<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- ========== Mechanitor ========== -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="Mechanitor"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>4</min>
					<max>6</max>
				</primaryMagazineCount>
			</li>
		</value>
	</Operation>

	<!-- ========== Sanguophage ========== -->

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[@Name="SanguophageBase"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>200</min>
					<max>600</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.5</shieldChance>
				<minAmmoCount>20</minAmmoCount>
				<sidearms>
					<li>
						<sidearmMoney>
							<min>10</min>
							<max>100</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

	<Operation Class="PatchOperationAddModExtension">
		<xpath>Defs/PawnKindDef[defName="SanguophageThrall"]</xpath>
		<value>
			<li Class="CombatExtended.LoadoutPropertiesExtension">
				<primaryMagazineCount>
					<min>3</min>
					<max>5</max>
				</primaryMagazineCount>
				<shieldMoney>
					<min>200</min>
					<max>600</max>
				</shieldMoney>
				<shieldTags>
					<li>OutlanderShield</li>
				</shieldTags>
				<shieldChance>0.9</shieldChance>
				<sidearms>
					<li>
						<sidearmMoney>
							<min>200</min>
							<max>400</max>
						</sidearmMoney>
						<weaponTags>
							<li>CE_Sidearm_Melee</li>
						</weaponTags>
					</li>
				</sidearms>
			</li>
		</value>
	</Operation>

</Patch>