<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[
			defName="REN7_Apparel_N7AdeptSuit" or
			defName="REN7_Apparel_N7Armor" or
			defName="REN7_Apparel_N7HeavyArmor"
			]/apparel/layers</xpath>
		<value>
			<li>Webbing</li>
		</value>
	</Operation>

	<!-- === Mask === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/statBases</xpath>
		<value>
			<Bulk>4</Bulk>
			<WornBulk>0.5</WornBulk>
			<NightVisionEfficiency_Apparel>0.7</NightVisionEfficiency_Apparel>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>12</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>24</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>180</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0.1</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationConditional">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/apparel/immuneToToxGasExposure</xpath>
		<nomatch Class="PatchOperationAdd">
			<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/apparel</xpath>
			<value>
				<immuneToToxGasExposure>true</immuneToToxGasExposure>
			</value>
		</nomatch>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/equippedStatOffsets</xpath>
		<value>
			<AimingDelayFactor>-0.075</AimingDelayFactor>
			<ToxicEnvironmentResistance>0.20</ToxicEnvironmentResistance>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/costList/Plasteel</xpath>
		<value>
			<Plasteel>45</Plasteel>
			<DevilstrandCloth>12</DevilstrandCloth>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]/apparel/layers</xpath>
		<value>
			<li>StrappedHead</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="RE_Apparel_N7AdeptMask"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.50</ArmorRating_Sharp>
						<parts>
							<li>Nose</li>
							<li>Jaw</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.50</ArmorRating_Blunt>
						<parts>
							<li>Nose</li>
							<li>Jaw</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- === Adept suit === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/statBases/Mass</xpath>
		<value>
			<Bulk>40</Bulk>
			<WornBulk>6</WornBulk>
			<Mass>12</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>15</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>28</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>400</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0.1</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/equippedStatOffsets</xpath>
		<value>
			<CarryWeight>12</CarryWeight>
			<CarryBulk>40</CarryBulk>
			<ShootingAccuracyPawn>0.05</ShootingAccuracyPawn>
			<ToxicEnvironmentResistance>0.3</ToxicEnvironmentResistance>
			<MoveSpeed>0.6</MoveSpeed>
			<Suppressability>-0.1</Suppressability>
			<ReloadSpeed>0.15</ReloadSpeed>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Feet</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]/costList</xpath>
		<value>
			<DevilstrandCloth>30</DevilstrandCloth>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7AdeptSuit"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.60</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.60</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Leg</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- === Medium Helmet === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/statBases</xpath>
		<value>
			<Bulk>5</Bulk>
			<WornBulk>0.5</WornBulk>
			<NightVisionEfficiency_Apparel>0.6</NightVisionEfficiency_Apparel>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0.1</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>13</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>24</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>200</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/equippedStatOffsets/ToxicResistance</xpath>
		<value>
			<AimingDelayFactor>-0.075</AimingDelayFactor>
			<ToxicEnvironmentResistance>1</ToxicEnvironmentResistance>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/costList/Plasteel</xpath>
		<value>
			<Plasteel>55</Plasteel>
			<DevilstrandCloth>15</DevilstrandCloth>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]/apparel/layers</xpath>
		<value>
			<li>StrappedHead</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Helmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
							<li>Nose</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
							<li>Nose</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- === Medium Armor === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/statBases/Mass</xpath>
		<value>
			<Bulk>60</Bulk>
			<WornBulk>8</WornBulk>
			<Mass>22</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0.1</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>18</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>36</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>450</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/equippedStatOffsets/MoveSpeed</xpath>
		<value>
			<CarryWeight>22</CarryWeight>
			<CarryBulk>45</CarryBulk>
			<ShootingAccuracyPawn>0.05</ShootingAccuracyPawn>
			<ToxicEnvironmentResistance>0.3</ToxicEnvironmentResistance>
			<MoveSpeed>0.2</MoveSpeed>
			<Suppressability>-0.1</Suppressability>
			<ReloadSpeed>0.15</ReloadSpeed>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]/costList</xpath>
		<value>
			<DevilstrandCloth>40</DevilstrandCloth>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7Armor"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Neck</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Arm</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Sharp>0.70</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.70</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- === Heavy Alliance Helmet === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/statBases/Mass</xpath>
		<value>
			<Bulk>8</Bulk>
			<WornBulk>2.5</WornBulk>
			<Mass>6</Mass>
			<NightVisionEfficiency_Apparel>0.6</NightVisionEfficiency_Apparel>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0.1</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>17</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>34</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>250</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationConditional">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/apparel/immuneToToxGasExposure</xpath>
		<nomatch Class="PatchOperationAdd">
			<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/apparel</xpath>
			<value>
				<immuneToToxGasExposure>true</immuneToToxGasExposure>
			</value>
		</nomatch>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]</xpath>
		<value>
			<equippedStatOffsets>
				<PsychicSensitivity>-0.3</PsychicSensitivity>
				<AimingAccuracy>0.25</AimingAccuracy>
				<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
				<CarryWeight>5</CarryWeight>
				<CarryBulk>1</CarryBulk>
				<SmokeSensitivity>-1</SmokeSensitivity>
				<PainShockThreshold>0.05</PainShockThreshold>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/costList</xpath>
		<value>
			<costList>
				<Plasteel>75</Plasteel>
				<DevilstrandCloth>16</DevilstrandCloth>
				<RE_ElementZero>10</RE_ElementZero>
				<ComponentSpacer>3</ComponentSpacer>
			</costList>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]/apparel/layers</xpath>
		<value>
			<li>StrappedHead</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyHelmet"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.90</ArmorRating_Sharp>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.90</ArmorRating_Blunt>
						<parts>
							<li>Eye</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- === Heavy Alliance Armor === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/statBases/Mass</xpath>
		<value>
			<Bulk>80</Bulk>
			<WornBulk>20</WornBulk>
			<Mass>60</Mass>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/statBases/Flammability</xpath>
		<value>
			<Flammability>0.1</Flammability>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/statBases/ArmorRating_Sharp</xpath>
		<value>
			<ArmorRating_Sharp>22</ArmorRating_Sharp>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/statBases/ArmorRating_Blunt</xpath>
		<value>
			<ArmorRating_Blunt>60</ArmorRating_Blunt>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/statBases/MaxHitPoints</xpath>
		<value>
			<MaxHitPoints>550</MaxHitPoints>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/equippedStatOffsets</xpath>
		<value>
			<equippedStatOffsets>
				<CarryWeight>75</CarryWeight>
				<CarryBulk>60</CarryBulk>
				<ShootingAccuracyPawn>0.2</ShootingAccuracyPawn>
				<ToxicEnvironmentResistance>0.5</ToxicEnvironmentResistance>
				<PainShockThreshold>0.1</PainShockThreshold>
				<MoveSpeed>-0.25</MoveSpeed>
				<Suppressability>-0.15</Suppressability>
				<ReloadSpeed>0.15</ReloadSpeed>
			</equippedStatOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/apparel/bodyPartGroups</xpath>
		<value>
			<li>Hands</li>
			<li>Feet</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]/costList</xpath>
		<value>
			<DevilstrandCloth>55</DevilstrandCloth>
			<Hyperweave>10</Hyperweave>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/ThingDef[defName="REN7_Apparel_N7HeavyArmor"]</xpath>
		<value>
			<li Class="CombatExtended.PartialArmorExt">
				<stats>
					<li>
						<ArmorRating_Sharp>0.80</ArmorRating_Sharp>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
					<li>
						<ArmorRating_Blunt>0.80</ArmorRating_Blunt>
						<parts>
							<li>Hand</li>
						</parts>
					</li>
				</stats>
			</li>
		</value>
	</Operation>

