<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<!-- === Balaclava === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_Balaclava"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<Bulk>0.5</Bulk>
			<StuffEffectMultiplierArmor>1.5</StuffEffectMultiplierArmor>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_Balaclava"]/apparel/layers</xpath>
		<value>
			<layers>
				<li>OnHead</li>
			</layers>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_Balaclava"]/apparel/bodyPartGroups</xpath>
		<value>
			<bodyPartGroups>
				<li>UpperHead</li>
				<li>Teeth</li>
			</bodyPartGroups>
		</value>
	</Operation>

	<!-- === Ghillie Hood === -->
	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_GhillieHood"]/statBases</xpath>
		<value>
			<Bulk>2</Bulk>
			<WornBulk>0.5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_GhillieHood"]/equippedStatOffsets/ShootingAccuracyPawn</xpath>
		<value>
			<AimingAccuracy>0.1</AimingAccuracy>
		</value>
	</Operation>

	<!-- === HAZMAT Mask === -->
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_HAZMATMask"]/statBases/StuffEffectMultiplierArmor</xpath>
		<value>
			<StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor>
			<Bulk>6</Bulk>
			<WornBulk>1.5</WornBulk>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_HAZMATMask"]/equippedStatOffsets/WorkSpeedGlobal</xpath>
		<value>
			<SmokeSensitivity>-1</SmokeSensitivity>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="VAE_Headgear_HAZMATMask"]/apparel/layers</xpath>
		<value>
			<li>StrappedHead</li>
		</value>
	</Operation>

</Patch>