<?xml version="1.0" encoding="utf-8"?>
<Patch>
	<Operation Class="PatchOperationAddModExtension">
	<xpath>Defs/ThingDef[defName="Mincho_Minchonyang" or defName="Mincho_Minmoong"]</xpath>
	<value>
		<li Class="CombatExtended.RacePropertiesExtensionCE">
			<bodyShape>Quadruped</bodyShape>
		</li>
	</value>
</Operation>

<Operation Class="PatchOperationAdd">
	<xpath>Defs/ThingDef[defName="Mincho_Minchonyang"]/statBases</xpath>
	<value>
		<!--Innate immunity to toxic fallout, high immunity gain rate-->
		<SmokeSensitivity>0</SmokeSensitivity>
		<MeleeDodgeChance>0.23</MeleeDodgeChance>
		<MeleeCritChance>0.02</MeleeCritChance>
	</value>
</Operation>

<Operation Class="PatchOperationAdd">
	<xpath>Defs/ThingDef[defName="Mincho_Minmoong"]/statBases</xpath>
	<value>
		<!--Innate immunity to toxic fallout, high immunity gain rate-->
		<SmokeSensitivity>0</SmokeSensitivity>
		<MeleeDodgeChance>0.19</MeleeDodgeChance>
		<MeleeCritChance>0.06</MeleeCritChance>
		<MeleeParryChance>0.04</MeleeParryChance>
	</value>
</Operation>

<Operation Class="PatchOperationReplace">
	<xpath>Defs/ThingDef[defName="Mincho_Minchonyang"]/tools</xpath>
	<value>
		<tools>
			<li Class="CombatExtended.ToolCE">
				<label>slime fist</label>
				<capacities>
					<li>Blunt</li>
					<li>Poke</li>
					<li>Cut</li>
				</capacities>
				<power>1</power>
				<cooldownTime>0.9</cooldownTime>
				<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
				<armorPenetrationSharp>0.05</armorPenetrationSharp>
				<armorPenetrationBlunt>0.25</armorPenetrationBlunt>
			</li>
		</tools>
	</value>
</Operation>

<Operation Class="PatchOperationReplace">
	<xpath>Defs/ThingDef[defName="Mincho_Minmoong"]/tools</xpath>
	<value>
		<tools>
			<li Class="CombatExtended.ToolCE">
				<label>slime fist</label>
				<capacities>
					<li>Blunt</li>
					<li>Poke</li>
					<li>Cut</li>
				</capacities>
				<power>1.5</power>
				<cooldownTime>0.9</cooldownTime>
				<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
				<armorPenetrationSharp>0.05</armorPenetrationSharp>
				<armorPenetrationBlunt>0.25</armorPenetrationBlunt>
			</li>
		</tools>
	</value>
</Operation>
</Patch>