	<!-- Omni Shield -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="REN7_Omnishield"]</xpath>
		<value>
			<ThingDef ParentName="ShieldBase">
				<defName>REN7_Omnishield</defName>
				<label>Omni shield</label>
				<description>An omni shield capable of intercepting a majority of ranged and melee attacks.</description>
				<techLevel>Ultra</techLevel>
				<graphicData>
					<texPath>Things/Item/Equipment/Shield/OmniShield/OmniShield</texPath>
					<graphicClass>Graphic_Single</graphicClass>
					<shaderType>Transparent</shaderType>
					<drawSize>0.83</drawSize>
				</graphicData>
				<costList>
					<RE_ElementZero>40</RE_ElementZero>
					<Plasteel>40</Plasteel>
				</costList>
				<thingCategories Inherit="False">
					<li>Shields</li>
				</thingCategories>
				<recipeMaker>
					<researchPrerequisite>RE_OmniTool</researchPrerequisite>
					<recipeUsers>
						<li>RE_ManufacturingBench</li>
					</recipeUsers>
				</recipeMaker>
				<statBases>
					<WorkToMake>40000</WorkToMake>
					<MaxHitPoints>220</MaxHitPoints>
					<ArmorRating_Blunt>22</ArmorRating_Blunt>
					<ArmorRating_Sharp>12</ArmorRating_Sharp>
					<Mass>4</Mass>
					<Bulk>9</Bulk>
					<WornBulk>6</WornBulk>
				</statBases>
				<equippedStatOffsets>
					<ReloadSpeed>-0.1</ReloadSpeed>
					<MeleeHitChance>-1</MeleeHitChance>
					<ShootingAccuracyPawn>-0.2</ShootingAccuracyPawn>
					<AimingAccuracy>-0.08</AimingAccuracy>
					<Suppressability>-0.5</Suppressability>
					<MeleeCritChance>-0.1</MeleeCritChance>
					<MeleeParryChance>1.0</MeleeParryChance>
				</equippedStatOffsets>
				<apparel>
					<careIfWornByCorpse>false</careIfWornByCorpse>
					<careIfDamaged>false</careIfDamaged>
					<wearPerDay>0</wearPerDay>
					<tags>
						<li>UltratechN7</li>
					</tags>
				</apparel>
				<tradeTags>
					<li>RE_OmniShield</li>
				</tradeTags>
				<modExtensions>
					<li Class="CombatExtended.ShieldDefExtension">
						<shieldCoverage>
							<li>Hands</li>
							<li>Arms</li>
							<li>Shoulders</li>
							<li>Torso</li>
							<li>Neck</li>
							<li>Teeth</li>
						</shieldCoverage>
						<crouchCoverage>
							<li>Legs</li>
							<li>FullHead</li>
						</crouchCoverage>
						<drawAsTall>false</drawAsTall>
					</li>
				</modExtensions>
			</ThingDef>
		</value>
	</Operation>

</Patch>