<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!--Sabots : Damage Stuff-->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/DamageDef[defName="Bomb_Sabot"]/defaultDamage</xpath>
		<value>
			<defaultDamage>200</defaultDamage>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/DamageDef[defName="Bomb_Sabot"]/defaultArmorPenetration</xpath>
		<value>
			<defaultArmorPenetration>120000</defaultArmorPenetration>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/DamageDef[defName="Bomb_DUSabot"]/defaultDamage</xpath>
		<value>
			<defaultDamage>800</defaultDamage>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/DamageDef[defName="Bomb_DUSabot"]/defaultArmorPenetration</xpath>
		<value>
			<defaultArmorPenetration>240000</defaultArmorPenetration>
		</value>
	</Operation>

	<!--Sabots : Projectile Tweaks-->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Bullet_Sabot"]/projectile/speed</xpath>
		<value>
			<speed>500</speed>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Bullet_Sabot_DU"]/projectile/speed</xpath>
		<value>
			<speed>500</speed>
		</value>
	</Operation>

	<!--Sabots : Fire Mission Tweaks-->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="SabotRoundIncoming"]/skyfaller/explosionDamage</xpath>
		<value>
			<explosionDamage>Bomb_Sabot</explosionDamage>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="DUSabotRoundIncoming"]/skyfaller/explosionDamage</xpath>
		<value>
			<explosionDamage>Bomb_DUSabot</explosionDamage>
		</value>
	</Operation>

	<!--Marauder : Damage Stuff-->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/DamageDef[defName="Bomb_PlasmaToroid"]/defaultDamage</xpath>
		<value>
			<defaultDamage>70</defaultDamage>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/DamageDef[defName="Bomb_PlasmaToroid"]/defaultArmorPenetration</xpath>
		<value>
			<defaultArmorPenetration>80</defaultArmorPenetration>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Bullet_PlasmaToroid"]/projectile/speed</xpath>
		<value>
			<speed>300</speed>
		</value>
	</Operation>

	<Operation Class="PatchOperationRemove">
		<xpath>Defs/ThingDef[defName="Bullet_PlasmaToroid"]/projectile/damageAmountBase</xpath>
	</Operation>

	<!--Marauder : Range-->

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Marauder_Railgun"]/verbs/li/range</xpath>
		<value>
			<range>86</range>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="Marauder_Railgun"]/EnergyWep/range</xpath>
		<value>
			<range>86</range>
		</value>
	</Operation>

	<!--Turrets : Stats-->

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="PPCMarauder" or defName="PPCRailgun"]/statBases</xpath>
		<value>
			<ShootingAccuracyTurret>5</ShootingAccuracyTurret>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="PPCMarauder"]/specialDisplayRadius</xpath>
		<value>
			<specialDisplayRadius>86</specialDisplayRadius>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="HEL_Laser"]/EnergyWep/range</xpath>
		<value>
			<range>62</range>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="HEL_Laser"]/EnergyWep/cooldownForShot</xpath>
		<value>
			<cooldownForShot>8</cooldownForShot>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="HEL_Laser"]/verbs/li/ticksBetweenBurstShots</xpath>
		<value>
			<ticksBetweenBurstShots>9</ticksBetweenBurstShots>
		</value>
	</Operation>

</Patch>