<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- Shuttle Turret -->
	<ThingDef ParentName="BaseWeaponTurret">
		<defName>VFEI_TurretArmoredShuttle_CE</defName>
		<label>double autocannon</label>
		<description>A powerful, twin-linked autocannon.</description>
		<graphicData>
			<texPath>Shuttle/ImperialArmoredShuttle/ImperialArmoredShuttle_Autocannon</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<drawSize>(2,2)</drawSize>
		</graphicData>
		<soundInteract>Interact_Rifle</soundInteract>
		<statBases>
			<AccuracyTouch>0.4</AccuracyTouch>
			<AccuracyShort>0.65</AccuracyShort>
			<AccuracyMedium>0.70</AccuracyMedium>
			<AccuracyLong>0.60</AccuracyLong>
			<RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown>
			<DeteriorationRate>0</DeteriorationRate>
			<Mass>80</Mass>
			<Flammability>0</Flammability>
		</statBases>
		<verbs>
			<li>
				<verbClass>Verb_Shoot</verbClass>
				<hasStandardCommand>true</hasStandardCommand>
				<defaultProjectile>Bullet_ArmoredShuttleTurret_CE</defaultProjectile>
				<minRange>8.9</minRange>
				<warmupTime>2.3</warmupTime>
				<range>55</range>
				<ticksBetweenBurstShots>10</ticksBetweenBurstShots>
				<burstShotCount>6</burstShotCount>
				<soundCast>Shot_Autocannon</soundCast>
				<soundCastTail>GunTail_Heavy</soundCastTail>
				<muzzleFlashScale>12</muzzleFlashScale>
			</li>
		</verbs>
		<weaponTags>
			<li>Patched</li>
		</weaponTags>		
	</ThingDef>

	<!-- Shuttle Turret Projectile -->
	<ThingDef ParentName="BaseBullet">
		<defName>Bullet_ArmoredShuttleTurret_CE</defName>
		<label>autocannon shell</label>
		<graphicData>
			<texPath>Things/Projectile/Bullet_Big</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<projectile>
			<damageDef>Bullet</damageDef>
			<damageAmountBase>15</damageAmountBase>
			<speed>158</speed>
			<armorPenetrationBase>25</armorPenetrationBase>
		</projectile>
	</ThingDef>

</Defs>