ExilePlasmaMid</Ammo_PlasmaCellRifle>
	</ammoTypes>
</CombatExtended.AmmoSetDef>

<CombatExtended.AmmoSetDef>
	<defName>AmmoSet_ExileRifle</defName>
	<label>Rifle Plasma Cell (Accelerated)</label>
	<ammoTypes>
		<Ammo_PlasmaCellRifle>Bullet_ExilePlasmaHeavy</Ammo_PlasmaCellRifle>
	</ammoTypes>
</CombatExtended.AmmoSetDef>

<CombatExtended.AmmoSetDef>
	<defName>AmmoSet_ExileAccelerated</defName>
	<label>Heavy Plasma Cell</label>
	<ammoTypes>
		<Ammo_PlasmaCellHeavy>Bullet_ExilePlasmaAccelerated</Ammo_PlasmaCellHeavy>
	</ammoTypes>
</CombatExtended.AmmoSetDef>

<ThingDef ParentName="Base556x45mmNATOBullet">
	<defName>Bullet_ExilePlasmaPistol</defName>
	<label>Low Density Plasma Bolt</label>
	<graphicData>
		<texPath>Things/Misc/Plasma_Bullet</texPath>
		<graphicClass>Graphic_Single</graphicClass>
	</graphicData>
	<projectile Class="CombatExtended.ProjectilePropertiesCE">
		<speed>100</speed>
		<damageAmountBase>10</damageAmountBase>
		<secondaryDamage>
			<li>
				<def>Flame_Secondary</def>
				<amount>2</amount>
			</li>
		</secondaryDamage>
		<armorPenetrationSharp>19</armorPenetrationSharp>
		<armorPenetrationBlunt>2.5</armorPenetrationBlunt>
	</projectile>
</ThingDef>

<ThingDef ParentName="Base556x45mmNATOBullet">
	<defName>Bullet_ExilePlasmaMid</defName>
	<label>Medium Density Plasma Bolt</label>
	<graphicData>
		<texPath>Things/Misc/Plasma_Bullet</texPath>
		<graphicClass>Graphic_Single</graphicClass>
	</graphicData>
	<projectile Class="CombatExtended.ProjectilePropertiesCE">
		<speed>150</speed>
		<damageAmountBase>12</damageAmountBase>
		<secondaryDamage>
			<li>
				<def>Flame_Secondary</def>
				<amount>2</amount>
			</li>
		</secondaryDamage>
		<armorPenetrationSharp>26</armorPenetrationSharp>
		<armorPenetrationBlunt>4</armorPenetrationBlunt>
	</projectile>
</ThingDef>

<ThingDef ParentName="Base556x45mmNATOBullet">
	<defName>Bullet_ExilePlasmaHeavy</defName>
	<label>High Density Plasma Bolt</label>
	<graphicData>
		<texPath>Things/Misc/Plasma_Bullet</texPath>
		<graphicClass>Graphic_Single</graphicClass>
	</graphicData>
	<projectile Class="CombatExtended.ProjectilePropertiesCE">
		<speed>150</speed>
		<damageAmountBase>17</damageAmountBase>
		<secondaryDamage>
			<li>
				<def>Flame_Secondary</def>
				<amount>3</amount>
			</li>
		</secondaryDamage>
		<armorPenetrationSharp>30</armorPenetrationSharp>
		<armorPenetrationBlunt>9</armorPenetrationBlunt>
	</projectile>
</ThingDef>

<ThingDef ParentName="Base556x45mmNATOBullet">
	<defName>Bullet_ExilePlasmaAccelerated</defName>
	<label>Accelerated Plasma Bolt</label>
	<graphicData>
		<texPath>Things/Misc/Plasma_Bullet</texPath>
		<graphicClass>Graphic_Single</graphicClass>
	</graphicData>
	<projectile Class="CombatExtended.ProjectilePropertiesCE">
		<speed>200</speed>
		<damageAmountBase>24</damageAmountBase>
		<secondaryDamage>
			<li>
				<def>Flame_Secondary</def>
				<amount>4</amount>
			</li>
		</secondaryDamage>
		<armorPenetrationSharp>41</armorPenetrationSharp>
		<armorPenetrationBlunt>23</armorPenetrationBlunt>
	</projectile>
</ThingDef>

</Defs>