<?xml version="1.0" encoding="utf-8"?>
<Patch>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="SimpleProstheticArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>fist</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>1</power>
					<cooldownTime>1.26</cooldownTime>
					<armorPenetrationBlunt>0.250</armorPenetrationBlunt>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="BionicArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>fist</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>5</power>
					<cooldownTime>1.11</cooldownTime>
					<armorPenetrationBlunt>1.688</armorPenetrationBlunt>
					<soundMeleeHit>MeleeHit_BionicPunch</soundMeleeHit>
					<soundMeleeMiss>MeleeMiss_BionicPunch</soundMeleeMiss>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="ArchotechArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>fist</label>
					<capacities>
						<li>Blunt</li>
					</capacities>
					<power>9</power>
					<cooldownTime>0.83</cooldownTime>
					<armorPenetrationBlunt>3.00</armorPenetrationBlunt>
					<soundMeleeHit>MeleeHit_BionicPunch</soundMeleeHit>
					<soundMeleeMiss>MeleeMiss_BionicPunch</soundMeleeMiss>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="PowerClaw"]/stages/li/capMods</xpath>
		<value>
			<statOffsets>
				<MoveSpeed>-0.37</MoveSpeed>
				<MeleeDodgeChance>-0.03</MeleeDodgeChance>
			</statOffsets>
		</value>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/HediffDef[defName="PowerClaw"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
		<value>
			<tools>
				<li Class="CombatExtended.ToolCE">
					<label>claw</label>
					<capacities>
						<li>Scratch</li>
					</capacities>
					<power>21</power>
					<cooldownTime>0.89</cooldownTime>
					<armorPenetrationSharp>1.6</armorPenetrationSharp>
					<armorPenetrationBlunt>4</armorPenetrationBlunt>
					<linkedBodyPartsGroup>Blade</linkedBodyPartsGroup>
					<soundMeleeHit>Pawn_Melee_PowerClaw_Hit</soundMeleeHit>
					<soundMeleeMiss>Pawn_Melee_PowerClaw_Miss</soundMeleeMiss>
				</li>
			</tools>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="BionicEye"]/statBases</xpath>
		<value>
			<NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/HediffDef[defName="BionicEye"]</xpath>
		<value>
			<stages>
				<li>
					<statOffsets>
						<NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant>
					</statOffsets>
				</li>
			</stages>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/ThingDef[defName="ArchotechEye"]/statBases</xpath>
		<value>
			<NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant>
		</value>
	</Operation>

	<Operation Class="PatchOperationAdd">
		<xpath>Defs/HediffDef[defName="ArchotechEye"]</xpath>
		<value>
			<stages>
				<li>
					<statOffsets>
						<NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant>
					</statOffsets>
				</li>
			</stages>
		</value>
	</Operation>

</Patch>